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Author Topic: C-V.Sion 1.07  (Read 5869 times)

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Offline Benny1

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C-V.Sion 1.07
« on: December 23, 2011, 11:11:21 PM »
aka Benny1's combo corner

Midscreen:
2A 5B 2b 5C 2C 4B j.BC ad.BC sdj.BC airthrow (max damage)
2A 5B 2B 4B 2C 5C 3C j.BC ad.BC sdj.BC airthrow
2A 5B 2B 4B 2C 5C j.A...B...C j.BC sdj.BC ad.C airthrow (less damage, more movement, spacing specific)
2A 5B 2B 4B 5C 2C j.2B 2C 5C 623B j.BC sdj.BC ad.C airthrow (Hype relaunch.  Depending on jump and timing on j.2B, can be a swapsides combo)
2A 5B 2B 4B 2C 5C 3C 623C (More damage + ex claw)
2A 5B 2B 4B 5C 2C j.2B 2C 5C 3C 623C (Max damage + ex claw)
2A 5B 4B 5C 2C 214A BE6C dash BE2C 214C (travel + summon)
2A 5B 4B 5C 2C 214A BE6C dash BE2C 5C 3C 623C (travel + ex claw)

2A 5B 4B 5C 236C dash j.BC ad.BC sdj.BC airthrow (Midscreen 236C is back!  Hard, but damage)

Corner:
2A 5B 2B 4B 5C 236C dash j.BC ad.BC sdj.BC airthrow (Actually does more damage than regular bnb now!)

Throw:
throw 2C 5C 3C j.BC ad.BC sdj.BC airthrow (standard damage throw combo)
throw 2C 5C j.A2B 623B j.BC sdj.BC ad.C airthrow (hype)
throw 2C 214C (easy standard summon setup)
throw 2C j.2B 2C 214C (standard summon setup)
throw 2C j.2B 2C (2A) BE2C (2A) BE2C 214C (hype 4 2C combo)
throw j.A2B j.A2B 4B 623C (stupid difficult hype ex claw setup)
throw 2C 5C j.A2B 4B 623C (less stupid difficult hype ex claw setup)
throw 2C 5C j.AB2B 4C 623C (more difficult, max damage ex claw setup)

Counter hit:
j.A/B/C (BE)2C 5C 3C j.BC ad.BC sdj.BC airthrow (easiest, best, can be BE2C depending on height)
4B BE6C dash BE2C 5C 3B j.BC ad.BC sdj.BC airthrow (4B as an anti-air counter hit will combo into BE6C at any spacing.  Depending on spacing, a second BE6C is possible)

Blockstrings:
j.BC dash 5A 5B 2B 4B 5C 236A xx 236C dash 5A 5B 2B 4B 5C
Nearly 100% guard damage airtight blockstring.

Important combos in bold.

BE2C, 214A, j.2B, 236C, 63214C, 623C relaunch.  BE2C can be added to any combo ending in 2C by 5A/2A whiff cancelling 2C.  Only 214A and j.2B are important relaunches, 623C is just the usual "grab" effect.
« Last Edit: January 08, 2012, 12:00:08 PM by Benny1 »
C-Wara main, H-Warc/F-Sion alt.

Offline Cristu

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Re: C-V.Sion 1.07
« Reply #1 on: January 07, 2012, 01:56:16 PM »
2A 5B 4B 5C 2C 214A BE6C dash BE2C 214C (travel + summon)
2A 5B 4B 5C 2C 214A BE6C dash BE2C 5C 3C 623C (travel + ex claw)

2A 5B 4B 5C 236C dash j.BC ad.BC sdj.BC airthrow (Midscreen 236C is back!  Hard, but damage)

Corner:
2A 5B 2B 4B 5C 236C dash j.BC ad.BC sdj.BC airthrow (Actually does more damage than regular bnb now!)
:fap: :fap: :fap: :fap: :fap:
 :fap: :fap: :fap: :fap: :fap:
Awesome combos & findings.

In the travel + summon combo, deppending on the distance, sometimes you can extend by doing j.2B 2C after BE2C.

I've recorded some combos with 63214C. They do not much damage (though it's not bad) but they're hype and fullscreen =x.
http://www.youtube.com/watch?v=gbnq69xQ418
« Last Edit: January 07, 2012, 02:15:31 PM by Cristu »
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Offline Benny1

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Re: C-V.Sion 1.07
« Reply #2 on: January 07, 2012, 08:56:27 PM »
If memory serves correctly, you should be able to get the BE6C to knock them into the last set of knives, setting you up for another 6C or something.  It was really difficult though so maybe it's not.
C-Wara main, H-Warc/F-Sion alt.

