hentai
When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: H-Miyako (Really now?) Grooves  (Read 15256 times)

0 Members and 1 Guest are viewing this topic.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
H-Miyako (Really now?) Grooves
« on: November 01, 2009, 06:17:42 PM »
Your guys are probably thinking, "OSHI-, A Miyako board is alive!" Since I haven't seen a H-Miyako board yet, I decided to make one since I think I'm the only one that uses her? I think you guys use V-sion for dmg testing?

4.6k DMG. Works in corners/midscreen

Input: 2a-5b-2b-5c-6aaa-214b-5b-j.abc-j.abc-airthrow

4.6k DMG. Corners only.

Input: 2a-5b-5c-2c-2b-236a-2c-2b-j.abc-j.abc-airthrow

5.1k DMG. 100% meter needed. Works in corners/midscreen.

Input: 2a-5b-5c-6aaa-214a(charged)-236c-2c-2b-j.abc-j.abc-airthrow.

That's about it. I'll update the thread with more combos that come to mind or so. I'll record the inputs if need be. The video may be shaky since I don't have a stand and it's a camcorder unless someone can show me a better way to have it stand without  putting it in a cup.  :prinny:

Offline LoliSauce

  • Righteous Pedo
  • *****
  • Posts: 3166
  • Magic Circuits: 120
  • Dandy Girl
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #1 on: November 02, 2009, 02:07:34 AM »
H Miyako can do a lot of similar combos to F Miyako.  I don't remember it offhand, but I think it involved doing stuff into 6aaa > 236b j.421b > more stuff > 236a > aircombo ending with j.421c?  I dunno, I'd have to research to her optimum bnb.  Look up early Japanese tourney videos to see a lot of H Miyako in action though.

Really though, she's basically a nerfed F Miyako.  She loses F's 5b, ground elbows, and 22c.  She only gains j.236 (basically useless), and a really good 2c (it's actually just F's 2b but with more active frames and knockdown).  Not to put the hate on her or anything, but she's undoubtedly the weakest moon overall.

Question on your combos though, why don't you use 5bb at all?  I don't really remember well, but I don't think it had relative proration or anything.  It should just be free extra damage, right?
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
<Zar>      God loves you, Lolisauce
---
<Mauve>      [The Touhou fandom] are like the moe character equivalent of furries.

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #2 on: November 02, 2009, 04:01:25 AM »
The problem with H-Miyako is that she DOESN'T have air elbows, she only has ground elbows.  You can't use 5BB because the second hit wallslams, btw.
C-Wara main, H-Warc/F-Sion alt.

Offline LoliSauce

  • Righteous Pedo
  • *****
  • Posts: 3166
  • Magic Circuits: 120
  • Dandy Girl
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #3 on: November 02, 2009, 04:31:36 AM »
The problem with H-Miyako is that she DOESN'T have air elbows, she only has ground elbows.  You can't use 5BB because the second hit wallslams, btw.
Oh, I had it backwards?  I distinctly remember people using elbow bounce combos with her though.  I'll have to look up videos sometime.

Also 5bb wallslamming seems fucking weird.  I don't really understand why that would be useful at all.  =\

H Miyako continues to be a source of sadness to me.
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
<Zar>      God loves you, Lolisauce
---
<Mauve>      [The Touhou fandom] are like the moe character equivalent of furries.

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #4 on: November 02, 2009, 06:37:30 AM »
Actually, thanks for the combo idea.

No real reason to play this character, but here are some better corner combos.

(2A x n) (2B) 5B 5C 5A 6AA 5BB 421B airthrow whiff land 2C 2B 5B j.ABC dj.ABC airthrow
Pretty big damage on V.Sion.

Throw combo:
Throw 5C 5A 6AA 5BB 421B airthrow whiff land 2C 2B 5B j.ABC dj.ABC airthrow.

Some cool midscreen stuff:
(2A x n) (2B) 5B 5C 5A 6AA 421A airthrow whiff land dash 2C 2B 5B j.ABC dj.ABC airthrow
Throw 5C 5A 6AA 421A airthrow whiff land dash 2C 2B 5B j.ABC dj.ABC airthrow.

Midscreen to corner:
Throw 5C 5A 6AA 421A airthrow whiff land dash 2C delay 6C delay 421B airthrow whiff land 2C 2B 5B j.ABC dj.ABC airthrow
« Last Edit: November 02, 2009, 06:42:24 AM by Benny1 »
C-Wara main, H-Warc/F-Sion alt.

