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When's Melty on Steam?
ahaha that's no--wait, what?

Topics - xeonoex

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Wallachia (Warakia) / Approaches?
« on: April 12, 2008, 07:14:21 PM »
What are some good approaches? Mainly verses Nero, cause he's so gay. He's like, faster, stonger, more range, easier pressure... but ugly hair.

So yeah, what's the best ways to take care of Nero and some good general approaches?

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Ciel's Tech Support / WTF? Replay H4X?
« on: April 12, 2008, 03:06:43 PM »
I was playing against a lvl 5 practing combos and approaches (I'm still a noob) and I just beat a Shiki 2-0 with some nice combos and finishes... so I save it.

When I played it back, I lost, missed some combos I had hit, and it ended a bit early. I know I won both matches with a 2b 2c 6c jc throw, but those were no where to be found in the replays. So are the CPU's replay H4X0RZ?

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Melty Blood Auditorium / Is doubles actually taken seriously?
« on: April 08, 2008, 08:07:37 PM »
I didn't think it was, because SSBM is the only fighter I know is serious with a non-tag doubles for competitive play (but the only other ones I play are SSBM and GG:AC so hell I might not know >_>) , but I was on the homepage and I noticed West Toast said singles in it, implying there is something other than singles existing. Then I searched the forums and "doubles" came up with no matches.

So is doubles not competitively balanced? I haven't really messed with it yet so I don't know. But don't think it would be that good without the ability to choose which way you're facing anyways.

BTW, it amazes me how some DOS program can run a game online that I doubt is actually coded for netplay sooooo much smoother than a game that was in development for too long and induces like 20 frames of lag and still freezes up.

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Melty Blood Auditorium / Running with Control sticks
« on: April 06, 2008, 09:53:31 PM »
I'm using an Xbox 360 controller right now and the dpad, I would rather use the control stick but running with it is just a pain in the ass because it takes so long to double hit side.

Is there something that can make it to where you hit side faster or all the way to run and softer to walk. Hell, I rarely walk anyways...
I read something like "optimized for control sticks" or something like that and I thought it meant that this was what that fixed seeing as most fighting games require double taps. Or I could just be making shit up. I'm not sure.

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