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Wallachia Print
Tuesday, 20 March 2007

Night of Wallachia

 

 

Key

 

Move
Name/command of attack. BE = Blowback Edge (Charge Attack)
Damage
Raw damage rating, before defense and proration calculations.
MC+ Amount of Magic Circuit gained on hit.
Guard H: High Guard, L: Low Guard, A: Air Guard.
Shield H: High Shield, L: Low Shield
Cancel A:Attack EX:EX Edge J:Jump S:Shield
A.Lv
Attack Level (1-3). Determines Hit-Stun, among other things.
Start Amount of Startup Frames before attack is active.
Adv.G Frame Advantage if Guarded.
Adv.H Frame Advantage if Hit + D(Down), F(Float) and W(Wallslam).
Atk.F Amount of Active Attack Frames.
Rec.F Recovery Frames. Slightly different calculation from mook.
Duration Total length of time of the move from start to finish.
Proration Damage scaling. By default, scaling is fixed, save for r (relative).

 

 

 

Normal Attacks

 

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Move Damage MC+ Guard Shield Cancel A.Lv
5A
300
3.0
H L
H L
A EX J S 1
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
5
-1
-1
3
12
17 78%
Notes
 

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Move Damage MC+ Guard Shield Cancel A.Lv
5B
600+450 7.0+4.5 H L
H
A EX J
2
Start Adv.G Adv.H Atk.F Rec.F
Duration Proration
7
-6
-4
5
20
29
80%
Notes
Clash Frames: 2-4

 

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Move Damage MC+ Guard Shield Cancel A.Lv
5C
600+500+400
7.0+6.0+4.0
HL,HLS H
A EX 3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
15
-7
-7
9
24
45
100%
Notes Clash Frames: 11-13

 

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Move Damage MC+ Guard Shield Cancel A.Lv
2A
300
3.0
L
H L
A EX J S
1
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
5
-2
-2
3
13
18
76%
Notes
 

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Move Damage MC+ Guard Shield Cancel A.Lv
2B
750
8.0
H L
L
A EX J 2
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
8
-9
-7
6
23
31
80%
Notes Clash Frames: 6-7

 

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Move Damage MC+ Guard Shield Cancel A.Lv
2C
800+600
9.0*2
L
H
A EX J
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
12
-8
Down
7
25
43
65%
Notes  

 

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Move Damage MC+ Guard Shield Cancel A.Lv
j.A
300
3.0
H L A
H L
A EX J S
1
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
5
-
-
8
-
-
76%
Notes  

 

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Move Damage MC+ Guard Shield Cancel A.Lv
j.B
600+400
6.0*2 H A
H
A EX J
1
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
8
-
-
10
-
-
95r
Notes
 

 

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Move Damage MC+ Guard Shield Cancel A.Lv
j.C 400*3
6.0*3
H A
H L
A EX J
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
13
- -
8
-
-
100%
Notes
Clash Frames: 5-8

 

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Move Damage MC+ Guard Shield Cancel A.Lv
6C
1000
13.0
H L A
H
A EX J
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
18
-3
F+2 7
26
44
75%
Notes
Clash Frames: 6-13

 

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Move Damage MC+ Guard Shield Cancel A.Lv
j.2C
1000
11.0
H A
H -
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
1 -
-
2
-
-
100%
Notes
Clash Frames: 5-16

 

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Move Damage MC+ Guard Shield Cancel A.Lv
Shield Bunker
1500
11.0
H L A
H
A EX J
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
29
-14
L-3
7
31
60
60%
Notes
Clash Frames: 1-10

 

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Move Damage MC+ Guard Shield Cancel A.Lv
Throw
1300
-
Throw
-
-
-
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
3
-
-
-
-
22
100%
Notes
 

 

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Move Damage MC+ Guard Shield Cancel A.Lv
Air Throw
1200
10.0
Throw
-
-
-
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
1
-
-
-
-
-
-
Notes
 

 

 

Special Techniques

 

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Move Damage MC+ Guard Shield Cancel A.Lv

A.Lie

236+A

500*3
6.0*3
H L A H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
11
7
7
3
16
41
100%
Notes
 

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Move Damage MC+ Guard Shield Cancel A.Lv

B.Lie

236+B

700*3
7.5*3
H L A
H L
EX
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
18
-2
-2
3
25
57
100%
Notes
 

 