Offline Tempered

  • America is free to Satsuki
  • Magus Candidate
  • ****
  • Posts: 1003
  • Magic Circuits: 22
  • fullscreen j.[c] mixup
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #5 on: November 02, 2009, 12:47:34 PM »
my favorite combo with her is 2ab5c 6aaa 421b 5awhiff6aa 421b 2c 2c5b jbc jbc at.
During Loser's Finals at NECX:

<Crowd at Jiyuna about to Lose> Na na na naaaa, na na na naaaa, hey hey hey, Goodbyeeee~

Offline Legendary Blue Shirt

  • Spellcaster
  • ***
  • Posts: 560
  • Magic Circuits: 170
  • Meanie
    • View Profile
    • Logical Bends
Re: H-Miyako (Really now?) Grooves
« Reply #6 on: November 02, 2009, 04:14:20 PM »
My favorite combo is jump cancel into moon switch.

Ok I'm done hating on H-Miyako.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #7 on: November 02, 2009, 05:34:16 PM »
My favorite combo is jump cancel into moon switch.

Ok I'm done hating on H-Miyako.

Give the poor girl some love man. xD.

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #8 on: November 05, 2009, 09:52:39 AM »
2A 5B 5C 5A 6AA (wait until this last 6A RECOVERS, this is a link, not a cancel) 2C 5BB 421B airthrow whiff land 2C 2B 5B j.BC dj.BC airthrow
This is awesome.  Only reason to use the meter combo is because you are midscreen, I wonder if there's even a meter combo that can beat this damage.
C-Wara main, H-Warc/F-Sion alt.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #9 on: November 05, 2009, 01:35:17 PM »
Actually, thanks for the combo idea.

No real reason to play this character, but here are some better corner combos.

(2A x n) (2B) 5B 5C 5A 6AA 5BB 421B airthrow whiff land 2C 2B 5B j.ABC dj.ABC airthrow
Pretty big damage on V.Sion.

Throw combo:
Throw 5C 5A 6AA 5BB 421B airthrow whiff land 2C 2B 5B j.ABC dj.ABC airthrow.

Some cool midscreen stuff:
(2A x n) (2B) 5B 5C 5A 6AA 421A airthrow whiff land dash 2C 2B 5B j.ABC dj.ABC airthrow
Throw 5C 5A 6AA 421A airthrow whiff land dash 2C 2B 5B j.ABC dj.ABC airthrow.

Midscreen to corner:
Throw 5C 5A 6AA 421A airthrow whiff land dash 2C delay 6C delay 421B airthrow whiff land 2C 2B 5B j.ABC dj.ABC airthrow

I forgot to ask you about the combos above. Are you sure it's not 421A instead of B? The B version apparently whiffs.

Also how much damagae are we talking about on the new one you mentioned?

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #10 on: November 05, 2009, 03:59:30 PM »
Of of 5BB wallslam, I'm sure it's 421B, 421A whiffs for me.
Off of any straight 5A 6AA though, it's 421A.

Also, that combo does like 5050 on V.Sion.

EDIT:
Corner to corner combo (literally, you have to be cornered for this to work)
2A 5B 5C 5A 6AA 421A airthrow whiff land dash 2C 5C 214B 5B 2B j.BC dj.BC airthrow
4.7k
« Last Edit: November 05, 2009, 04:15:31 PM by Benny1 »
C-Wara main, H-Warc/F-Sion alt.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #11 on: November 05, 2009, 07:15:07 PM »
Of of 5BB wallslam, I'm sure it's 421B, 421A whiffs for me.
Off of any straight 5A 6AA though, it's 421A.

Also, that combo does like 5050 on V.Sion.

EDIT:
Corner to corner combo (literally, you have to be cornered for this to work)
2A 5B 5C 5A 6AA 421A airthrow whiff land dash 2C 5C 214B 5B 2B j.BC dj.BC airthrow
4.7k

Odd. It keeps on whiffing for me. I wonder if I'm not inputting it fast enough.

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #12 on: November 05, 2009, 07:24:34 PM »
It should be input immediately when the second 5B hits, and also, are you doing 5BB as fast as possible?  What character too, maybe it's character specific, dunno.

Here, I'll make a video, let's see, give me a bit.

