When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: Melty Blood: Actress Again  (Read 538126 times)

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Offline abitofBaileys

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Re: Melty Blood: Actress Again
« Reply #450 on: May 17, 2008, 04:21:59 AM »
I think about the guard crash like the one used in Garou MotW. It makes the opponent unplayable for one second, then refills instantly again. If you crushed the guard with the strong style and an attack that hasn't a fast recovery, it's totally useless and both start from 0. If it's going to be like that, then it's rather useless.

Offline modelcitizen

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Re: Melty Blood: Actress Again
« Reply #451 on: May 17, 2008, 04:36:56 AM »
Can't wait to try Roa. Hrm, it'd be cool to have unlockable SHIKI wouldn't it?

Offline abitofBaileys

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Re: Melty Blood: Actress Again
« Reply #452 on: May 17, 2008, 04:49:25 AM »
When Type Moon says 2 new characters, then there won't be a third one, trust me. *brainwash*

Offline modelcitizen

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Re: Melty Blood: Actress Again
« Reply #453 on: May 17, 2008, 04:51:28 AM »
Yeah.   :emo: But I meant the idea of a playable, unlockable SHIKI. I don't think he'll actually be in it.

Offline Xkun01

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Re: Melty Blood: Actress Again
« Reply #454 on: May 17, 2008, 09:57:51 AM »
The day Shiki's existence becomes unblockable, is the day I get annoyedXD
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Offline okuhoshi

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Re: Melty Blood: Actress Again
« Reply #455 on: May 17, 2008, 10:34:46 AM »
When Type Moon says 2 new characters, then there won't be a third one, trust me. *brainwash*

maybe there would be another neco-arc :mystery:

Offline Animeruko

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Re: Melty Blood: Actress Again
« Reply #456 on: May 17, 2008, 01:19:04 PM »
Im looking forward to trying this out hopefully someone local gets it.

Offline Ultima66

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Re: Melty Blood: Actress Again
« Reply #457 on: May 17, 2008, 03:18:15 PM »
The secret extra boss this time will be giant mecha SHIKI.

















Flaming giant mecha SHIKI. Cause being giant and mecha weren't enough in the first 2 games.

Offline abitofBaileys

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Re: Melty Blood: Actress Again
« Reply #458 on: May 17, 2008, 03:24:38 PM »
Or LUNATIC AKIHA! :fap:

Offline Xkun01

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Re: Melty Blood: Actress Again
« Reply #459 on: May 17, 2008, 05:56:05 PM »
Or LUNATIC AKIHA! :fap:
Aww Fabrow..you and your damn hobbies :'(
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Offline Kadoya Akira

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Re: Melty Blood: Actress Again
« Reply #460 on: May 18, 2008, 06:48:50 AM »
So, the japanese's weekend's already ended, and no more photos or videos? Were they not allowed to carry cams or take photos/videos?

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Re: Melty Blood: Actress Again
« Reply #461 on: May 18, 2008, 07:37:19 AM »
So, the japanese's weekend's already ended, and no more photos or videos? Were they not allowed to carry cams or take photos/videos?

perhaps, sad if that's the case :/

Offline Xavori

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Re: Melty Blood: Actress Again
« Reply #462 on: May 18, 2008, 08:19:35 AM »
From: http://www.attomaimai.sakura.ne.jp/
フルムーンはゲージ回復速度によるかな。リバビないのがかなり痛い・・・

I wouldn't trust my horrible Japanese skills, and Iro doesn't want her name to be associated with this translation. Oops. Anyways:
Full Moon gauge increase is quite fast. Lack of Reverse Beat really hurts.

o_O;; Hopefully that's a problem with our translation... No reverse beats with Full Moon style? It would make people learn different combos, though, since Full Moon could take advantage of whiff-cancels, etc. while Crescent has to try to keep their prorate as low as possible.

The two of us are slowly digging through the other articles. :3 I'll report back if we find anything good.

EDIT 1: Yes, no ReBeat with Full Moon. Looks like tgies beat me, though. I'll try to clarify some stuff, since I understand the game.
Crescent Moon: Held shield, Dodge, ReBeat.
Full Moon: A+B+C gauge "recovery" or "stocking up." ((X3 Not just red life, but red circuit? Just kidding. It probably just means Steel Arcana-style recovery. ~Iro)) "Some characters have extra. Ability transformation as well?" ((Very vague here, but I doubt it means anything like what I translated it to.)) It can also be read, "Different characters change abilities," so maybe Full Moon is the only way to do some of the things like Nero's bull, etc. Shield counter.
Half Moon: "Good sense is required!" Grab escape, ReBeat, Auto-spark.

