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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - SEIGI_no_MIKATA

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1
Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: March 30, 2015, 11:09:33 AM »
Can you please upload 3.0.14 version on Mega?

2
Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: March 22, 2015, 10:39:56 PM »
Could you please include settings for volume and BGM in settings menu in cccaster, so i dont have to open the main game every time i want to change them?

3
Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: March 19, 2015, 08:09:18 AM »
Thx for fixing crash's in 14th version!  :nyoro:

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Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: March 18, 2015, 07:40:48 AM »
Whats wrong with 3.0.013 version? It keeps crashing every time  i use alt+enter or alt+tab. That totaly sucks. Oh and btw autoupdating isnt working for me for some reason - only manual update  :prinny:

5
Kohaku / Re: C-Amber
« on: January 29, 2015, 10:19:41 AM »
Hey guys - I feel really uncomfortable about Amber 63214C throw. The thing is - ai can do an corner carry throw but not me! :psyduck: I try averything i can think of but with zero result and  its reeeeally frustrating. So how do i suppose to do a corner carry throw?  :nyoro:

6
Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: June 10, 2012, 01:49:19 AM »
I have always done my tk22x as 282 and it works perfectly off 4C.
Stick user.
You play on stick dont ya? =_='

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Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: June 09, 2012, 12:39:51 PM »
I play her for some time and notice something - in her combo [2AA5B5C4C(2) j.AC dj.C j.236B j.A (whiff) j.BE214B (corner carry)] is the pain in the ass to conpirm 4C into j.A  plus her j.236 often misses with this, but if you choose to input j.BC dj.C j.236B/A ...  you easy can hit confirm and gain more damadge (around 500) and meter, and this is applies to all same combo with j.236 as ender.

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Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: May 08, 2012, 12:03:16 PM »
Oh, thanks  :)

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Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: May 08, 2012, 08:15:36 AM »
Can you please record a dummy file for me? No mater how i try it seeemed that i cant do аa AT even with sj  :nyoro:

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Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: May 05, 2012, 05:19:41 AM »
I have a question - what you do aboгt Neco's? I mean that they dont get hit by my aircombo no mater how fast i input it, and this dont change even when i extend number of 2a's at start, :psyduck:

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Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: April 30, 2012, 03:07:34 AM »
well i dont see a video with those, still ps2 vakiha wiki (is the blank spot on the pc version though) says:
1) 2A 5B 5C 4C(1 hit) tk8 22A Airdash jC land jBC djC Airthrow (Adding more than one 2A makes links easier due to gravity scaling. Tight links, best midscreen meterless damage.)

1)2A 5B 5C 623A tk9 22C Airdash jC land jBC jBC Airthrow (Half-way of stage to corner carry. Adding more than one 2A makes links easier. Pit can be omitted.)

3)For crossup mixup, end with 2C 4C(1hit) tk9 22A j236A/B.

So i thought that you can somhow manage to do a tk 8&9 without sj by some magic trick or whatsoever...
PS Did you guys notice that her boots on the VS screen didnt match the one on her actual sprite? :nyoro:

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Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: April 30, 2012, 02:01:33 AM »
You can't super jump backwards, so 22 7+B won't ever super jump.
Thx captain :nyoro: Well I dont ask about WHY i can do a tk7, but HOW can i do a tk 8 or 9

13
Akiha Vermillion / Re: MBAACC F-VAkiha Thread
« on: April 29, 2012, 11:56:08 PM »
Hi oll! :) I just started to play as Vakiha and i have problems vith her tk8 and tk9 in her advanced combo (her 22x series tk) Instead of pit it triger a sj :psyduck: I still can do a tk7  so i want to know wtf with this mechanic?! This usess alot of time in Vakiha gameplay so maybe there some trick to it that i dont know? I tried it on pad and keyboard but there were the same result :emo:

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