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Arcueid Brunestud / Re: C-Arc 1.07
« on: December 22, 2011, 07:01:32 AM »
I really like that video set up that you did. It's pretty interesting.
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I whole heartedly second that, I went to FR in 2009 with my two ironical main/alt C-Arc and C-Roa. Turned heads for a bit until I got beat out by lack of character exp and fighting against a C-Mech in teams, if he stays "Current" in 1.07 then he'll be a really good asset for vs characters that out range me with Arc.The fact you can combo after 236A 22A is stupid. The only problem I had with this character before was his low damage, and it got put up waaaaay too high.
Well, there's always going to be SOMEONE with high damage. I'd rather it be C-Roa then H-Koha or F-Miyako.
DivineArc: 2B is the universal OTG for Arc (would like to see air rings in CC2 too). Also, raw airthrow position is in front of the opponent.So In theory, you could raw airthrow and 4C loop into the corner...?