EDIT:
http://www.youtube.com/watch?v=ondh30muK6o Medium difficulty
http://www.youtube.com/watch?v=nSjn3a_gegE Easy difficulty
http://www.youtube.com/watch?v=TOERyqi2Hrk Hard difficulty
http://www.youtube.com/watch?v=Vhalhf82B1w Corner to Corner

Also keep in mind anything involving 2C after a 421A/421B WILL NOT work on Kouma or Wallachia.

EDIT EDIT:

2A 5B 5C 5A 6AA delay 214B 2C delay 5BB 421B airthrow whiff land 2C 2B 5B j.BC dj.BC airthrow
5.1k
« Last Edit: November 06, 2009, 11:13:53 AM by Benny1 »
C-Wara main, H-Warc/F-Sion alt.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #13 on: November 08, 2009, 06:25:49 AM »
Ahh. Ok. Got it. Those gave me a new combo idea to mind.

Offline Benny1

  • Spellcaster
  • ***
  • Posts: 403
  • Magic Circuits: 16
  • Christmas Akiha just got sexier!
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #14 on: November 13, 2009, 03:29:19 PM »
There are three types of characters:  2C will always hit in the air, 2C will only hit on a groundbounce in the air, and 2C will only hit on a juggle in the air.

The second group is Roa, Red Arcueid, Akiha Vermillion, and Mecha Hisui.  Here is the modified corner bnb for them:
2A 5B 5C 5A 6AA 5BB 421B airthrow whiff land 2C 2B 5B j.BC dj.BC airthrow
Midscreen:
2A 5B 5C 5A 6AA 421A airthrow whiff land 2C 2B 5B j.BC dj.BC airthrow

The third group is Kouma and Wallachia.  Here's the modified corner bnb for them:
2A 5B 5C 5A 6AA 214B 2C 5BB 421B airthrow whiff land 2B 5B j.BC dj.BC airthrow
Midscreen:
2A 5B 5C 5A 6AA 214B 2C 2B 5B j.BC dj.BC airthrow

The rest of the cast you can use whatever combos you feel like, for the corner I prefer:
2A 5B 5C 5A 6AA 214B 2C 5BB 421B 2C 2B 5B j.BC dj.BC airthrow
Midscreen I prefer
2A 5B 5C 5A 6AA 214B 2C 2B 5B j.BC dj.BC airthrow
C-Wara main, H-Warc/F-Sion alt.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #15 on: March 04, 2010, 06:46:53 PM »
Gawd, the thread went into oblivion. Oh well.

I was trying to get back into H-Miyako mode and I found out something interesting yet intriguing.

When you use "6AAA" and walk forward she ends up behind the enemy. Haven't thought of a mix-up to use after this though.

Offline AARP|ZTB

  • HATEmaster
  • *
  • Posts: 1179
  • Magic Circuits: 102
  • canes, complaints & caddies
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #16 on: April 02, 2010, 10:34:47 PM »
zar are you even aware that your attitude is what drove people off in the first place. i think zar's attitude is worse than all of that. cause neither of you guys mean anything. but zar can poison shit around him. zar's the one that gets personal online and does realtalk that's out of line.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #17 on: April 06, 2010, 06:02:53 PM »

Offline Tiggy

  • Jr. Spellcaster
  • **
  • Posts: 84
  • Magic Circuits: 14
  • loli elbow drop
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #18 on: May 16, 2010, 10:35:02 PM »
Ok....so I finally caved in and picked up H-Miyako.  And she's actually fun.

Makes my fingers hurt playing her though
<LegendaryBlueShirt> Lol poverty plane would be paper mache wings on a car

<LoliSauce> If life was an RPG, I'd be that well rounded character that has a passive team buff aura.  Everything around me gets hype+2.  lol

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #19 on: May 24, 2010, 08:29:32 AM »
She kinda does make your fingers hurt after a while but she's too good.

Offline LoliSauce

  • Righteous Pedo
  • *****
  • Posts: 3166
  • Magic Circuits: 120
  • Dandy Girl
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #20 on: May 24, 2010, 12:43:29 PM »
I was talking with some of the guys on irc after ECT2 and they basically said that playing H Miyako was sort of less intimidating than C/F because her pressure/mixups are weaker than C and damage is weaker than F.  So it's sort of like she's a midpoint between the two, therefore she doesn't have the OH FUCK factor that the others have.

