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When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: Under Night In-Birth  (Read 177272 times)

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Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #850 on: August 05, 2012, 10:31:19 PM »
EX gauge has a halfway mark and between both characters' GRD gauges is a circular clock that resets whenever GRD Vorpal is reached.

It seems that the Auto-Recover mechanic is a disadvantage. At 11:31, Yuzuriha punishes Orie when she auto-recovers from the air by throwing her. Knowing when the game forces you to auto-recover could be a crucial part in continuing combos.

Apparently you can throw while the opponent is in blockstun. 39:37 Linne is blocking Vatista's multihit orb and got thrown out.

Also, ERRUBO~~
« Last Edit: August 05, 2012, 11:07:24 PM by BurstOfAnger »
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Waldstein is pronounced wa-REN-shu-tain. French Bread trollin'.

Offline HARD_BREAD

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Re: So apparently that game French Bread were making...
« Reply #851 on: August 06, 2012, 12:45:51 AM »
Also, ERRUBO~~
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Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #852 on: August 06, 2012, 12:49:25 AM »
Did it cross up? I can't remember off the top of my head...
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Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #853 on: August 06, 2012, 02:23:05 AM »
Crossups look so easy in this game. I thought I saw elbow crossup at least once.

Offline fiendmaw

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Re: So apparently that game French Bread were making...
« Reply #854 on: August 06, 2012, 05:38:56 AM »
I do distinctly remember an elbow crossup early in the video.
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Offline caiooa

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Re: So apparently that game French Bread were making...
« Reply #855 on: August 06, 2012, 01:56:47 PM »
Also, ERRUBO~~
This * 100...Safe Jump Elbow oki  :laffo:
i remember seeing vatista flash kick cutting it.
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Offline LoliSauce

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Re: So apparently that game French Bread were making...
« Reply #856 on: August 06, 2012, 02:21:22 PM »
It seems that the Auto-Recover mechanic is a disadvantage. At 11:31, Yuzuriha punishes Orie when she auto-recovers from the air by throwing her. Knowing when the game forces you to auto-recover could be a crucial part in continuing combos.
The Orie player could have throw teched that.  There was another player who did later.  It's just a gimmick.

Same with when you're locked down in blockstun and get thrown.  When Vati threw the ex fireball down on Linne and jumped over to go for the throw, she teched the throw and the fireball just passed right through them during the invincibility.  From what I saw in that video, throw tech looked safe as fuck and there might not even be any restriction on doing it (such as counterhit throws in bb).
« Last Edit: August 06, 2012, 02:23:56 PM by LoliSauce »
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Offline F9|Chibi

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Re: So apparently that game French Bread were making...
« Reply #857 on: August 06, 2012, 04:12:54 PM »
Game is looking pretty great.

Anyone here want to help me in seeing if the guys at French Bread would be crazy enough to come to NEC with UNiB?

Anyone~?
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Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #858 on: August 06, 2012, 05:04:48 PM »
Depends on the kind of help you need.

Offline AARP|ZTB

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Re: So apparently that game French Bread were making...
« Reply #859 on: August 06, 2012, 05:50:34 PM »
Depends on the kind of help you need.
going to assume he means : I don't speak a lick of Japanese and someone needs to go in or find someone to go in on eng > jp translations to send out an invite/proposal. . .

Anyway, incoming #opinions

...this game looks lame as fuck (and not "good lame" either) and I'm not at all impressed w/ the character designs (NOT CHARACTER AESTHETICS, I'm mean the mechanics overall). With the exception of the puddle dude, who isn't even all that interesting to begin with, characters look bland, boring and uninspired.

Linne = zantetsu (LB2)/ryougi clone, Hyde = Setsuna (LB2) clone, Vatista = fake ass Mu (BB), Yuzuriha = Senna clone (Big Bang), valdstein = pot/tager clone. And inb4 You = Hater.

Looking pretty pathetic in its current build. Hoping these dudes step it up cus dropping MB to work on this. . .They better put in overtime.

$0.02
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #860 on: August 06, 2012, 06:02:27 PM »
I personally disagree on certain points, but I suppose you're entitled to not like it.

I can say that I've seen variations of these fighting styles before, but to be honest, I like this particular implementation of them. There's just enough divergence from the base style that I consider the game to be worth a shot.

Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #861 on: August 06, 2012, 06:28:29 PM »
The Orie player could have throw teched that.  There was another player who did later.  It's just a gimmick.

Same with when you're locked down in blockstun and get thrown.  When Vati threw the ex fireball down on Linne and jumped over to go for the throw, she teched the throw and the fireball just passed right through them during the invincibility.  From what I saw in that video, throw tech looked safe as fuck and there might not even be any restriction on doing it (such as counterhit throws in bb).

I always forget the existence of throw techs because of its absence back in MBAC >.<
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Waldstein is pronounced wa-REN-shu-tain. French Bread trollin'.

Offline Inso

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Re: So apparently that game French Bread were making...
« Reply #862 on: August 06, 2012, 10:16:30 PM »
I'm kinda with Zar on this one, the game looks good yet feels unappealing, but despite character design weighting a lot on my decision to give a game a chance or not, I think originality is a relative concept and somehow overated, quality-wise in the end it doesnt matter who invented something but who perfected it. That said, even thou Yuzuriha got my attention a little I probably wouldnt touch the game anyway if it werent made by you know who.
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Offline Forte Wily

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Re: So apparently that game French Bread were making...
« Reply #863 on: August 19, 2012, 02:08:38 PM »

Anyway, incoming #opinions

...this game looks lame as fuck (and not "good lame" either) and I'm not at all impressed w/ the character designs (NOT CHARACTER AESTHETICS, I'm mean the mechanics overall). With the exception of the puddle dude, who isn't even all that interesting to begin with, characters look bland, boring and uninspired.

