hentai

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


When's Melty on Steam?
ahaha that's no--wait, what?

Messages - gr3yh47

Pages: [1]
1
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 18, 2013, 06:09:40 AM »
in the 2B 2C 4C j.2[C] ... loop is 4C supposed to hit once or twice? even in the corner it's varying for me and it messes up my cancel timing for j.2[C] and I drop it there a lot because of it

also
2A 5B 5C 5A 6AA 5C
I cant get the last 5C to come out after 6AA, no matter what i do. maybe i'm doing 5A 6AA wrong? it ends up looking exactly like 6AAA, is there a delay or something I'm missing?

2
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 16, 2013, 09:30:33 PM »
oh I thought BE meant it could be charged, does BE mean charge fully? until it auto-releases?

3
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 16, 2013, 02:33:44 PM »
I'm having trouble with  2B 2C 4C j.BE2C 2B 2C 4C.
I get 2B 2C 4C j.BE2C but when i do 2B again it whiffs due to them teching or when it does connect the combo counter starts over so I know my timing is wrong. any reference points or help timing wise?

thanks

4
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 15, 2013, 02:09:12 AM »
Thanks Tempered, I'm working on it. I like it, and i'm getting used to it.

do all should i use 9 instead of 8 for all my dj combos?

EDIT:
Sashi, Yeah j.ABC is considerably more stable if I calm down and hit each button only once. I spent about 45 mins this morning with the command display up, working on one press per attack (I had been tending to hit B at least twice for each j.BC). After some experimentation I think I most like j.ABC dj.BC AT, the first A does stabilize it a lot and make the dj sequence connect easier. Omitting the second A seems to make the throw easier for me, especially in the corner as adding in the dj.A pushes me away from the opponent. Also i find it a lot easier to throw the opposite direction of the combo since at the moment i'm still holding 9 while pressing BC, and 9 > 4 is easier than 9 > 6. The next thing I'm going to try to clean up is letting go of 9 once i'm pressing the attack buttons. It's a lot of work cleaning this up cause once i'm in a combo i tend to start going to fast but if i slow down and focus I can find the timings. I think it's worth it to put in the work to clean it up now while I'm still on my first combo, and hopefully the good habit will spill into future combos that I learn.

I'm slowly getting better. It's really encouraging to finally see a steady improvement, which only really came after posting here and getting advice from you guys. It's made the difference between me giving up on 2d fighters altogether (again), and deciding to really stick with it. (I've tried to learn sprite based fighters before and given up rather quickly)

The active community is huge to me. It means my investment will be worth it :)

I like Arcueid a lot. her hitboxes seem to be nice and forgiving, and because of her animations and sounds her cancel timing is obvious. I like Half moon because i don't have to think about meter like, at all, which is good being a noobie to the genre.

Sorry for the text wall.

The same video from earlier has  AT 2a2c5c jbc jbc AT. Could this be infinitely looped?

5
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 14, 2013, 03:20:48 PM »
j.A anywhere? or like j.ABC instead of j.BC

6
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 14, 2013, 02:41:40 PM »
gotcha, i will try that, i guess it's not that different than the timing of the ground jump because i've been buffering J right before 423B's second hit.

Thanks. Sashi to the rescue again :)

EDIT: WOW THANK YOU i'm consistantly getting it now, although I'm usually ending on j.A instead of air throw but that's just me needing to move the stick before i hit A+D

thanks again. awesome.

7
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 14, 2013, 02:37:19 PM »
sorry so, immediately after the first jump comes out hold 9 while BC comes out and then BC as soon as the second jump happens?

8
Arcueid Brunestud / Re: H-Arc 1.07
« on: May 14, 2013, 02:16:01 PM »
Hi, I'm really new to sprite based fighting games. I've button mashed for a few mins on others here or there but lets just say MBAACC is the first one i'm actually trying to learn.

I'm trying to do 2ab5b5c214b JBC JBC AT which I found in a youtube vid here
http://www.youtube.com/watch?v=i3woczkbaPU
and I'm having a lot of trouble with the second JBC - it usually misses due to the dummy teching out or being to far away. any tips on the timing?

thanks

9
Shiki Ryougi / Re: Ryougi combo thread
« on: May 13, 2013, 04:03:41 PM »
I understand if you dont want to edit it but your notation is whats in the glossary of the wiki, and I just spent over an hour trying to link 2C 5C to J.C :) oh well at least i know now. thank you so much again, I'm having a much easier time with it now.

Edit: Oh. Well I didnt realize and I'm playing MBAACC. are the move sets really different? I was able to do the full combo once in about 70 tries or so, and at first i was doing good at least linking 2C 5C to the first J.BC but now I'm having trouble again. I'm going to pick it back up tomorrow and maybe I'll find the timing again. And thanks again, and I'll go to the MBAACC forum in the future

10
Shiki Ryougi / Re: Ryougi combo thread
« on: May 13, 2013, 03:55:46 PM »
oh wait so in this case jc is jump cancel? and I've been trying to link a move that really doesnt link? lol that makes me feel better.

Maybe you could brush up the wiki for h-Ryougi in case there are any other mistakes http://wiki.mizuumi.net/w/Melty_Blood/Shiki_Ryougi/Half_Moon

thanks so much I'll work on it more now that i know the right combo...

about the timing, should i be trying to press the next attack button as the current one connects in the animation?

thanks again for the quick response! nice to see an active community :)

11
Shiki Ryougi / Re: Ryougi combo thread
« on: May 13, 2013, 03:43:55 PM »
I'm brand new to Melty Blood and sprite based fighters in general. I am good at smash brothers and Naruto clash of ninja and my friend and I decided to learn Melty Blood

I'm feeling like a complete idiot because I cant do this combo string with any consistency at all
5BB 2B 2C 5C jc j.B j.C jc j.B j.C j.4/6A+D
i always drop it at 5C jc with a miss, although the move does come out.

I broke that part down to just 2C 5C jc and i guess i just dont get the timing of pressing C here because I can only get it if i hold 2 and then mash C while going 2, 5, 8 with certain timing. I can SOMETIMES get it if i hit C at least 4 times through the course of trying to get these 5 hits. What should my timing be here?

also could someone clarify the notation? it looks like theres a manual jump at jc and jc and the J.C and J.B notations are automatic or animation jumps and not actual jumps? thanks.

Pages: [1]