Offline Benny1

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Re: C-V.Sion 1.07
« Reply #3 on: January 08, 2012, 11:58:28 AM »
I'm an idiot, max damage bnb is this:

2A 5B 2B 5C 2C 4B j.BC ad.BC dj.BC AT
C-Wara main, H-Warc/F-Sion alt.

Offline Cristu

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Re: C-V.Sion 1.07
« Reply #4 on: January 16, 2012, 07:40:11 PM »
If memory serves correctly, you should be able to get the BE6C to knock them into the last set of knives, setting you up for another 6C or something.  It was really difficult though so maybe it's not.

You're right and I'm hype. Very sweet combo. Edit: but sometimes the opponent will be too low for another BE 6C (Arcueid for now)

I found out that 214A combo may whiff sometimes... Very often.. and you cant trust it. And there is another variation that does more damage, but not big travel: 2A 5B 4B 2B 5C 2C iad j.2B 2C 5C 3C 623C

Also in the midscreen 236C combo, it helps if you delay the j.C:
2A 5B 4B 2C 5C 236C dash j.B delay C, j.BC j.BC AT.
« Last Edit: January 16, 2012, 08:17:41 PM by Cristu »
A little bit of console ain't too bad.

Offline Benny1

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Re: C-V.Sion 1.07
« Reply #5 on: January 20, 2012, 09:20:10 AM »
Honestly Ciel setup combos are gimmicks, anyways.  I'd save meter for 623C, it's by far your best use of meter.

214A combos are very picky on spacing, yeah.  It's something you'd have to use and practice, to confirm into.

I'm done with this character though.  F-Sion does nearly everything she does better.  It's just not worth it.
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Offline Nawe^^

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Re: C-V.Sion 1.07
« Reply #6 on: January 23, 2012, 08:43:50 PM »
I found some interesting combos:
2a 5b 2b 4b 5c 2c 5a 2[c] 5c 3c jump delay j.bc j.bc ad j.bc airtrow
OR
2a 5b 2b 4b 5c 2c 5a 2[c] 5c 3c 623c
2[c] is used as OTG relaunch

2a 5b 2b 4b 2c 5c 3c jump delay j.bc j.bc ad j.bc airtrow
OR
2a 5b 2b 5b 2c 5c 3c 623c
Very basic combo and deals good damage
« Last Edit: January 23, 2012, 09:21:30 PM by Nawe »

Offline Cristu

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Re: C-V.Sion 1.07
« Reply #7 on: January 27, 2012, 04:37:19 PM »
Max damage = 2A 5B 4B 2B 5C 2C 3C j.BC ad.BC sj.BC (or ABC) airthrow;

Found out that doing one more BE6C in the 63214C combos = less damage (Ciel summon 3rd hit has too much prorate)
 
« Last Edit: January 27, 2012, 04:40:01 PM by Cristu »
A little bit of console ain't too bad.

Offline Cristu

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Re: C-V.Sion 1.07
« Reply #8 on: January 28, 2012, 07:58:23 PM »
I just found out that there is enough time to do whiff cancel 2C into 5A and jump j.2B without using the combo's jump cancel. With this you can rejump after j.2B without needing to use an SP or EX move. Still didn't explore what it can lead to.
« Last Edit: January 28, 2012, 11:41:40 PM by Cristu »
A little bit of console ain't too bad.

Offline Cristu

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Re: C-V.Sion 1.07
« Reply #9 on: February 03, 2012, 05:58:15 PM »
Throw combos in the corner (most damaging variations I've found)

Throw -> 2C j.2B (not OTG) 2C 5C 4B 5B 623B j.C sdj.BC ad.C AT (does 1 more damage then 5B 4B)
Throw -> 2C j.2B (not OTG) 2C 5C 5AA 5B 4B 623C
Throw -> 2C j.2B (not OTG) 2C j.2B (OTG) 2C j.2B (OTG) 2C

And this one: http://www.youtube.com/watch?v=qgGqsQx8r70
« Last Edit: February 03, 2012, 09:08:25 PM by Cristu »
A little bit of console ain't too bad.

Offline Cristu

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Re: C-V.Sion 1.07
« Reply #10 on: February 22, 2012, 05:15:13 PM »
New meterless most damaging variation? Not very pratical:

http://www.youtube.com/watch?v=cusWdq9PSn0
A little bit of console ain't too bad.

Offline AARP|ZTB

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Re: C-V.Sion 1.07
« Reply #11 on: April 04, 2013, 11:28:20 PM »
http://www.youtube.com/watch?feature=player_detailpage&v=FKsOmqBPL0Y#t=138s
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Offline Tempered

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Re: C-V.Sion 1.07
« Reply #12 on: April 06, 2013, 03:37:44 PM »
That ciel summon youtube mixup.
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