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Author Topic: Warakia Actress Again changes  (Read 18986 times)

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Offline Benny1

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Re: Warakia Actress Again changes
« Reply #25 on: October 21, 2008, 05:09:13 PM »
FM...

Nobody at all is playing FM.  Is it just flat out terrible?
C-Wara main, H-Warc/F-Sion alt.

Offline okuhoshi

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Re: Warakia Actress Again changes
« Reply #26 on: October 21, 2008, 05:46:20 PM »
FM...

Nobody at all is playing FM.  Is it just flat out terrible?

they just dont get how to combo(maybe  :psyduck:

Offline Benny1

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Re: Warakia Actress Again changes
« Reply #27 on: October 23, 2008, 05:01:43 AM »
I can't really say for sure.  He really looks like he might just be a bad character, but he could be good too.  Who knows, maybe he'll show up more at some point, and maybe some of our people near Chinatown Fair can fill us in.
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Offline ehrik

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Re: Warakia Actress Again changes
« Reply #28 on: October 23, 2008, 10:55:32 AM »
F Wara seems like he could be really good, but we'll see. After reading that trans (thanks okuhoshi!) of that Fwara stuff, I can't wait to see some guard break setups.
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline okuhoshi

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Re: Warakia Actress Again changes
« Reply #29 on: October 23, 2008, 02:02:00 PM »
I havent translate anything yet  :psyduck:

---

the japanese mention 5c(gain super armor) and jb has good range

crazy circle would be best for defending air
*he said u can set fireballs in front then throw out crazy circle(B) which goes forward and return from behind would be hard to defend*


fireballs are GHOST(goes like ~ ~), try to imagin if AOKO's starmines could fly 
*u can only set 2 of them in the same screen




anyway  Warakia is like Vakiha now, everyone could take him 5000+ damage :psyduck:
« Last Edit: October 23, 2008, 02:09:01 PM by okuhoshi »

Offline ehrik

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Re: Warakia Actress Again changes
« Reply #30 on: October 24, 2008, 05:29:16 PM »
lol I didn't look carefully enough, thought you translated that japanese paragraph(s)  :psyduck:

Thanks for the info anyways though :>
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline ElderGOD

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Re: Warakia Actress Again changes
« Reply #31 on: November 03, 2008, 05:15:56 PM »
Fwara is garbage, the only NEW AND EXCITING about him is air katto in h/c. Hm 5b is garbage, character is basically good because of a single move, which is getting nerfed in the revision
215-218-8244

Offline okuhoshi

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Re: Warakia Actress Again changes
« Reply #32 on: November 05, 2008, 11:49:55 AM »

Offline Benny1

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Re: Warakia Actress Again changes
« Reply #33 on: December 17, 2008, 05:41:47 AM »
F-Wara orbs piss me off.  I'm actually convinced it is better to get hit by them rather than to block them.  And I'm sure people will get the feel for shielding them.  Seriously though, they do about as much damage as NAC 3.  What's up with that >_>
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Offline Benny1

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Re: Warakia Actress Again changes
« Reply #34 on: February 02, 2009, 03:58:37 PM »
Things I've never noticed, now that Ver.A has come around:

C/H-Moon

2[C] shoots an orb like the F-Moon orbs.  Decent netural option, maybe? It seems kind of slow and doesn't last too long, so maybe it helps a bit with jumpins, but I doubt it's his best option often in neutral

6[C] is an overhead!  It seems decent, but I got yelled at for saying that once (sorry Tatari, I still don't have extensive hitbox data, frame data, and the like), but an overhead is an overhead.  Not sure how obvious the startup is.

j.2C seems to be knockdown when they're on the ground?

F-Moon

2B seems like a really, really good normal.  Like, people will respect 2B recover 2B recover 2B, and it moves you forwards and such.  It has small range though.  I could be wrong about this, of course.

F-Moon still has 6[C], and also has a 2[C] which does ??.  Orbs are decent zoning I guess.  Whatever.  His true power comes from cloud + dash j.A.  VERY fast overhead, very hard to see.  Have fun.

I haven't really seen a standard combo for crescent moon yet.  Something like 2A 2B 5B one hit 2C tk katto or something 22A/B Superjump 8 j.CA dj.AC finisher.

It's nice enough.
« Last Edit: February 27, 2009, 06:20:12 PM by Benny1 »
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Offline ObiWanBaloney

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Re: Warakia Actress Again changes
« Reply #35 on: March 01, 2009, 12:33:33 PM »
Just played C-Wara yesterday (many days ago) and this is what I observed.

