When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: Under Night In-Birth  (Read 178463 times)

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Offline Eirei_Koori

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Re: Under Night In-Birth
« Reply #925 on: September 29, 2012, 09:28:01 PM »
09/23 Game Chariot
Kaqn(Yu) vs Johnny (Li)
http://youtu.be/WEUX4hJh8oI

Kaqn (Yu) vs Wataru (Or)
http://youtu.be/WRA9fF0-Ah4

Fango (Gordeau) Matches
http://youtu.be/-bExbVA9ZlQ

Johnny (Linne) vs Wataru (Orie)
http://youtu.be/P4qhTZKRVGY

UFO tournament matches
http://youtu.be/cnbszXoNsak
http://youtu.be/SEYgpq3TI9M
http://youtu.be/4766R9iYYIs

Offline LivingShadow

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Re: Under Night In-Birth
« Reply #926 on: September 30, 2012, 03:12:16 AM »
Way too early to call it dead, it's been out less than a month.

Offline caiooa

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Re: Under Night In-Birth
« Reply #927 on: September 30, 2012, 08:29:29 AM »
« Last Edit: September 30, 2012, 08:39:37 AM by caiooa »
HellLion:" i don't use windows 7 anymore. Now i use windows 7ya"

"it's not mash, it's triple tap!"

Offline Erkz

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Re: Under Night In-Birth
« Reply #928 on: September 30, 2012, 09:49:14 AM »
Woah, Sion.

Or maybe just a character based on her? lol "Eltnum"

Hmm. Wonder what that's about.

EDIT -

Well then. Guessing this is just... a thing? Like Saber in Nitro Royale?
« Last Edit: September 30, 2012, 09:59:18 AM by Erkz »
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline caiooa

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Re: Under Night In-Birth
« Reply #929 on: September 30, 2012, 10:06:21 AM »
isn't eltnum a result of a different romanization system?
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Offline Erkz

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Re: Under Night In-Birth
« Reply #930 on: September 30, 2012, 10:11:42 AM »
It is, yeah. But I don't see why FB would randomly switch romanizations... Not that it matters, lol.

Also dat Last Arc.
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline LivingShadow

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Re: Under Night In-Birth
« Reply #931 on: September 30, 2012, 11:37:03 AM »
Yeah, that's definitely Sion. And now that I think of it, wasn't Sion a character made specifically for Melty and thus has no official type moon ties?

Offline 3IIIT

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Re: Under Night In-Birth
« Reply #932 on: September 30, 2012, 12:02:47 PM »
Yeah, that's definitely Sion. And now that I think of it, wasn't Sion a character made specifically for Melty and thus has no official type moon ties?

More or less how I've heard it. She's basically FB's original creation, so they can do whatever they want with her.

Offline F9|Chibi

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Re: Under Night In-Birth
« Reply #933 on: September 30, 2012, 04:17:14 PM »
Well unlike BB (but like SG) the combos actually look realllllllllllllllllllllly fun.

I'm for it, though I would prefer they not be as long.
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Offline Shinigami-hime

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Re: Under Night In-Birth
« Reply #934 on: September 30, 2012, 06:59:04 PM »
I like their version of Sion but it's so weird with the different seiyu and that special attack that takes years to attack her opponent.
Sometimes I like to hang out with people who aren't that bright. You know, just to see how the other half lives.

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Offline Martee Blood

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Re: Under Night In-Birth
« Reply #935 on: September 30, 2012, 07:34:58 PM »
I'm a little mad at myself for getting so excited over Sion's addition.
I think she's better in Melty, but cameos and the like always excite me.
I've fucked all the waifus.

Offline LoliSauce

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Re: Under Night In-Birth
« Reply #936 on: September 30, 2012, 09:07:09 PM »
The only thing I'm excited for is the announcement that fb is going to be making major system changes to the game.

Hopefully they tighten this garbage up.
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Offline Sahgren

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Re: Under Night In-Birth
« Reply #937 on: September 30, 2012, 10:34:39 PM »
The only thing I'm excited for is the announcement that fb is going to be making major system changes to the game.

Hopefully they tighten this garbage up.

From what I know, they're throwing out patch 1.01 to nerf into the ground fix Chain Shifting this Thursday.

