Melty Bread Forums
Atlas Academy => Melty Blood: Current Code => Sion TATARI (Vampire) => : AnFox December 23, 2011, 01:38:28 PM
When's Melty on Steam?
ahaha that's no--wait, what?
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http://www.youtube.com/watch?v=EiIzqBi6PT8
More changes/combos will be posted here.
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After ground throw you can do 5aaa BE5B 236a tk dive 5a6b 623c,the damage is the same,but it's free meter.And ofcourse you can always replace 623C for 236a for meaty oki.
Some other stuff I've found:
You can do midscreen xxx 214B tk divekick 214a and then you have the option of going for 623b for meter and damage,236a for knockdown(might be able to divekick otg since theyre much closer than they would be if it was done after jabc) and ofcourse 623C.
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Sick stuff. Character is pretty fun, but her pressure feels awkward.
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After ground throw you can do 5aaa BE5B 236a tk dive 5a6b 623c,the damage is the same,but it's free meter.And ofcourse you can always replace 623C for 236a for meaty oki.
Some other stuff I've found:
You can do midscreen xxx 214B tk divekick 214a and then you have the option of going for 623b for meter and damage,236a for knockdown(might be able to divekick otg since theyre much closer than they would be if it was done after jabc) and ofcourse 623C.
thanks
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Throw out of one corner into the other: http://www.youtube.com/watch?v=O9SsK6Erzyw
Ex katto corner mixups: http://www.youtube.com/watch?v=70_0RY0cDxk
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https://www.youtube.com/watch?v=gwve9Y2BjB4
I just picked this character up not too long ago. I loved her but couldn't really find anything about her except what i saw on the database. Anyway, I made this video in case someone else might have wanted to try her out. This isn't everything, but I'll probably make something else soon.
(first time doing this sort of thing)
(thanks Tim)
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If you want hard knockdown without meter, you can sacrifice some (a ton of) damage to end with 2C 22A IAD j.B delay j.C land 236A . 2AA 5[B] 2BC 22A IAD j.B delay C land 236A does 2.7k on VSion compared to 2AA 5[B] 2B 5C 214B j.ABC dj.ABC Airthrow which does 4.5k. Or do 2C TK9j.214A. (Neither are as good as the oki combo below.) Probably should do the IAD j.BC 236A thing every time you land 22s, 'cause it prorates so terribly that the air combo isn't worth it unless it'll kill.
Dumb combo 5[B] 2B 5C 214A 214B TKj.2B 214A 623B j.C sdj.BC Airthrow.
Corner throw combo 5AAA 5[B] 236A TKj.2B 5A 6B 236A.
I had my FVS tech written down in two places and I can't find the other file. :v
EDIT: Maybe it was three places, 'cause I know I had more than this.
5[B] 2B 5C 214A 214B delay j.A delay j.B delay j.C land 236A (Oki Blood.)
5[B] 2B 5C 214A 214B j.2B j.A delay j.B delay j.C land j.C sdj.BC Airthrow
5[B] 2B 5C 214A 214B j.2B j.A j.2B j.A j.2B j.ABC dj.ABC Airthrow
5[B] 2B 5C 214A 214B j.2B 5A 236C j.ABC dj.BC Airthrow (Don't do this.)
Air CH confirm:
5[B] j.BC dj.ABC Airthrow
5[C] j.BC dj.ABC Airthrow
214[B] 5A delay 5[C] j.ABC dj.ABC Airthrow (Why. Slightly more practical than the 6[C] 6[C] combo.)
Airthrow/Shield Counter/Corner Throw:
2C j.2B 2C 214A 623B j.C sdj.BC Airthrow
2C 214A j.2B j.A delay j.B delay j.C land j.C sdj.BC Airthrow (I hate this game.)
And obviously you can skip an air combo to end in 623C.
I would main this character she had a real dash and easier combos.
EDIT:
Fuck This Game Combos
5[B] 2B 5C 214A 214B j.2B j.A delay j.B delay j.C land 236A
5[B] 2B 5C 214A 214B j.2B j.A j.2B j.A j.2B j.A delay j.B delay j.C land 236A
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"I would main this character she had a real dash and easier combos" did you mean if she did? I just use her command(?) Dash. I'll look into the notes you have, doesn't seem to be too complicated.
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Right, missed an if. And it's not like the command dash is any good. Only thing it's good for is making a fast get away. The mixups I've seen with it (corner gap, walk back, ambiguous dash) always look weaker than normal VS corner mixups. It's not even that she's a bad character, 'cause I think she's pretty decent. She just has to work so hard.
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Wait, did the stuff in the video look easy?
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Well, a lot of it was inefficient.
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A little late responding, and had a few beers tonight too.
I liked the vid overall.
Only thing I'd like to see done better is the quality of the footage (final encode).
The finished product looked choppy to me. Almost like the frame rate was wrong, or just a lot of loss in the encode, idk.
Keep it up main. There is a lot more this char can do.
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http://www.youtube.com/watch?v=mzNGHOGYHfU :nyoro:
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http://www.youtube.com/playlist?list=PLlW-PWkAXSaLD7xr9kpqwJUsnqdk1VRZ5
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Good job skipping 5[B]. Fuck that shit. Charge to be more negative.
EDIT: 6[B] is useful, though.
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BE6B is a good neutral tool.
Arc drive stuffs: http://www.youtube.com/watch?v=CzCQYuNBFCU
Edit: derp
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6 is a good neutral tool.
For blocking crossups?
Just kidding, maybe you should use BE.6B to notate instead. Things in [ ] tend to disappear on the forums. Pretty sure turning off the code will fix that though.
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Rise from your grave, etc etc
https://www.youtube.com/watch?v=ULQZilwCXDU