1
Aoko Aozaki / Re: [MBAACC 1.07] H-Aoko Discussion Thread
« on: May 12, 2012, 09:34:32 AM »
Well, this thread isn't getting much attention so I'll just post some standard stuff that isn't here. Plus I'm hitting the lab so I'll be editing this post as I optimize.
Neutral/back techpunish from kicking ass into kicking ass again : 5C 6AAA 4[C] 2BC (2BC might be character specific. Just use 2C if it is) 5C 4C 623A (and if they tech after this they'll probably die)
Fullscreen corner carry combo into oki orb : 2A 5B 2B 6AAA 4[C] 214A 66 j.BC dj8.BC~214C (land) 5[C] 4[C] 66 2C 3C 4C 421A
Neutral/back techpunish from kicking ass into kicking ass again : 5C 6AAA 4[C] 2BC (2BC might be character specific. Just use 2C if it is) 5C 4C 623A (and if they tech after this they'll probably die)
Fullscreen corner carry combo into oki orb : 2A 5B 2B 6AAA 4[C] 214A 66 j.BC dj8.BC~214C (land) 5[C] 4[C] 66 2C 3C 4C 421A