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Author Topic: Under Night In-Birth  (Read 180170 times)

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Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #625 on: March 02, 2012, 11:38:11 PM »
Yeah, I do have some issue about pronunciations for some reason. Sorry about that.
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Waldstein is pronounced wa-REN-shu-tain. French Bread trollin'.

Offline Remzi

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Re: So apparently that game French Bread were making...
« Reply #626 on: March 04, 2012, 06:45:40 AM »
I really doubt you can avoid Waldo's resets. As Burst said, his arms are HUGE.
I haven't seen any usage of Hyde's 22A. Any videos with that, or his 5AB 6B 214A 214A 214A 623C?

Also, there's a note on the jbbs too about his 236A followup.
Code: [Select]
A派生で飛ばした円盤を破裂させる
B派生で飛ばした円盤めがけて切りかかる
Translation?

Offline F9|Chibi

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Re: So apparently that game French Bread were making...
« Reply #627 on: March 04, 2012, 10:40:59 AM »
ugh I could really really REALLY do without the 'COUNTER' 'COUNTER' vocal sample. It's annoying enough as is in BB.
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Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #628 on: March 04, 2012, 05:54:19 PM »
I really doubt you can avoid Waldo's resets. As Burst said, his arms are HUGE.
I haven't seen any usage of Hyde's 22A. Any videos with that, or his 5AB 6B 214A 214A 214A 623C?

Also, there's a note on the jbbs too about his 236A followup.
Code: [Select]
A派生で飛ばした円盤を破裂させる
B派生で飛ばした円盤めがけて切りかかる
Translation?

Something to do with the explosion property of his projectiles, probably. Need someone else to translate.

ugh I could really really REALLY do without the 'COUNTER' 'COUNTER' vocal sample. It's annoying enough as is in BB.

I quite appreciate it actually. It makes reacting to air counterhits easier because the sound makes you more aware of it.
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Waldstein is pronounced wa-REN-shu-tain. French Bread trollin'.

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #629 on: March 05, 2012, 04:34:40 AM »
I really doubt you can avoid Waldo's resets. As Burst said, his arms are HUGE.
I haven't seen any usage of Hyde's 22A. Any videos with that, or his 5AB 6B 214A 214A 214A 623C?

Also, there's a note on the jbbs too about his 236A followup.
Code: [Select]
A派生で飛ばした円盤を破裂させる
B派生で飛ばした円盤めがけて切りかかる
Translation?

Something to do with the explosion property of his projectiles, probably. Need someone else to translate.
If I'm reading it correctly the A version is held and the B version auto detonates.

Offline Remzi

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Re: So apparently that game French Bread were making...
« Reply #630 on: March 05, 2012, 04:57:32 PM »
If I'm reading it correctly the A version is held and the B version auto detonates.
Well, that doesn't make much sense. Detonating it is just doing 236A or 236B when a fireball is already out.

Maybe 236B has a larger detonation?

Offline Dusk Thanatos

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Re: So apparently that game French Bread were making...
« Reply #631 on: March 05, 2012, 05:01:39 PM »
He's saying B version is instant, while A version is negative edged; it detonates when you release the button

Offline Remzi

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Re: So apparently that game French Bread were making...
« Reply #632 on: March 05, 2012, 05:31:38 PM »
He's saying B version is instant, while A version is negative edged; it detonates when you release the button
I'll accept this even though it makes absolutely no sense.

So no Hyde 22A yet, eh?

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #633 on: March 05, 2012, 05:40:38 PM »
He's saying B version is instant, while A version is negative edged; it detonates when you release the button
I'll accept this even though it makes absolutely no sense.

It's sort of like C-Aoko's 421 orbs. The b version is as if you didn't hold the button and the a version is as if you did.
« Last Edit: March 05, 2012, 05:52:36 PM by LivingShadow »

Offline Remzi

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Re: So apparently that game French Bread were making...
« Reply #634 on: March 05, 2012, 06:09:47 PM »
It's sort of like C-Aoko's 421 orbs. The b version is as if you didn't hold the button and the a version is as if you did.
It detonates on the second 236A/B input though, so it's more like FAoko's 421 orbs.

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #635 on: March 05, 2012, 06:14:32 PM »
In that case here's what I think happens:

The initial 236 sends the projectile forward, the second input either pops it or holds it in place until you release and then pops it.

