Butthurt comments about the guy who wants to play on PC.
three things to point out.
One: I love how people seem to think the only reason the MBAC scene deteriorated was online play. Unless people have a hard-on for source material affiliated with a fighter, or the fighter is amazingly well balanced and built up an extremely strong scene that can survive for years due to previously mentioned reasons, or has flocks of idiots who play it because its mainstream, fighters loose players over time. Case in point: Every fighter that doesn't have the words "Street Fighter", "Guilty Gear", or "Versus" in its name.
If the mere option to play online killed the MBAC scene that quickly, then i hate to tell you, but MBAC was past its prime anyway. When a new fighter comes out, and people are bored with the one there playing due to a lack of any of the 3 previously mentioned reasons, what do you think they do? They PLAY THE NEW FIGHTER. They will inevitably become bored with it, true. And they may return to the old fighter to play again if they still enjoy it or thought it was better then the new fighter. But many will choose not to return. They will stay with the new fighter, or move on to ANOTHER new one. I hate to break it to you, but MBAC was NOT Accent Core. It's potential to hold players on the premise of gameplay alone was.... less then amazing. And MBAC DEFINITELY wasn't "mainstream". For christs sake, you don't see GG players making fun of there own game, or saying things like "I know (random game) is technically better then the one i play, but i still play my game anyway". The fanbase that stayed with MBAC were the people who loved the source material/characters, and the people who loved/accepted the quirks that made other people detest it. (2A mashing, EX Heiro, etc)
If you loved MBAC, fine. The fact that this site exists is testament to the fact that people liked MBAC. But blaming netplay as the sole reason for the deterioration of the scene is ludicrous, and a blatant excuse to hide from the reality that your game had flaws that other people didnt like or didnt find amazing enough to warrant playing for years.
If MBAA is as good of a game as you all say it is, then you shouldn't have a fucking problem then. Don't blame people who can't play the game on the console its on for wanting to play it on one that they can play. If making multiplayer (the reason people buy fighters in the first place) available to more people kills your scene, your game is fucking doomed. Look at SF4. Sure the game is bland as shit, but its mainstream, and got a fuckton of players right at launch. You dont see the online play driving people off THERE, do you? (if you have some funky ass statistic that shows that online play has, in fact, hampered SF4's success, il recant this whole post.)
Two: Id play the PS2 version if i could. Mines broke, and to put it bluntly, im poor as fuck. Jackasses.

Three: If theirs no netplay, fine. Id just like to play the fucking game at this point. Im assuming the system requirements for a PC version would be less then running the PS2 disc through a PS2 emu, (which my comp isnt capable of. Because im poor as fuck.), so all i can do is hope for a PC release. Game doesn't LOOK like itd cause much more graphical chug then MBAC did. (if im wrong there, then that prolly axes any chance of me getting to play it until i can scrounge up money that doesn't go towards college bills and a roof. Dont kill my dreams please.

)