according to mauve on a comparison of the isos for MBAC PS2 and that game, it doesn't even look like ecole touched that game. even if the sprite data for MBAC is low res, it was compressed well and the programming is really efficient. however the sprite data for that game looks like it was ripped straight from the arcade. uncompressed high-res sprites... raping the fuck out of the ps2's 32mb of ram and it gets dithered the shit out of it. so the programmer was pretty lazy... if they even had a programmer... that understood the limitations of the ps2.
pretty sure the guys at ecole know what they're doing when it comes to ports, blame examu imo
Well, MBAC is known as their best game they've ever churned, orka and Heartnana had this discussion in another channel a couple weeks ago. Looking on some of their older games, it was pretty easy figuring out how they fucked up Arcana 2 for ps2. How they got ps2 MBAC pretty well, we'll all never know really. Maybe it was their own game so they knew the "best" way to port it. Who knows, just hope it's a good port. The people at Ecole aren't even game programmers, they were something like scripters or something totally non game related. And yeah, Examu does fucking suck at trying to keep their fanbase happy.