Offline Remzi

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Re: So apparently that game French Bread were making...
« Reply #636 on: March 05, 2012, 09:08:36 PM »
In that case here's what I think happens:

The initial 236 sends the projectile forward, the second input either pops it or holds it in place until you release and then pops it.
That actually makes sense. Also seems awesome.

Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #637 on: March 05, 2012, 09:59:38 PM »
In that case here's what I think happens:

The initial 236 sends the projectile forward, the second input either pops it or holds it in place until you release and then pops it.

If I'm reading this correctly, then holding the second 236A would stop the fireball's forward momentum until you release it? That'd be pretty nice for oki purposes if that's true.

Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #638 on: March 08, 2012, 11:44:02 PM »
They now have character demonstration videos for Carmine, Gordeau, and Orie.

Offline caiooa

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Re: So apparently that game French Bread were making...
« Reply #639 on: March 09, 2012, 12:36:18 PM »
HellLion:" i don't use windows 7 anymore. Now i use windows 7ya"

"it's not mash, it's triple tap!"

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #640 on: March 09, 2012, 12:45:11 PM »
That wasn't a counter move, she ran into a projectile.

Offline Forte Wily

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Re: So apparently that game French Bread were making...
« Reply #641 on: March 10, 2012, 10:23:44 PM »
They now have character demonstration videos for Carmine, Gordeau, and Orie.

First off, here is hoping this is the new normal for FB on this game.... Second off, dear good that BGM for Gordeau's showcase is amazing. I wonder whom is doing the composition for the game. Third, anyone else liking Orie's poke happy style... I wonder what else she is capable of. Carmine gameplay seems odd but reminds me of Zato-1one for some reason. I get the odd feeling from the way that Gordeau plays that he will be alot like Ceil, and seems solid in the same manner.... that is not going to fun to go up against.
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Offline Dusk Thanatos

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Re: So apparently that game French Bread were making...
« Reply #642 on: March 11, 2012, 01:57:01 AM »
Going on that note about Hyde being able to detonate his fireballs, you can see it pretty clearly here.

http://www.youtube.com/watch?v=tTbdIBvbXAI&t=1m30s

That match has already been posted, mind, but I felt this was worth pointing out

Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #643 on: March 11, 2012, 01:57:05 PM »
Going on that note about Hyde being able to detonate his fireballs, you can see it pretty clearly here.

http://www.youtube.com/watch?v=tTbdIBvbXAI&t=1m30s

That match has already been posted, mind, but I felt this was worth pointing out

I have to wonder if the animation where he goes through an animation to make the fireball explode is releasing BE236A, 236B, or both. Also looks like he can activate the explosion even when the fireball is going through its auto-explosion from touching the opponent.

Offline caiooa

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Re: So apparently that game French Bread were making...
« Reply #644 on: March 13, 2012, 05:21:46 AM »
That wasn't a counter move, she ran into a projectile.
thanks for explaning.

http://d.hatena.ne.jp/French-Bread/20120313
phoneix downing theyr ustream? hope they aren't using webcams again....
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Offline LoliSauce

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Re: So apparently that game French Bread were making...
« Reply #645 on: March 13, 2012, 10:30:03 PM »
I don't care if it's webcams as long as I get to see live footage of the other half of the cast.
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Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #646 on: March 16, 2012, 04:06:35 AM »
Site update for Vatista's wallpaper and Q&A. I'm guessing that we'll be back to infoless update normalcy until the next loketest.

Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #647 on: March 16, 2012, 06:59:03 AM »
Linne's pet dragon is called Kuu-chan.

Seems like they're quite strictly updating every week. Let's see what's up next Friday.
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Waldstein is pronounced wa-REN-shu-tain. French Bread trollin'.

Offline Forte Wily

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Re: So apparently that game French Bread were making...
« Reply #648 on: March 17, 2012, 11:06:47 AM »
I'm guessing that we'll be back to infoless update normalcy until the next loketest.
When is the next loketest?
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Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #649 on: March 17, 2012, 11:50:01 AM »
I'm guessing that we'll be back to infoless update normalcy until the next loketest.
When is the next loketest?

They have yet to say, but it's probably safe to bet within a couple weeks. I somehow doubt that they want to use up the rest of their character wallpaper filler and possible final character reveal in one shot.

Happy Birthday, Linne!