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Author Topic: H-Ryougi Game Play, Combos, Tech, and Etc.  (Read 29060 times)

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Offline Rei

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Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« Reply #75 on: July 28, 2011, 03:52:41 PM »
You should learn this midscreen combo (also works in the corner)

w/e -> 2C 5A 6AA j.C airdash j.A j.C land j.C dj.A j.C j.236B/airthrow (gotta super doublejump and omit 2nd j.A for airthrow)

edit: H-Ryougi can do some cool rekka loops too.

w/e -> 2C 5A 236Ax3 2A 2C 236Ax3 2A 2C 5C j.B j.6B j.C land j.C dj.C j.236B - a bit over 5k on VSion for mad effort. not as good as normal corner combo, but funny and flashy
« Last Edit: July 28, 2011, 04:21:41 PM by Linne is the love of my life »
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Offline mihakase

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Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« Reply #76 on: August 20, 2011, 06:31:31 AM »
And because it's not really that much more work you might want to learn:
2A 2B 5BB 5C 2C TK236B > 5BB 214A > 2C (delay)5C 22A > 2C 3C 5C 5BB 214C > J.B (whiff) > 2C 3C 623B > 236A 236A 236A

I'm honestly puzzled about the timing around TK236B > 5BB 214A. 5BB seems to place the opponent just high enough that 214A doesn't connect; do I need to delay 214A or am I missing something?

Offline LivingShadow

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Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« Reply #77 on: August 20, 2011, 07:26:00 AM »
I've never had a problem with 5bb placing them too high. My guess is you're doing 214a to slowly.

Offline Greg

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Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« Reply #78 on: August 20, 2011, 07:32:01 AM »
And because it's not really that much more work you might want to learn:
2A 2B 5BB 5C 2C TK236B > 5BB 214A > 2C (delay)5C 22A > 2C 3C 5C 5BB 214C > J.B (whiff) > 2C 3C 623B > 236A 236A 236A

I'm honestly puzzled about the timing around TK236B > 5BB 214A. 5BB seems to place the opponent just high enough that 214A doesn't connect; do I need to delay 214A or am I missing something?

Try inputting the 214 while the second 5B is going off and then hit A. Gotta get that shit in the buffer.  ;)
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Offline mihakase

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Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« Reply #79 on: August 20, 2011, 08:39:00 AM »
Yeah, it seems I wasn't doing 214A fast enough. I finally got a little further after many tries. Thanks!

Offline Greg

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Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« Reply #80 on: October 20, 2011, 08:46:07 AM »
It's a bit late in the sweep loop's lifespan but you can fully loop Kohaku in the corner. If anyone even cares at this point. You just need mad delay.
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