Tried MBAA today for a bit...
Didn't get a chance to test anything, people were srs and out for bloooooooooooodddddddddddd. So they just went crazy on challengers. This Crescent Nero had like 20 wins, Sion racked up 17, and this Tohno player had 14 when I was leaving.
Anyway...from what little I got to play, here is the info I can give so far.
Crescent Roa
Roa's lightning traps work like this...
Ground = Vertical
Air = Horizontal
You need to do the input again to have the lightning shoot out, so it isn't held like Aoko's 421 orbs or anything.
Crescent Nanaya
At the last hit of 623B, he will throw them down.
(Need to confirm, forgot which style had this...)
Half or Full...?
214 moves are a kick that rushes forward, EX will have a forward kick + upward kick(like his 623 from MBAC)
5B(or maybe it was 5C) was a kick like Sagat's round house.
Full Aoko
421s are the held starmines that shoot upward, however I couldn't figure out how to get a Raining to shoot out.
236C ...when I did this, one time I had the small wave of bursting orbs come out, the other I had a ton of Magic Draws coming out...unsure of how to get a different effect on it.
coughMOONSAULT IS FUNcough
Again, I forgot which form had this but ...
From looking at the blog LoliSauce posted, it looks like Full Moon had the 2B punch and 2A kick.
j.A was a elbow looking jab, and not an outreached arm like MBAC.
Her 2B resembled Sacchins 2B from MBAC.
Her 2A was a close ranged kick, like Sion's 2A. (But it felt a bit slower, maybe 5f and 4f?)
Her 5B was a kick like Sagat's roundhouse. (the fuck with these kicks)
6[A]...wasn't in the other modes, can't remember, but Half and Full don't have it I think.
Crescent Aoko
Normal BnB works fine, 2C 5C 3C blahblah
Didn't notice much change aside from j.214s feeling like they have slower recovery time...(to me at least)
When I was playing against people, and watching them play...
Sion's warning shot that ricochets(anonym) it'll pop Aoko orbs.
Sion's new etherlite combos are LONG. Fuck.
Tohno still has his whiff bnb, some guy used a 2A and a 5A version, output was like 3.6k-4k.
Tohno has this elbow rush thing(Mai's 4C from EFZ, but dunno if it is a 4C for him), this guy charged it, and I was blocking low...so either an overhead or a unblockable.
Yeah so, that's about it from me.
Local arcade supposed to get AA on the 26th, so I'll prolly have more info later on, unless I venture into Shinjuku again on a fucking long ass train ride.
Sorry about the info I'm not entirely sure on, I'll work on getting more detail on what the moves are like for specific styles.