By the way, the full name of "Heat Activation" is 強制開放, but I don't know the slang term.

EDIT 2: Still "only" 36 colors. It's on a Naomi ROM board. *Yawn~* We're off to play MHP2G. If anyone has any more sites besides the above and http://www.alpha-st.co.jp/column/clm_138.html , please link us~
« Last Edit: May 18, 2008, 09:07:00 AM by Xavori »

Offline Dragonthorn

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Re: Melty Blood: Actress Again
« Reply #463 on: May 18, 2008, 10:45:01 PM »
Expected just as much with Full Moon style. No ReBeat.

Nero would be a beast in that mode. *shudders*

Offline c-nero 5[c]

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Re: Melty Blood: Actress Again
« Reply #464 on: May 19, 2008, 01:46:54 AM »
I still want it clarified whether "no rebeat" means that you cannot chain heavy attacks attacks into weaker ones at all, or it means you don't get a penalty for doing it.
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puKKa

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Re: Melty Blood: Actress Again
« Reply #465 on: May 19, 2008, 03:08:56 AM »
I still want it clarified whether "no rebeat" means that you cannot chain heavy attacks attacks into weaker ones at all, or it means you don't get a penalty for doing it.

not getting a penalty for it would be like, too good. I mean, free whiffcancels is insane.

Offline Xkun01

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Re: Melty Blood: Actress Again
« Reply #466 on: May 19, 2008, 07:47:44 AM »
I still want it clarified whether "no rebeat" means that you cannot chain heavy attacks attacks into weaker ones at all, or it means you don't get a penalty for doing it.

not getting a penalty for it would be like, too good. I mean, free whiffcancels is insane.
Seriously.The insane ass safety.
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Offline abitofBaileys

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Re: Melty Blood: Actress Again
« Reply #467 on: May 19, 2008, 07:49:51 AM »
Clashframes, people. Clashframes.

Offline Xkun01

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Re: Melty Blood: Actress Again
« Reply #468 on: May 19, 2008, 08:02:00 AM »
How many Clashframes does it take to get to the center of a tootsie roll pop?

Let's find out,1..2..3..Counter-hit!.3 :)
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Offline solshido

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Re: Melty Blood: Actress Again
« Reply #469 on: May 19, 2008, 02:48:46 PM »
has their been any information on when this is going to come to the pc?

Offline S-Blade

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Re: Melty Blood: Actress Again
« Reply #470 on: May 19, 2008, 02:56:56 PM »
we don't even know if it is going to come to PC.

i sort of want a console release >_>
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Offline LoliSauce

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Re: Melty Blood: Actress Again
« Reply #471 on: May 19, 2008, 07:48:30 PM »
we don't even know if it is going to come to PC.

i sort of want a console release >_>
Console means no replays.  =<
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Offline Dragonthorn

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Re: Melty Blood: Actress Again
« Reply #472 on: May 19, 2008, 10:21:10 PM »
I think it's safe to assume this will be coming out on PC, much like the games before it. Question is, will this come out on consoles and which?

I hope this game is balanced with the different styles of play. It would suck if there was one particular style that would be dominant, making the others irrelevant. Though I doubt we'll ever see half-moon style in high level play. But you'll never know.

Offline Xavori

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Re: Melty Blood: Actress Again
« Reply #473 on: May 20, 2008, 12:30:56 AM »
Sabator:
The way the writer wrote, I doubt that it means that you can't ReBeat, since that wouldn't come into play if you were just doing normal combos. I think it just means you don't incur a damage penalty.

Dragonthorn:
Act Cadenza Ver. A was never brought to PC, so you might have to be willing to wait until, oh, let's call it "Actress Again Again." ^__^

Offline abitofBaileys

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Re: Melty Blood: Actress Again
« Reply #474 on: May 20, 2008, 01:59:25 AM »
Yeah, it took ages for the PC release. It was like, NAOMI -> 9 months until PS2 release -> near 1 year until PC version.

X_x