2B, 5C, j.B, j.C - Seem to have either more hitstun and hitstop or faster startup (sans 2B on startup and his multi-hit moves seem to have more hitstun/hitstop in general)

5B - Bigger hitbox; much easier to juggle and guardbreak (air unblock, not guard crash).

j.A - Either smaller hitbox or shorter active frames.

j.B - In certain situations, cancelling into j.C will get you all the j.C hits. Before, you would fall too low pretty much all of the time.

j.C - Improved by quite a bit. First of all, you can more or less cannonball it now! Second, since I THINK there is more hitstun/stop it is also much easier than before to combo this into another j.C afterwards. Yeah, you don't even have to time it anymore because it's braindead easy now to do j.C, dj.C.

Cannonball a j.C and hitconfirm into another j.C? Easy. Heck, sometimes you can aerial hit j.C low to the ground, land, 5b j.A j.C dj.C.

236A/B - Either faster or bigger hitbox. Still need confirmation on this one.

22A/B - Hits noticeably higher and executes more quickly.

421A/B/C (teleports) - Startup is faster now so a slimmer chance of getting CH2 in the face whenever you feel like using it.

j.236A/B/EX - Yeah, this is the new monster that, along with his other buffs, make him feel just that much more playable. They all have fairly quick startup. The real selling point though, is that they all have HUGE hitboxes which makes them a real beast of aerial attacks. A version hits a moderate-sized square right below his waist. B version is a bit slower but hits a huge horizontal rectangle at about the same height as A version. EX version I haven't tried out enough, but on hit it produces the same wallslam as the ground 236C does and lets you combo after it. Both A and B version are very safe on block but fucks you up if whiffed above their head.

The different versions also affect Wara's aerial momentum differently from each other. A version retains horizontal momentum while B version freezes wara but retains vertical momentum (so if you were jumping up you'd continue popping up and eventually land). EX version drops you to the ground after execution. Can't do anything until you hit the ground after claws.

j.22A/B/C - New awkward air dash. Basically, these inputs will make Wara airdash in specific angles. A is 30 degrees downwards, B is straight ahead, and C is 30 degrees upwards. Of course, they don't actually interact with the regular airdash so it's possible for him to airdash twice (all his command airdashes go forward only... too bad).

623C - A bit less recovery now I think.

236C - Less invincibility. Only invincible around the superflash now and wears off quickly afterwards

MBAA C-Warakia's a real beast, at least compared to before.

Edit 3: Revised and added information.
« Last Edit: March 18, 2009, 10:57:05 AM by ObiWanBaloney »

Offline Benny1

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Re: Warakia Actress Again changes
« Reply #36 on: March 02, 2009, 05:30:10 AM »
Oh, that's how the second airdash works?  That makes a lot of sense.  I was wondering how on earth people did diagonal airdash.

Also, of notice, 22A/B have no pushback basically.  I've seen people use 22A point blank to get the near neutral frames and 2A right after it for a semi-blockstring.  Same with 22A meaty.
« Last Edit: March 02, 2009, 05:38:20 AM by Benny1 »
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Offline abitofBaileys

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Re: Warakia Actress Again changes
« Reply #37 on: March 18, 2009, 08:41:12 AM »
A command aridash? Seems like Wara is the new hero in Actress Again.

Offline Tonberry

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Re: Warakia Actress Again changes
« Reply #38 on: March 21, 2009, 07:01:30 PM »
More vids, all from March 2009
http://www.nicovideo.jp/watch/sm6456486 (F-Wara is from 7:52-11:41, C-Wara is from there till the end)
http://www.nicovideo.jp/watch/sm6447574 (C-Wara vs H-Nero)
http://www.nicovideo.jp/watch/sm6446354 (C-Wara vs C-Satsuki)
http://www.nicovideo.jp/watch/sm6389202 (C-Wara is from 2:11-end)
http://www.nicovideo.jp/watch/sm6389340 (C-Wara whole vid)
http://www.nicovideo.jp/watch/sm6389308 (C-Wara whole vid)
http://www.nicovideo.jp/watch/sm6442522 (F-Wara is from 3:00-end but he gets raped by C-Hisui after H-Roa)
http://www.nicovideo.jp/watch/sm6444239 (F-Wara is from 3:28-end)
http://www.nicovideo.jp/watch/sm6386839 (F-Wara is from 2:01-end)
http://www.nicovideo.jp/watch/sm6387691 (Ryu's F-Wara vs F-Sion)
http://www.nicovideo.jp/watch/sm6386047 (Ryu's F-Wara vs F-Sion)
http://www.nicovideo.jp/watch/sm6417480 (Ryu's F-Wara vs F-Roa)
http://www.nicovideo.jp/watch/sm6415621 (Ryu's F-Wara vs C-Ciel)

