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Author Topic: Has anybody succeeded in analyzing the replay files?  (Read 1304 times)

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Offline Sh1k1

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Has anybody succeeded in analyzing the replay files?
« on: October 27, 2007, 01:16:59 PM »
Hello there again, on-and-off visitor DZ here again. I was wondering one thing.

Has anybody in the community managed to decipher the headers for the replay data files? I've been trying to write a replay organizer program using some ideas I got off of other programs I've written, but haven't had any luck working those out. Given that my experience with reverse engineering is minimal, I could give it a try, but it's unlikely that I'd be able to figure out anything.

If nobody's been able to do this, then no matter. If, on the contrary, someone's already managed to understand said headers, how can I get in touch with them to request that information? I want to contribute to the community, but being a mediocre-to-decent player, there's little beside my knowledge of C# Windows programming that I can put to use to contribute. ;_;
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