Also, is there any point to her j.236?  Seriously, it seems like a horrible move.
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
<Zar>      God loves you, Lolisauce
---
<Mauve>      [The Touhou fandom] are like the moe character equivalent of furries.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #21 on: May 24, 2010, 02:06:16 PM »
I was talking with some of the guys on irc after ECT2 and they basically said that playing H Miyako was sort of less intimidating than C/F because her pressure/mixups are weaker than C and damage is weaker than F.  So it's sort of like she's a midpoint between the two, therefore she doesn't have the OH FUCK factor that the others have.

Also, is there any point to her j.236?  Seriously, it seems like a horrible move.

I'm guessing that they saw my H-Miyako and made assumptions?

I just started picking her back up during ECT2 so I was just trying to get back into using her so I kinda ran some of the basic stuff that I knew.

To be quite honest, I think H-Miyako is pretty much balanced in pressure and she doesn't really have any mix-ups unless your running the arc-drive setup:

2aa 5b 2b 5c 6aaa 421a airthrow whiff dash 2c 5c Arc-drive

Or the 6aaa cross-over.

That "OH FUCK" factor I can't say whether or not she has one yet since I just got to playing her as well as since people don't play her then I'm pretty much the only one who will actually figure out if she has that factor.

Her j.236 is for shit 'n' giggles but it does have it's usage at times.

Offline LoliSauce

  • Righteous Pedo
  • *****
  • Posts: 3166
  • Magic Circuits: 120
  • Dandy Girl
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #22 on: May 24, 2010, 02:27:39 PM »
I was talking with some of the guys on irc after ECT2 and they basically said that playing H Miyako was sort of less intimidating than C/F because her pressure/mixups are weaker than C and damage is weaker than F.  So it's sort of like she's a midpoint between the two, therefore she doesn't have the OH FUCK factor that the others have.

Also, is there any point to her j.236?  Seriously, it seems like a horrible move.

I'm guessing that they saw my H-Miyako and made assumptions?

I just started picking her back up during ECT2 so I was just trying to get back into using her so I kinda ran some of the basic stuff that I knew.

To be quite honest, I think H-Miyako is pretty much balanced in pressure and she doesn't really have any mix-ups unless your running the arc-drive setup:

2aa 5b 2b 5c 6aaa 421a airthrow whiff dash 2c 5c Arc-drive

Or the 6aaa cross-over.

That "OH FUCK" factor I can't say whether or not she has one yet since I just got to playing her as well as since people don't play her then I'm pretty much the only one who will actually figure out if she has that factor.

Her j.236 is for shit 'n' giggles but it does have it's usage at times.
Yeah, basically.  They were saying that after seeing yours.  And yeah, mixup seems pretty poor.

For j.236 though, you can't do anything after it right?  So it doesn't seem safe for an air poke or have any sort of comboability after.  Ending combos with j.236c seems like a waste of meter too.  Can you TK it and hit standing opponents?  If not, I don't really see the usefulness.  =\
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
<Zar>      God loves you, Lolisauce
---
<Mauve>      [The Touhou fandom] are like the moe character equivalent of furries.

Offline Shiki

  • Spellcaster
  • ***
  • Posts: 269
  • Magic Circuits: 12
  • Happy Birthday.
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #23 on: May 24, 2010, 02:48:34 PM »
Thought so.

As I said, I just got back into using H-Miyako so I was only running the basic stuff sadly. I'll be grinding training mode to find out some more stuff.

People need to play H-Miyako. :(.

I'm not too too sure if you can T.K the 236. I haven't tried it yet and using j.236c is used for the extra damage when going for the KO.

Offline Tiggy

  • Jr. Spellcaster
  • **
  • Posts: 84
  • Magic Circuits: 14
  • loli elbow drop
    • View Profile
Re: H-Miyako (Really now?) Grooves
« Reply #24 on: May 24, 2010, 03:37:15 PM »
Pretty sure you can TK 236, but there's no point in doing so since it's not jump cancellable and you must land and recover before doing anything else IIRC  :/  Only thing it's good for is combo ender for max damage, but even then the EX version adds roughly 300 extra points of dmg
« Last Edit: May 24, 2010, 03:43:00 PM by Tiggy »
<LegendaryBlueShirt> Lol poverty plane would be paper mache wings on a car

<LoliSauce> If life was an RPG, I'd be that well rounded character that has a passive team buff aura.  Everything around me gets hype+2.  lol