Stuff I noticed while watching
C-Warakia
j2C is untechable knockdown. 
j421A or B, possibly both no longer put Warakia right in front of his opponent if they miss
You can hit with Nanaya summon during a grab now
Nanaya summon no longer hits full screen away
After j421C, Warakia can get behind characters that are in the corner.  It looks like it's with superjump dodge but I don't know what the command airdashes look like so it might be that.

F-Warakia
The most frequent mixup I saw after j421C was dash(to other side) 2A, hit ~50% of the time  ;D
If orb counter hits you can get a combo off of it

H-Warakia
LOL there are only two vids on nico that I found of him and both are from October 2008, so not version A even.  If you want to see them they're here: http://www.nicovideo.jp/search/H%E3%83%AF%E3%83%A9%E3%82%AD%E3%82%A2
« Last Edit: April 14, 2009, 11:37:18 PM by Tonberry »
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Offline Masu

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Re: Warakia Actress Again changes
« Reply #39 on: May 06, 2009, 04:36:57 AM »
D: F-warakia garbage? I played him, he was frickin awesome

Offline LordPangTong

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Re: Warakia Actress Again changes
« Reply #40 on: June 07, 2009, 06:10:16 PM »
http://www.nicovideo.jp/watch/sm7257130

Go to 18:18 to see the rarest of all MBAA characters...

H-WARACHIA!!!!  :toot:

Too bad the player is horrendous.
<justzar> great anime <3

Offline Benny1

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Re: Warakia Actress Again changes
« Reply #41 on: June 12, 2009, 03:32:55 PM »
I almost was hopeful until he was the worst player ever.  Sad.

Even H-Ciel and C-Ries and like... C-V.Sion are less rare than H-Wara, lol.
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Offline Irysa

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Re: Warakia Actress Again changes
« Reply #42 on: August 20, 2009, 11:18:33 AM »
http://mbaa.mizuumi.net/index.php/Warakia

i've updated with a lot of stuff from messing around with him yesterday.

tk 236a into 2c is a fucking bitching link but it's so hard to actually airtech it you can probably just wing it.
[17:09:40] <Roy> lol wtf, escort service prices in helsinki are fucking ridiculous
[17:10:32] <Irysa> why are you even looking at those
[17:10:52] <Roy> Looking for a reason to go to the event despite sucking at Melty

Offline Press

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Re: Warakia Actress Again changes
« Reply #43 on: August 21, 2009, 12:49:02 PM »
Apparently that mysterious 214 for F-Warachia not only sucks blood like okuhoshi said eariler, but it also gives you AND the other guy meter. You get more meter though thank god.
Happy Birthday to the GROUND

Offline Ultima66

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Re: Warakia Actress Again changes
« Reply #44 on: August 21, 2009, 07:39:35 PM »
Apparently that mysterious 214 for F-Warachia not only sucks blood like okuhoshi said eariler, but it also gives you AND the other guy meter. You get more meter though thank god.
So it's like Flame Pit but crappier in every way. Sounds great.

Offline Irysa

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Re: Warakia Actress Again changes
« Reply #45 on: August 23, 2009, 02:56:17 PM »
I would like to say after a solid weekend of offline mbaa that C Wara Nanaya summon is frankly amazing now. It has so little recovery now, as do his tornadoes that they are both pretty decent resets.

The general floatiness of the game now seems to work in his favour, as does the ability to get even higher than he could before covering his weakness to people above him in the air.

Idk how practical this is but I did some ghetto crossup in these sessions too by accident.

http://www.youtube.com/watch?v=0QLhiSjCndY#t=2m30s

kind of amusing.
[17:09:40] <Roy> lol wtf, escort service prices in helsinki are fucking ridiculous
[17:10:32] <Irysa> why are you even looking at those
[17:10:52] <Roy> Looking for a reason to go to the event despite sucking at Melty

Offline Raiko

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Re: Warakia Actress Again changes
« Reply #46 on: August 08, 2010, 10:52:48 AM »
KATTO! this guys gonna get interesting  8-)
Nya! welcome to my castle!


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