Alright, I played a ton of Melty today and it seems that F-Akiha still plays pretty much the same. To sum it up, she's gotten several damage nerfs from PS2 version and the only thing she's gained is 623c otg relaunch. So she still plays the same, it just takes longer to kill the opponent because of less dmg.
I also streamed a really quick F-Akiha tutorial 2 days ago
http://www.twitch.tv/psyblade/b/304014000Quick summary:
Most significant nerf was in 412(fire knot) series. It used to do 1700 dmg, with no prorate in PS2. It now does 900 dmg with 50% prorate. This is a pretty big hit, ex. knot into throw used to do 3000dmg on VSion, now it does around 1500.
There's a bunch of other assorted damage nerfs, but the ones that stand out the most to me are in
4c(840 dmg and 80% prorate, compared to PS2 925dmg no prorate),
5b(600dmg 90% prorate, compared to PS2 700dmg no prorate), and
2c(1000 dmg 55% prorate, compared to PS2 1200 dmg 60% prorate).
Deathtrap still works. It just does less damage now because of the 412a change. Ex. Deathtrap on VSion does 4000 dmg, it used to do around 5000 in PS2.
623c OTG relaunch is nice, though I can't really judge how much it adds to her game. So far, it seems really useful for getting a full combo from a far 2c hit. It's also useful for extending combos to send the opponent into the corner, if you don't feel like learning the corner carry combo with a flurry of j.a