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Nrvnqsr (Nero) Chaos |
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Tuesday, 20 March 2007 |
Nrvnqsr (Nero) Chaos
Key
Move
|
Name/command of attack. BE = Blowback Edge (Charge Attack)
|
Damage
|
Raw damage rating, before defense and proration calculations. |
| MC+ |
Amount of Magic Circuit gained on hit.
|
| Guard |
H: High Guard, L: Low Guard, A: Air Guard.
|
| Shield |
H: High Shield, L: Low Shield |
| Cancel |
A:Attack EX:EX Edge J:Jump S:Shield |
A.Lv
|
Attack Level (1-3). Determines Hit-Stun, among other things. |
| Start |
Amount of Startup Frames before attack is active. |
| Adv.G |
Frame Advantage if Guarded. |
| Adv.H |
Frame Advantage if Hit + D(Down), F(Float) and W(Wallslam).
|
| Atk.F |
Amount of Active Attack Frames.
|
| Rec.F |
Recovery Frames. Slightly different calculation from mook.
|
| Duration |
Total length of time of the move from start to finish.
|
| Proration |
Damage scaling. By default, scaling is %(fixed), save for r(relative).
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| Notes |
Misc. info such as Clash Frames, Invincibility and Super-Armor. |
Normal Attacks
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
5A
|
300 |
3.0
|
H L |
H L
|
A EX J S |
1 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 5 |
-3
|
-3
|
4
|
11 |
19 |
78% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
5B
|
300+200*2+300*3 |
3.0 |
H L
|
H |
A EX J
|
2 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F
|
Duration |
Proration |
| 5 |
-6 |
-6
|
1,14 |
20
|
42
|
100%
|
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
5C
|
300+500+800 |
3.0*2+9.0
|
H L
|
H |
A EX J |
2 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 12 |
-19 |
F-19 |
3,3,6 |
33 |
63 |
60% |
| Notes |
Clash Frames: 12-14
|
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
2A
|
200*3 |
2.0*3 |
L |
H L
|
A EX J S
|
1 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 6 |
-2 |
-2 |
7 |
11 |
23 |
78% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
2B
|
350*4 |
4.0*4 |
L |
L |
A EX J
|
2 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
9
|
-3 |
F-2 |
12 |
16 |
36 |
65%,100%*3 |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
| 2C
|
1000 |
10.0 |
H L
|
H |
A EX J
|
3 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 11 |
-6 |
-6 |
8 |
16 |
34 |
80% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
2[C] (BE)
|
1600 |
12.0 |
H L
|
H L
|
A EX J
|
3 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 25 |
-11 |
D |
8 |
21
|
53 |
90% |
| Notes |
Clash Frames: 7-17. |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
j.A
|
350
|
3.2
|
H L A
|
H L
|
A EX J
|
1
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
7
|
-
|
-
|
10
|
-
|
-
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78%
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| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
j.B
|
600+500
|
6.66*2 |
H A
|
H
|
A EX J |
1
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
8
|
-
|
-
|
22
|
-
|
-
|
100%
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| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
j.C
|
300*3+800
|
4.0*3
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H A
|
H
|
A EX J
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
9
|
-
|
-
|
10
|
-
|
-
|
100%*3,90r |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
| 4C |
800+600
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8.0+6.0
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HL,HLA
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H
|
J,A EX J |
3
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| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
10
|
-5
|
F-9
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7,4
|
25
|
45
|
60%
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Notes
|
2nd Hit is Air-Blockable. Clash Frames: 5-9.
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| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
Shield Bunker
|
430*4
|
3.0*4
|
H L A
|
H L
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
33
|
-16
|
F-13
|
8
|
32
|
72
|
100
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Notes
|
Clash Frames: 1-10. |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
Throw
|
200*9
|
-
|
Throw |
-
|
-
|
-
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
3
|
-
|
-
|
-
|
-
|
22
|
-
|
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
Air Throw
|
1300
|
12.0
|
Throw |
-
|
-
|
-
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
1
|
-
|
-
|
-
|
-
|
-
|
-
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Special Techniques
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
A.Crow
236+A
|
800 |
8.0 |
H L A |
H L
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 9 |
-4 |
-4 |
Projectile |
31 |
40 |
100% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
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B.Crow
236+B
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800 |
8.0 |
H L A
|
H L
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-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 122 |
- |
Down |
Projectile
|
- |
43 |
50% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
EX.Crow
236+C
|
210*13 |
- |
H L A
|
H L
|
-
|
1
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 2+44 |
- |
Down |
Projectile |
- |
17 |
90 |
Notes
|
Invincibility Frames: 0-7
|
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
A.Snake
214+A
|
0+160*10 |
0+0.6*10 |
H L A
|
H L
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
|
63
|
-
|
Down |
3 |
- |
40 |
100% |
Notes
|
Controllable by holding/releasing A.
|
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
B.Snake
214+B
|
1000 |
11.0
|
H L A |
H L
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 63 |
- |
Float |
3 |
- |
35 |
87% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
A.Deer
421+A
|
600 |
5.0 |
H L A
|
H L
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 37 |
19 |
Float |
- |
8 |
45 |
75% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
B.Deer
421+B
|
800*2 |
8.0*2 |
H L A
|
-
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 146 |
- |
Float |
- |
- |
61 |
75% |
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
EX.Deer
421+C
|
1500*3 |
- |
H L A
|
-
|
-
|
3
|
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 2*106 |
- |
Float |
- |
- |
53 |
75% |
Notes
|
Invincibility Frames: 0-5. Unshieldable.
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EX Edge
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
Great Phantom Roar
214+C (EX.Snake)
|
1500
|
-
|
H L
|
H L
|
- |
3 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
6+29
|
-
|
Float
|
3
|
-
|
40
|
75%
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Notes
|
Unblockable in Mid-Air.
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| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
|
Summon:Phantasm
63214+C
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1000*3
|
-
|
H L A
|
H L
|
- |
3 |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
| 1+7 |
-25
|
Wall
|
7
|
47
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59
|
100
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Notes
|
Invincibility Frames: 0-8.
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Arc-Drive
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
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999th Weapon
41236+C
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3500
|
-
|
-
|
-
|
- |
- |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
3+60
|
-
|
Down
|
All
|
-
|
-
|
100
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Advanced Arc-Drive
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
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999th Weapon
41236+C
|
3000*2
|
-
|
-
|
-
|
- |
- |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
3+41
|
-
|
Down
|
-
|
-
|
-
|
100
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Last Arc
| Move |
Damage |
MC+ |
Guard |
Shield |
Cancel |
A.Lv |
| Number of the Beast |
550*15
|
-
|
- |
-
|
- |
- |
| Start |
Adv.G |
Adv.H |
Atk.F |
Rec.F |
Duration |
Proration |
1+5
|
-
|
Wall
|
-
|
-
|
153
|
100
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