236B/623B 214A 623C works anywhere, but it's awkward because the B grab leaves you about 1-2 pixels out of range, meaning it has to be a walkup 214A
Solution:
236B 2146..A 623C:
1. Do the 214 motion before recovering so you don't walk backwards.
2. Hold 6 just as you recover to walk forwards slightly.
3. Hit A before the 214 motion times out.
When to use it:
- After 236B.
- If you screw up and accidentally throw a 623B instead of 623C.
- When trying to gain meter or waste time in the middle of the screen.
Other relaunch stuffs:
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236B/623B 214{6}A 623C (Anywhere)
-
623B 2C 5B 623C (Near corner. Do not use after 236B)
-
236B/623B 5C 2C(1h) 5B 623C (More damage, less range)
-
236B 2B 623C (High damage, horrible range)
For White Len, walkup 2B 623C works anywhere. The timing is strict, but the damage is good.