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Move Damage MC+ Guard Shield Cancel A.Lv

EX.Lie

236+C

620*6 - H L A
H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
4+17
1
Wall
6
22
78
95r
Notes
Invincibility Frames: 0-17

 

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Move Damage MC+ Guard Shield Cancel A.Lv

A.Malice

623+A

1300
10.0
H L A
H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
16
-7
F+4
4
24
40
70%
Notes
Invincibility Frames: 0-16 on hit.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

B.Malice

623+B

600*2+1200
8.0*3
H L A
H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
16
-5
F+13
2,1
22
42
90r
Notes
 

 

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Move Damage MC+ Guard Shield Cancel A.Lv

EX.Malice

623+C

750*6
-
H L
-
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
1+9
-22
F+1
6
39
54
90r
Notes
Invincibility Frames: 0-9,11-13 on hit, Unshieldable.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

A.Creature:S

421+A

-
-
-
-
-
-
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
8
-
-
-
8
30
-
Notes
Teleport. Invincible from frames 8-22.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

B.Creature:S

421+B

-
-
-
-
-
-
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
8
-
-
-
15
37
-
Notes
Teleport. Invincible from frames 8-22.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

C.Creature:S

421+C

-
-
-
-
-
-
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
8
-
-
-
21
43
-
Notes
Teleport. Invincible from frames 8-22.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

A.Creature:Noid

In Air, 421+A

350xHits
3.0*Hits
H L A
H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
13
-
F-14
Full
25
-
100
Notes
Invincible from Frame 9.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

B.Creature:Noid

In Air, 421+B

280*Hits
1.5*Hits
H L A
H L
-
2
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
13
-
F-29
Full
25
-
100%
Notes
Invincible from Frame 9.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

A.Replicant

214+A

800
7.0
H A
H L
-
2
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
37
5
F+23
2
19
56
80%
Notes
Summons Akiha: Senesence. Overhead.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

B.Replicant

214+B

1200
10.0
H L A
H L
-
2
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
59
-
Down
3
-
50
80%
Notes
Summons Nanaya: Seven Nights. Full Screen.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

C.Replicant

214+C

1600
14.0
H L
H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
76
-
Float
3 -
50
80%
Notes
Summons Nero: Phantasm. Air Unblockable.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

A.Fumble Code

22+A

250*7
2.0*7
H L A
  EX
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
25
-3
F+11
12
19
54
100%
Notes
 

 

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Move Damage MC+ Guard Shield Cancel A.Lv

B.Fumble Code

22+B

250*7
2.0*7
H L A
  EX
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
25
2
F+14
12
16
51
100%
Notes
 

 

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Move Damage MC+ Guard Shield Cancel A.Lv
EX.Fumble Code
250xHits
-
H L A
  -
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
6+12
-
-
11,2*6,4 -
62
100%
Notes
Travels Forward.

 

 

EX Edge

 

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Move Damage MC+ Guard Shield Cancel A.Lv

Apotheosis

63214+C

200*4+1800*2
-
H L A
H L
- 2
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
2+4
-
-
34*2
-
56
100%*4+80r+60r
Notes
Requires 150% MC.

 

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Move Damage MC+ Guard Shield Cancel A.Lv

Gestalt (EX Noid)

In Air, 421+C

500*8
-
H L A
H L
-
3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
1+14
-
Down
Full
8
-
100%
Notes
Invincible from Frame 11.

 

 

Arc-Drive

 

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Move Damage MC+ Guard Shield Cancel A.Lv
Night on the Blood Liar - Anxiety

400+300*10

+400

-
H L A
H L
- 3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
9+20
-23
Down
1,2*11
46
127 100%
Notes
Invinciblity Frames: 0-127

 

Advanced Arc-Drive

 

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Move Damage MC+ Guard Shield Cancel A.Lv
Night on the Blood Liar - Insanity

12700

+4000

-
H L A
H L
- 3
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
9+18
-23
Down
2*6
46
274
100
Notes
Invincibility Frames: 8-88.

 

 

Last Arc

 

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Move Damage MC+ Guard Shield Cancel A.Lv

Night Ruler: The Blood Dealer

290*35
-
- -
- -
Start Adv.G Adv.H Atk.F Rec.F Duration Proration
6+9
-
Down
-
-
-

100%

Notes
Different quotes based on High or Low Shield.

 

 

 
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