Well, that is something that I doubt that they can change at this point. Since the last two loctests, I think that they have locked in on the character designs. I will agree with this...They don't stand out for the most part, the characters designs as slick as they are.... are very by-the-numbers, stock anime-like designs.  I think that other elements outside of look will turnout to the define the characters, it's really the only other option that they have.

And keep in mind that, French Bread is still very small last that I checked. So it may also be a matter of resources. How many employees are at FB anyway?


Quote
Looking pretty pathetic in its current build. Hoping these dudes step it up cus dropping MB to work on this. . .They better put in overtime.
Frankly, with Melty Blood... French Bread got extremely lucky. For them, the characters where already defined, established and made, all they needed to do was adapt the play-styles and make the sprites. That and Type-Moon didn't say "no" (or "sue") when they asked for more resources/data on the characters. Which is why I am watching this develop honestly, French Bread as proven that they can make a fighter with help... Now can they do that without the safety net that Type-Moon provided them with?
So far, I would say, yes... but we'll have to see the end product to be sure.  The gameplay seems, interesting for the most part... and it's the thing that most concerns me.
« Last Edit: August 21, 2012, 06:20:39 AM by Forte Wily »
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Offline Shinigami-hime

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Re: So apparently that game French Bread were making...
« Reply #864 on: August 19, 2012, 02:38:04 PM »
If UNIB comes out in America I will buy it.
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Offline FireBearHero

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Re: So apparently that game French Bread were making...
« Reply #865 on: August 20, 2012, 10:33:56 AM »
The sound effects are STILL so fucking AWFUL.  :emo:

Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #866 on: August 24, 2012, 12:36:13 AM »
Pretty massive update to the official UNiB YouTube channel.

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #867 on: August 24, 2012, 02:33:09 AM »
I am now 90% sure of who's voicing Linne. Going to go through all that footage when I get back from work.

Offline caiooa

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Re: So apparently that game French Bread were making...
« Reply #868 on: August 24, 2012, 06:21:52 AM »
there was a stream going on with fb guys...
http://www.ustream.tv/channel/%E3%83%91%E3%83%B3%E5%B7%A5%E5%A0%B4%E8%A3%8Ftv
edit: they changed the screenshots in the unib site too. Some are exactly the same scene, but with different effects.
example
old version http://www.mediafire.com/conv/186110411ac4bc62046eb093449e205dc8ef40b0ee31ca926a5a6e1d82e338a36g.jpg
new versionhttp://inbirth.info/img/chara/ss_hyd03.jpg
edit2: the comandlist is in each character profile in the site too =)
« Last Edit: August 24, 2012, 02:57:24 PM by caiooa »
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Offline BurstOfAnger

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Re: So apparently that game French Bread were making...
« Reply #869 on: August 24, 2012, 06:23:16 AM »
http://www.youtube.com/watch?v=SMMEP5s7Jg4&feature=plcp

What the hell happened at 4:40? Bunker?
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Waldstein is pronounced wa-REN-shu-tain. French Bread trollin'.

Offline s4itox

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Re: So apparently that game French Bread were making...
« Reply #870 on: August 24, 2012, 06:56:43 AM »
So uh, apparently MitsuruOrie has a persona. Awesome.

Offline LoliSauce

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Re: So apparently that game French Bread were making...
« Reply #871 on: August 25, 2012, 12:06:15 AM »
http://www.youtube.com/watch?v=SMMEP5s7Jg4&feature=plcp

What the hell happened at 4:40? Bunker?
Activation probably just has some invul frames.

Man, so happy with how Gordeau is looking right now.  He's playing right into the style I wanted. 

So far, Carmaine looks fragile as hell, with how much life is drained from each special usage.  Orie also has some seriously gimped damage, though she has a lot of good pokes.  Otherwise, everyone is looking pretty good.  I'm glad they gave Wald some more damage and easier confirms.  Yuzu is probably a little too good, but we'll see. 

Also, somehow I never really noticed how slow/awkward Merkava's movement is, and how weird his pressure is compared to the rest of the cast.  It's like he's the Nero of the game, meaning that he sort of plays at his own pace apart from the rest of the cast.

Also, might as well share this pastebin of my observations while I was watching the videos.  It's a little too long to just paste into here (apparently 114 lines, yikes).
« Last Edit: August 25, 2012, 12:11:13 AM by LoliSauce »
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
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Offline Sahgren

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Re: So apparently that game French Bread were making...
« Reply #872 on: August 25, 2012, 01:05:07 AM »
Seth's orb pressure looks like you can do hilariously lulzy crap if you can scare your opponent into respecting it. Dude is flying all over the place and still locking them down.

It really looks like they smoothed things out for a lot of the characters since their first introduction videos. The new effects aren't bad either.

Offline caiooa

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Re: So apparently that game French Bread were making...
« Reply #873 on: August 25, 2012, 05:27:56 AM »
HellLion:" i don't use windows 7 anymore. Now i use windows 7ya"

"it's not mash, it's triple tap!"

Offline LivingShadow

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Re: So apparently that game French Bread were making...
« Reply #874 on: August 26, 2012, 04:11:02 AM »
I think they actually slowed Merkava down since the Tougeki build. I remember the full screen grab being tighter when blocked.

However, SETH. Seth looks like so much fun to play. I might actually end up using him over Linne.