Melty Bread Forums
Atlas Academy => Melty Blood: Current Code => White Len => : LordPangTong October 31, 2011, 11:55:38 AM
When's Melty on Steam?
ahaha that's no--wait, what?
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http://www.nicovideo.jp/watch/sm16044400
Above video features HiroHiro's C-WLen. Doesn't do anything too fancy aside from proving she's about as strong as she has been in the past versions. Couple things I noticed were that ch 214A combo only did 2.8k on Nero, which should be quite a bit less compared to what it got in PS2 MBAA. (Will test the values later) Other than that, we see a cool BE4B combo in Hiro's fight against Nero, as well as a demonstration of how BEj.2C was buffed in terms of startup and travel speed.
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I feel like she was more of a handful in v1.05. At the very least she's being played less now.
Anyone got a changes list? Some of the JP character specific-resources have built their own changes lists (such as the one's Kamina dug up for Kouma).
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Not sure if there's a legitimate changes list for CC rolling around somewhere but here's what I've noticed:
C-WLen:
-has BE4B
-has BEj.214A
-214A prorate worse
-623B causes ground bounce on airborne opponent
-Ex Command Grab is special cancelable? 63214C 623B works, in any case
-623C causes untechable wallslam and otg relaunches
-BEj.2C startup is faster
H-WLen:
-2B more hitstun
-has BE4B
-has BEj.236A
-Ice farts (trail hitbox of j.214B) causes ground bounce on airborne opponent
-Same 623B/C buffs as C (assumption)
F-WLen
-has BE4B
-j.236A/B/C otg relaunches
-looks more or less the same? I don't play F so idk
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Fwlen j236 Otg relaunches now (at least on kouma)
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H-WLen:
-2B more hitstun
-has BE4B
-has BEj.236A
-Ice farts (trail hitbox of j.214B) causes ground bounce on airborne opponent
-Same 623B/C buffs as C (assumption)
I hope this is true.
Also, has anyone seen a H-WLen do an EX command grab combo? I'm curious if you can go into 623b and then bnb off it.
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If I'm not mistaken, C-WLen gained BE 236B as well.
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H-WLen:
-2B more hitstun
-has BE4B
-has BEj.236A
-Ice farts (trail hitbox of j.214B) causes ground bounce on airborne opponent
-Same 623B/C buffs as C (assumption)
The BEj.236A seems looks like it's good for post airthrow followup.
Decent H-WLen player at 3:30
http://www.youtube.com/watch?v=iCqKs0FtFXo
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http://www.nicovideo.jp/watch/sm16322080 @ 9:25
C-Wlen does BE236B. Another BE move for this character :bleh:
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C-Wlen can now do funky 623b combos after 236c in the corner
shit is funky yo
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https://www.youtube.com/watch?v=HYfF1sTVTMo
In this video i present a fuzzy guard with the move j.236C, that works on all characters, except the nekos. Also, you have to do the fuzzy with the following combo: j.2C 7 j.2C j236C. The "7" it´s important to correctly positioning the j236C on diagonal, allowing to continue the combo even with smaller characters like Len.
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You didn't simply make a few clips demonstrating the fuzzy on various characters but you actually built on other options that are available in that situation. More people need to take heed to this imo. Nice overall editing, transitions, font, etc. - shows you took pride in your work, even if it was just a short clip.
Great work.
(I'm sure bell already knows about this and has used it on me lol...)
FUTURE EDIT:
ppl dont seem to know about removing the playback status bar or something. Should consider toggling through options to remove it for a "cleaner" look. Unless, of course, it was intentional...
OOPS EDIT:
blown up
http://www.meltybread.com/forums/white-len-115/f-tatarineco-thread/
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Thank you Zar :D
I thought there was no way to remove this bar, so i just got used to it lol
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https://www.youtube.com/watch?v=HYfF1sTVTMo
In this video i present a fuzzy guard with the move j.236C, that works on all characters, except the nekos. Also, you have to do the fuzzy with the following combo: j.2C 7 j.2C j236C. The "7" it´s important to correctly positioning the j236C on diagonal, allowing to continue the combo even with smaller characters like Len.
It's nice to know that this fuzzy works against the smaller characters. However, on most characters the jB fuzzy works and does substantially more damage.