Melty Blood Type Lumina announced: https://meltyblood.typelumina.com/
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Be sure to check out 071112 3_1(vs. the Ren) where he somehow pulls off a turbo charged Magical Amber. I wonder if that's a bug?
What's bugged about that magical amber?Let's see, Kohaku has Len pinned down at the corner. She uses a 236B and chains it to a 22C. She attempts a blockstring, jumps and releases MA.
http://www.youtube.com/watch?v=YwhLJX3HNh0&feature=relatedZomg! Kohaku Loop!
Quote from: Numakie on June 07, 2008, 07:21:12 PMhttp://www.youtube.com/watch?v=YwhLJX3HNh0&feature=relatedZomg! Kohaku Loop!Tried replicating the loop. Having difficulty connecting the double battou at the beginning of the string (If it's even possible), from the 632146C 5A 236 BB. It's either the margin is extremely small and situational on the B, or this has been patched over. Feels situational, since battou placement depends on a certain wall distance away. Doesn't hit as well on short characters either.Any ideas?~Chun