So I was bored and messing around with combos.
2abc3b j.bc airdash j.c dj.bc throw: 3461 damage vs. W.Len, 70% meter.
2ab3b j.bc airdash j.c dj.bc throw: 3533 damage vs. W.Len, 58% meter.
2a5b3b j.bc airdash j.c dj.bc throw: 3605 vs. W.Len, 58% meter.
2a5b2b3b j.bc airdash j.c dj.bc throw: 3768 vs. W.Len, 63% meter. (this one requires fast inputs outside of corner, or else 3B will whiff)
Is the loss of meter not worth the slightly increased damage? I imagine vs V.Akiha or so, the damage differences grow.
And of course, apply it to an overhead:
6b2b3b j.bc airdash j.c dj.bc throw: 3800 damage vs. W.Len, 63% meter.
6b5b3b j.bc airdash j.c dj.bc throw: 3872 damage vs. W.Len, 63% meter.
6b5b2b3b j.bc airdash j.c dj.bc throw: 4118 damage vs. W.Len, 68% meter. (far more practical without 2a, easy to hit)
But wait, there's more.
Her air string can be improved. Adding a j.A makes it no more difficult and increases the damage.
2a5b2b3b j.abc airdash j.c dj.bc throw: 3884 damage vs. W.Len, 66.5% meter.
6b5b2b3b j.abc airdash j.c dj.bc throw: 4177 damage vs. W.Len, 68% meter.
Well, now I'm barely increasing damage, and just being silly. I think there still might be more damaging air strings but I can't get any as of yet, I'll mess around more later.
And shut up, I can't do malice combos.