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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - siegfried

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1
Melty Blood Auditorium / Re: MBAC - ver.B 1.03A PC Version Changelist
« on: October 17, 2007, 06:01:50 PM »
kohaku's arc is unblockable WTF!!! can anyone do something about this.

2
Arcueid Brunestud / Re: Arcueid Glitch
« on: October 08, 2007, 05:15:36 AM »
well about that glitch actually it's possible that happened to me to when i used hisui i got hisko both with my dust im just surprised that a floating hisko after a last arc well thats more like a glitch

3
Arcueid Brunestud / Re: Arcueid Glitch
« on: October 06, 2007, 09:54:10 PM »
ok weird.,......

4
Akiha Tohno / Re: Exploring the Whiff Cancel Combo
« on: October 04, 2007, 05:29:32 PM »
hmmmm whiff is great for canceling atks 2c have no idea why i use it so much...

5
Mech-Hisui / Re: Crossup options after a throw?
« on: September 28, 2007, 05:40:34 PM »
well i suppose your right guess i have to whiff it

6
Melty Blood Auditorium / Re: MBAC - ver.C Wishlist
« on: September 27, 2007, 01:55:21 AM »
............ i want miyako to have a longer range

7
NetPlay Community / Re: MBCaster (Netplay Tool)
« on: September 27, 2007, 01:43:53 AM »
T_T i well im hoping for the tag battles i wish it will be implemented.

8
Akiha Vermillion / Re: Advanced Akiha V. Combos/Tactics Discussion
« on: September 27, 2007, 01:22:13 AM »
well about that 82c of hisui is much better to use when anticipating 5c of opponents hit their back then go for mr. dust  ;D

9
Akiha Vermillion / Re: V Akiha Strategy Thread
« on: September 26, 2007, 04:35:53 AM »
do i have to use side swap even if the enemy knows that i will do it or just stand and wait for a chance

10
Akiha Vermillion / Re: Advanced Akiha V. Combos/Tactics Discussion
« on: September 26, 2007, 04:15:16 AM »
got question how many times can i use the loop 2c?

11
NetPlay Community / Re: MBCaster (Netplay Tool)
« on: September 26, 2007, 03:58:29 AM »
well i need to ask here is there anyone here who play's melty blood from the philippines im guessing that kurumster is one of them...

i can't play across that philippines ping is always at bad state so i can't challenge anyone from the US

anyone here from the philippines

12
Akiha Vermillion / Re: Hisui as lead?
« on: September 26, 2007, 03:30:17 AM »
well i mostly use hisui if the maids are my character guess hisui has mor versitle atks than kohaku.

13
Melty Blood Auditorium / Re: MBAC - ver.C Wishlist
« on: September 23, 2007, 05:46:34 PM »
don't want rc in melty.... that would totally ruin the game play stay as is just lessen neros 1 button combo

14
Mech-Hisui / Re: Crossup options after a throw?
« on: September 22, 2007, 11:54:35 PM »
well thats true but sometimes it happens but i can still execute the chain anyway it just stops my combo

is 5c advisable to use when your enemy tries to jump over you... since i saw the AI use it mostly when i jump over it..

15
Kohaku / Re: Kohaku's Corner Loop
« on: September 22, 2007, 11:41:29 PM »
hmmmm.... now that's handy well only the timing is a little rough can't chain it properly after kohakus slice have to make up for the deley....

16
Mech-Hisui / Re: Crossup options after a throw?
« on: September 21, 2007, 04:00:24 AM »
got a question here about mech hisui's C atks.....

whenever i use my C atks i end up breaking the chain of combos.... so i have to tap it really light?

and A jetpack sure makes the wake up counter more effective and just so i need more info after wake up can i use B missiles on wake up or Back+b i don't quite get which one should i use since i often use the flamethrower on the air..... so which one sould i use?

17
Kohaku / Re: Kohaku's Corner Loop
« on: September 21, 2007, 03:40:12 AM »
got question here why is it that when ever i use its charged sword after C standing i cant hit it with crouching A..??

do i have to make a faster release on its charge?

and if there are any posible combos for kohaku in middle battles?

18
NetPlay Community / Re: MBCaster (Netplay Tool)
« on: September 14, 2007, 05:57:44 PM »
so then the netplay is not active at all......

ill experiment on it a little more

by the way how can i use a caster for lan play?

19
NetPlay Community / Re: MBCaster (Netplay Tool)
« on: September 14, 2007, 03:41:28 AM »
i have a problem in my caster i can't get any host here in the philippines.

how can i play outside the philippines using caster

and where will i put the ip address?

20
Akiha Vermillion / Re: Advanced Akiha V. Combos/Tactics Discussion
« on: September 04, 2007, 05:53:03 AM »
well im new to melty but i tried this once i often delay my atks a little that it can chain in some combos
but for some reason i tend to forget what combo i will use. just delay it a little you B atks connects

and we have the same problem with nero's jc,5b and 4c just use ex-shield then counter it
thats what they told me since nero recovers slow neither his atks.

21
Miyako Arima / Re: Combo/Strats Thread
« on: September 03, 2007, 04:05:05 AM »
hmmmm.... i guess doing it won't hurt but its a risk to ex-shield the atk.
by the way if i use 214c as a counter move would that be effective since
i won't get hit instantly by normal atks.

and where can i configure my controls im having trouble on playing cross handed :psyduck:

22
Miyako Arima / Re: Combo/Strats Thread
« on: September 01, 2007, 07:18:58 PM »
hey guys can anyone help me with miyako im having trouble on characters having a long atks like nero

any other tips that will counter this problem except for down,forward,up jump which is a high forward jump.

and T_T teach me some combos that is effective in battles. :psyduck:

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