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Author Topic: VSion vs. Kohaku: Teach me!  (Read 6714 times)

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Offline InspectorC

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VSion vs. Kohaku: Teach me!
« on: July 11, 2008, 07:06:17 PM »
Hmm...yeah.  I'm having trouble with my little brother's Kohaku (the scrubby Nero from before), mainly her ungodly 5B's and j.C's.  How should I go about fighting another Kohaku?
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Offline Zaido

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Re: VSion vs. Kohaku: Teach me!
« Reply #1 on: July 12, 2008, 06:00:13 AM »
see him whiff a move, and get in punish hard... if he is gona use 5b to Anti air you, then start learning to make sure you to not jump in so recklessly...

Kohaku has like no life, so she dies pretty quickly just got to keep on her till she dies :/..
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Offline InspectorC

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Re: VSion vs. Kohaku: Teach me!
« Reply #2 on: July 13, 2008, 06:59:22 PM »
So really, the trick is to keep up pressure/blockstrings and just not let her move?
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Offline Pikachu_Fragger

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Re: VSion vs. Kohaku: Teach me!
« Reply #3 on: July 13, 2008, 07:30:57 PM »
Your other option would be to ex-shield every time he does that. From what you're telling us, he seems to use those two a lot. At some point, it starts getting predictable, so shielding it becomes easy. If it gets shielded, it's a great way to have him get punished badly.

... Oh, and never teach him about 22b plant pressure. XD
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Offline Zaido

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Re: VSion vs. Kohaku: Teach me!
« Reply #4 on: July 16, 2008, 05:39:32 PM »
honestly speaking, since there isn't many super Crazy kohaku's that i have played

all you really got to do is get a hit in pressure her since she doesn't have much reversal options in her disposal.. really...
<@Sp00ky> basically ruu got on the stick and started having sex with heart
<@Sp00ky> and she did impossible shit
<@Sp00ky> and arturo died

Offline Dragonthorn

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Re: VSion vs. Kohaku: Teach me!
« Reply #5 on: July 17, 2008, 01:18:40 AM »
VSion is all about rushdown, rushdown, rushdown. So the whole idea to playing her is by keeping up the pressure. You want to pin them to a corner for her 4k - 5k

She does not have that many great pokes imo from neutral situations outside of her fast dash, jA and jC, so you need to be more cautious in your approach. The key is scoring a knockdown and work on your wake up game.

I don't think there's a specific game plan / approach to Kohaku. You just have to watch out for her range (jB, jC, 5B, 5C, 2C). Since Vsion's range is not all that great, just be cautious of your approach.

Offline Zaido

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Re: VSion vs. Kohaku: Teach me!
« Reply #6 on: July 17, 2008, 11:01:09 AM »
Kohaku shouldn't be using 5C as a poke move... or any good kohaku that is

but basically the idea is to get ur hit in as you approach her, people say RTSD that shit, but dont play mindlessly or any good kohaku can try to exploit it
<@Sp00ky> basically ruu got on the stick and started having sex with heart
<@Sp00ky> and she did impossible shit
<@Sp00ky> and arturo died

Offline Dragonthorn

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Re: VSion vs. Kohaku: Teach me!
« Reply #7 on: July 17, 2008, 07:19:16 PM »
5C can be a good poke move to throw out. Not the complete 5C, but one hit 5C to 2C , whiff cancel 5A is pretty quick and safe to throw out.

Offline Zaido

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Re: VSion vs. Kohaku: Teach me!
« Reply #8 on: July 17, 2008, 11:11:35 PM »
5C by itself is still a risky poke,

used within a block string is well, a block string...

cause they could use 5B over, let say 5C
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<@Sp00ky> and arturo died

Offline Pfhor

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Re: VSion vs. Kohaku: Teach me!
« Reply #9 on: July 17, 2008, 11:13:18 PM »
5C can be a good poke move to throw out. Not the complete 5C, but one hit 5C to 2C , whiff cancel 5A is pretty quick and safe to throw out.

Except if it whiffs you are standing there twiddling your broom like a moron ready for dat counterhit. Also it whiffs some crouchers at certain ranges, and always whiffs len while she is crouching.

So yeah, only use it when you are absolutely sure it will hit.

Offline InspectorC

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Re: VSion vs. Kohaku: Teach me!
« Reply #10 on: August 11, 2008, 12:59:12 PM »
My latest successes have come through with kinda stupid tactics like
--fakeout Akiha summon -> throw (hopefully right as Akiha connects) -> 5b -> 623b -> j.b j.c j.b j.c -> airthrow

but even on Kohaku, the damage from all that sucks.  Hard.  And Kohaku's range makes it tough to get in a decent Malice combo.

(And I hate her 236b-b sword thingie.)

I guess my biggest problem is that I've gotten so accustomed to using j.c for hitconfirms that fighting an all anti-air character (with insane range and speed) makes things a little trickier than what I'm used to.
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Offline Dragonthorn

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Re: VSion vs. Kohaku: Teach me!
« Reply #11 on: August 11, 2008, 09:41:43 PM »
Your problem is not just against Kohaku, but how you poke with VSion in general. VSion / Sion both don't really have that much range in their normals thus require a better grasp of spacing compared to chars like Shiki / Nanaya. Air ti air is no problem with jC, but opponents on the ground are a lot tougher.

jC is not all that useful for opponents on the ground. For an air to ground attack, use either jA or j2B if you have the range. If you're half a screen away, try IAD jA or jC.

The direct ground approach is trickier in that you have to know when to dash in and 2A or whatever.