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Author Topic: Combo conditions  (Read 5766 times)

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Offline NTR

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Combo conditions
« on: January 30, 2012, 03:43:07 PM »
I don't really know all of the conditions a combo must fulfill for it to still carry. I only know:
-3 ground bounces. If bounce count >2 then any additional moves will wiff.
-3 wall bounces. If bounce count >2 then any additional moves will wiff.
-1 hard knockdown. If there is an otg, the next time the opponent hits the ground he will tech.

Is this right? Am I missing any others?
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Offline ehrik

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Re: Combo conditions
« Reply #1 on: January 30, 2012, 03:48:05 PM »
1 jump cancel per combo
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Offline Komidol

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Re: Combo conditions
« Reply #2 on: January 30, 2012, 05:33:32 PM »
I don't think 1 hard knockdown is a limit...
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Offline Not Mib

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Re: Combo conditions
« Reply #3 on: January 31, 2012, 11:53:01 AM »
I think the slams are counted together--that is, you can only have 3 wall/groundslams put together.
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Offline Senovit

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Re: Combo conditions
« Reply #4 on: January 31, 2012, 04:58:10 PM »
Yeah, wallslams and groundslams are wrapped up together for a limit of 3.

You can also hard knockdown again during an otg.

Offline BurstOfAnger

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Re: Combo conditions
« Reply #5 on: January 31, 2012, 05:22:58 PM »
Are hard knockdowns counted as groundslams? Because Warc can only fit in two OTG 3C's after EXj214C in the corner.
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Offline TheMaster_Rahl

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Re: Combo conditions
« Reply #6 on: January 31, 2012, 05:24:53 PM »
Are hard knockdowns counted as groundslams? Because Warc can only fit in two OTG 3C's after EXj214C in the corner.
Warc j214C is a ground slam. That's why you only get 2 3Cs OTG after it.

Edit: Sorry, that's not really a good explanation. The fact that Warc j214C is untechable is not important, the fact that is ground slams is. There are only 3 wall slams, ground bounce, ground slam, OTG relaunch, raw airthrow, (and bound?) attacks that can be used per one valid combo.
Example: If H-VSion does a successful 2A 2C backdash OS, then [IAD OTG j2B 2C]x3 will work, b/c 2C is untechable but does not wall slam, ground bounce, ect. But, Warc j214C ground slams, and so only 2 slots for 3C OTG are left.
« Last Edit: January 31, 2012, 05:48:29 PM by TheMaster_Rahl »

Offline Irysa

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Re: Combo conditions
« Reply #7 on: February 01, 2012, 12:50:38 AM »
whats the deal with moves like cnero 5[c] and h/f pcl jb? are those like, just small groundbounces that are also untechable?
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Offline BurstOfAnger

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Re: Combo conditions
« Reply #8 on: February 01, 2012, 12:58:39 AM »
Are hard knockdowns counted as groundslams? Because Warc can only fit in two OTG 3C's after EXj214C in the corner.
Warc j214C is a ground slam. That's why you only get 2 3Cs OTG after it.

Edit: Sorry, that's not really a good explanation. The fact that Warc j214C is untechable is not important, the fact that is ground slams is. There are only 3 wall slams, ground bounce, ground slam, OTG relaunch, raw airthrow, (and bound?) attacks that can be used per one valid combo.
Example: If H-VSion does a successful 2A 2C backdash OS, then [IAD OTG j2B 2C]x3 will work, b/c 2C is untechable but does not wall slam, ground bounce, ect. But, Warc j214C ground slams, and so only 2 slots for 3C OTG are left.

I think this about sums it up. Bounds should be counted too.

whats the deal with moves like cnero 5[c] and h/f pcl jb? are those like, just small groundbounces that are also untechable?

Yep, they're groundbounces, so they also increase the groundbounce/groundslam/wallslam/OTG/whatevs counter.
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