Same shit
Seriously though, a few small changes -
BUFFS- Damage is about the same as PS2, damage is up from 1.05
-623A otg relaunches, allowing for an airthrow ender
-623B otg relaunches and gives hard knockdown, allowing for some retarded setups
-236A is hard knockdown, meaning you can confirm random 2C's into either 236A > roll > 623A > aerial for damage, meter and airthrow knockdown or 236A > feint > 623A into airthrow.
-Because of the 2 above buffs, the midscreen command grab combo is
MUCH EASIER[/i][/u] than the PS2 combo. However, it does less damage. Do as you will.
-Thanks to the new buffer, battou feints are significantly easier, especially after 5A6AA's.
NERFS-Charged 5B does not hard knockdown anymore.
-Hitbox nerfs to 5A/J.A/2B/2C (though it's nothing too serious)
-Universal 123 punch nerf.
-Cannot do Magnum Upper > EX bomb explosion > full combo.
COMBO CHANGESPretty much everything from PS2 works in this version, but you can't end in Charged 5B anymore.
COMBO PRIMER2A > 2B(1) > 5C(1) > 5A6AA > Delay 2C > 236A > feint > 2A > 2C > 5Awhiff 6AA > 623[A] > j[C]B > dj jBC > airthrow or j236C > airthrow
Point blank BNB. Works on almost everyone. Doesn't work on -
Arc/Warc - They've got tits, so the 5A near the end of the combo won't whiff on them. Instead, simply go into 623A after 2C.
Wara/Miyako - Oddly enough, Wara is too skinny for 236A to connect to easily. After the first 2C, simply go into 623A > aerial. If you're confident, the delay 236A timing is the same for the two of them.
Nero - Too wide for the second part of the combo to hit. Use the same Arc/Warc variant.
2A>2B(1)>5C(1)>5Awhiff 6AA > 2C > 623A > j[C]B > dj jBC > airthrow or j236C airthrow
Nothing special of note. Do this when the first hit of 5A whiffs.
xx > 2C > 623A > j[C]B > dj jBC > airthrow or j236C airthrow
Magnum Upper > 2A whiff > BE5B > 5C > 236A > roll followup > 623A > j[C]B > dj jBC > airthrow or j236C airthrow
By FAR the easiest, most stable command grab combo, and it works on the entire cast. However, you will sacrifice about 500-600 damage for doing it...
Magnum Upper > 5A6A whiff > 6A > 2A whiff > BE5B > 5C > 2C > 623A > j[C]B > dj jBC > airthrow or j236C airthrow
The highest midscreen magnum combo. Works on Akiha, Vakiha, Seifuuku, Ries, Tohno, Nanaya, Kouma, Aoko, Warc, Arc and Ryougi. Oddly enough, because of them changing H-Koha's 5A hitbox, it works on a couple of more characters than before.
Magnum Upper > 2A whiff > BE5B > 5C > 2C > 5Awhiff 6AA > 623[A] > j[C]B > dj jBC > airthrow or j236C airthrow
The former standard midscreen Magnum combo. At least, learn to do this on Nero and Warakia, since it isn't too difficult on them. The timing for 2C > 5A6AA can get picky vs Kohaku, Roa, and the Sion's.
2A > 2B(1) > 5C(1) > 5A6AA > delay 236B > B Followup > 5A/2A > 5C > 236B > B Followup > 5A > 6A > BE5B > 2B(1) > 5C(1) > 236A or 623A aerial
Most stable, highest damage corner combo. More or less works on everyone.
Magnum Upper > 2A whiff > BE5B > 5C(1) > 236A > 236B > B followup > 5A/2A > 5C > 236B > B Followup > 5A > 6A > BE5B > 2B(1) > 5C(1) > 236A or 623A aerial
Nero/Warakia - Doesn't work. If it does, it's way too hard
Magnum Upper > 2A whiff > BE5B > 5C(1) > 236B > A followup > 5A/2A > 5C > 236B > A followup > 5A/2A > 236B > A followup > 5A > 6A > BE5B > 2B(1) > 5C(1) > 236A or 623A aerial
3 Rep command grab combo, pretty stable. Works on Sion's, Akiha's, Maids, Arc, Warc, probably Kouma... Might be forgetting a couple of characters
. Anyways, this combo gains more meter and does a pinch more than the above, but a little more difficult.
Magnum Upper > 2A whiff > BE5B > 5C(1) > 5A > 236B > B followup > 5A/2A > 5C > 236B > B followup > 5A/2A > 236B > B followup > 5A > 6A > BE5B > 2B(1) > 5C(1) > 236A or 623A aerial
Small change in order to get them to the correct height.
xx > 236A > Arc drive
Yep, simple as that.
Vs Len's - 623A does not OTG relaunch EVER
Magnum > 5A6A(Whiff)6A connects - Akiha, VAkiha, Seifuuku, Arc, Warc, Kouma, Aoko, Tohno, Nanaya, Ries, Ryougi
3 Rep Battou Loop (standard varient) connects on - Akiha, Seifuuku, Kouma, Sion, Vshion, Hisui, Kohaku, Mech Hisui, Sacchin, Hime
Feel free to contribute w/e.