Offline WYVERN LORD

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Re: Under Night In-Birth
« Reply #938 on: October 01, 2012, 12:07:31 PM »
Well unlike BB (but like SG) the combos actually look realllllllllllllllllllllly fun.
lol one of my first thoughts after I started watching videos last week was "oh no! these look like skullgirls combos!"
I'm mostly fine with combo damage right now (though that will probably change as more powerful stuff comes to light), I'd just like them to be slightly more concise

anyway I'm not super-thrilled with everything I'm seeing but I don't think this game looks nearly as terrible as everyone is making it out to be,  some things look super-fun actually

and what's the big problem with chain-shifting? I've watched a good number of videos and I'm not sure what is so broken about it
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Offline LivingShadow

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Re: Under Night In-Birth
« Reply #939 on: October 01, 2012, 01:16:17 PM »
I think it's the amount of meter they gain back. You get quite a bit if you have a decent amount of grd.

Offline F9|Chibi

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Re: Under Night In-Birth
« Reply #940 on: October 01, 2012, 02:08:09 PM »
Everyone's sort of Yun / Genei-Jin at this point. Each combo is long enough that it builds the meter to get the cancel to continue the combo to build just close enough that you need to him them again and start all over.

Basically right now it's:

Combos!

+ Easy to do.
+ Fun.
+ Almost ends with potential for oki.

- Takes a chunk of time to do.
- Doesn't really do all that much damage.
- Builds enough meter to get a cancel to prolong the combo further.

They could make the combos build less meter, do more damage, or only allow you to cancel once a match something.

I honestly have no problem with it :P
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Offline Sahgren

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Re: Under Night In-Birth
« Reply #941 on: October 01, 2012, 04:59:45 PM »
There's also the problem with Chain Shifting in that some characters, *cough*Linne*cough*, can keep the combo going long enough that they can get off multiple Chain Shifts per combo. Combine that with a lack of hitstun deterioration and you get people figuring out infinite loops to burn 80 seconds off the clock.

Offline caiooa

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Re: Under Night In-Birth
« Reply #942 on: October 02, 2012, 12:52:35 AM »
no, combine it with unlimited otg relaunch. If she have done one after every dive, she have used 11 otg relaunchs in this 80s combo.
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Offline Mengjun

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Re: Under Night In-Birth
« Reply #943 on: October 02, 2012, 01:58:43 AM »
Well, from what I can tell, hitstun deterioration and OTG limit (2 relaunches usually) seems to be reset with each Chain Shift. Maybe that's what they are fixing?

Offline caiooa

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Re: Under Night In-Birth
« Reply #944 on: October 02, 2012, 05:17:12 AM »
No, it's not reseted. This game don't have otg relaunch limit. See merkava doing it 5 times in a row without chain shift.
HellLion:" i don't use windows 7 anymore. Now i use windows 7ya"

"it's not mash, it's triple tap!"

Offline Sashi

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Re: Under Night In-Birth
« Reply #945 on: October 02, 2012, 01:14:34 PM »
Unreal Dumb Shit.
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Offline Shinigami-hime

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Re: Under Night In-Birth
« Reply #946 on: October 05, 2012, 11:26:28 AM »
My life is complete, now I just have to wait for the real version :prinny:
http://www.youtube.com/watch?v=-YkqFrRf6yI&feature=g-all-lik
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Offline Team_Purple

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Re: Under Night In-Birth
« Reply #947 on: October 05, 2012, 01:46:42 PM »
TAKE ALL OF MY MONEY
PUT RINGEDGE 2 ON A BOAT
WARNING SHOTS AND 623B AND 214B
INJECT CUTTING SYNC DIRECTLY INTO MY BLOODSTREAM
YES
YES
YES
FUCKING YES

Offline Erkz

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Re: Under Night In-Birth
« Reply #948 on: October 05, 2012, 03:46:53 PM »
Eltnum character page.

I like how her bio mentions that she looks like someone that survived being in a certain town that was under the evil influence of a vampire that was called "personification of rumors" and because of that various rumors have been going around.

Also her 'specs' match TM Sion's to the letter.
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline Frost

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Re: Under Night In-Birth
« Reply #949 on: October 06, 2012, 07:30:28 AM »
I really like her new design, looks like an improvement to her MB design(to me anyway). .

Also why are soo many of the female cast wearing high heels, the only character I think it makes sense on is Hilda.
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