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Melty Blood Auditorium / Re: Tougeki SBO'08 - Discussion
« on: August 16, 2008, 09:17:15 PM »
Kubo team, both Miyako/Ciel teams, and Len/Kohisui team is top 4.
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rather than psychic DP's i perfer psychic 236A/C cause that can abuse so many weird hit boxes on ppl's attacks, plus it normally knocks them back if they block it so its decently safe, but the C version will cost you.From what I've been doing psychic 623A is good for SOME jump-ins, though getting 22A/22C counterhit is probably better. 623B is slower but if you anticipate it works and will do good damage.
Eh j.C 5BC 236C 2C 5C 623C 2C 5C 214A j.throw does 5.8k to Sion (with pretty much average defense) and can be done starting at about 80% MAX safely. Technically it's only using 1 bar if you're in MAX and the only reason I suggest it is because it does more damage than just adding an extra 623B...623C to her normal bnb if you're in MAX and finishing the combo would bring you out of MAX if you only use 1 bar because of the amount of time to combo and oki. 236C into 2C 5C 623B and her normal bnb does over 6000 damage but is really hard to fit both supers in the MAX time frame unless you start in the upper 200%s and go into MAX from the j.C 5B 5C.So guys when you're in high max I just realized you can throw out 5B 5C 236C 2C 5C 623C...
It does a ton of damage and leaves you at 200% if you go into 2C 5C 214A j.throw (over 5000).
If you're going to do a combo with 200% meter make sure it does at least 6k. Or else you're wasting it.
It depends on properties of moves. They could just make her another Nanaya - generic normals for pressure, simple ground -> air bnbs.You can't assume stuff being weakened is a debuffing of a character. First of all like it's been demonstrated with Kouma she may now be able to actually do air combos to make up for no more OTG loops. Also she may not have to rely on her air dashes and have different oki strings because they may have given her a decent dash.wtf
i want my sacchin vids with her new attack that's supposely slidehead (lol)
Ditto.
I want to see if 4-way is no more. If it is she's going to need some serious buffs in other areas. She'll probably end up as a more interesting character though.
HEYHEYHEY
Those things you mentioned? Those are/would be serious buffs.
You can't assume stuff being weakened is a debuffing of a character. First of all like it's been demonstrated with Kouma she may now be able to actually do air combos to make up for no more OTG loops. Also she may not have to rely on her air dashes and have different oki strings because they may have given her a decent dash.wtf
i want my sacchin vids with her new attack that's supposely slidehead (lol)
Ditto.
I want to see if 4-way is no more. If it is she's going to need some serious buffs in other areas. She'll probably end up as a more interesting character though.
When i play nanaya I keep using meter though o_O...Using meter for what? Arc drives never hit against players, and besides that he has 2 EX moves total. Unless you spam 236C or something, which you should never use at all, 623C is the only EX that Nanaya can actually use.
I didn't really understand that stuff Ultima put at the end, but he is right don't really try to spam her 236A/B/C grab like she is kouma or something, just learn her BnB which normally falls along the lines of 2A(A),5B,(2B),2C,5C,623B,5B,623C,2C,5C,214A,j.grab , there are proably more damaging varients but this one is easy and works on most chars, for some chars the 5B OTG will not connect some other threads have what you are supposed to do.What I meant was if you play other characters you'll know how bad trying to finish a BnB when they block can be. Kouma's 6C leaves you pretty open, Aoko's 123 leaves you open for baras, Sion's 3B leaves you completely open, and so on. With Satsuki if you don't accidentally 623C you're not leaving yourself open.
Once again, your capabilities to tell such amounts of crap amaze me. I have YET to find a SINGLE fighting game that I haven't found ALL I need to know in GameFAQs. The community, I'll concede, is another matter entirely, but the site itself is the best single resource to get complete guides on ALL kinds and genres of games.We can tell by watching your replays.