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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Dusk Thanatos

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51
Delay is about ping, and ping is all about routing -- the path the packets take to get from point A to point B, and how many different stops there are inbetween. It's possible to get a very roundabout path to somewhere nearby, which in turn results in a high ping; likewise, you can get a direct path to somewhere far away, which results in a lower one.

In short, you had better routing to the delay 4 player than the delay 6 player.

52
This is working great for me. You are awesome and you should feel awesome.

Thanks so much for doing this.

53
Akiha Vermillion / Re: MBAACC H-VAkiha thread
« on: March 17, 2012, 01:32:43 PM »
With tk236a -- to triple check -- you need to hit them meaty yourself, since the flameweb won't, right?

54
Going on that note about Hyde being able to detonate his fireballs, you can see it pretty clearly here.

http://www.youtube.com/watch?v=tTbdIBvbXAI&t=1m30s

That match has already been posted, mind, but I felt this was worth pointing out

55
He's saying B version is instant, while A version is negative edged; it detonates when you release the button

56
Akiha Vermillion / Re: MBAACC H-VAkiha thread
« on: March 03, 2012, 07:33:43 PM »
Can anyone explain the benefits of using TK j.236a for oki, and how to properly set up said oki?

57
Kohaku's Video Room / Re: MBAACC Analysis Live Streaming Sessions Redux!
« on: February 26, 2012, 02:29:43 PM »
Requesting episode on C-VAki now that she's risen from the grave

58
Akiha Vermillion / Re: MBAACC H-VAkiha thread
« on: January 20, 2012, 01:04:05 PM »
Not sure why you would ever end with something that isn't 623B or a setup unless you seriously needed damage or absolutely HAD to do aircombo (like distant pit confirm). I'm not sure how much airthrow ender damages your knockdown, but I doubt that tiny amount of damage extra is worth ANY amount of oki loss unless you know it's going to kill.

59
Akiha Tohno / Re: MBAACC Akiha
« on: January 05, 2012, 01:23:25 AM »
Editing because 2282C is stupid.

Do 227C for TK flamepit

60
I heard the word "port" and I was like



then I heard the details and I was like


61
Tournaments and Events / Re: Battle by the Gazebo: Redux?
« on: March 24, 2011, 01:09:54 PM »
If we cant stream monster,at least give us interviews like the last one. >:( >:( >:(

More like buy us plane tickets.

^_^

62
Regional Community / Re: SOVA Melty Blood (Hampton Roads, VA)
« on: March 05, 2011, 09:10:25 PM »
Quote
Dusk, do you have any relatives out here?

Unfortunately, nope. >_<

It's not unreasonable that I'd end up nearby at some point, but no money on it, either. If, for example, I were in VA BEach for a weekend or something, I'd try to put in the hour or so to get over there and play some MB.

I /might/ have some friends from there, but I don't know for sure. I think I have more friends from the Richmond area.

FINAL EDIT: In case somebody looks here and not the NoVA thread, I'm around Harrisonburg for the school year.

63
Melty Blood Auditorium / Re: Powered Ciel? wtf o_O
« on: March 05, 2011, 09:34:14 AM »
Definitely is, but...

not getting my hopes up. = /

64
Regional Community / Re: SOVA Melty Blood (Hampton Roads, VA)
« on: March 02, 2011, 09:42:31 AM »
I'm on the other side of the state (and, thus, four hours away), but if I'm ever nearby, I'll try to drop a notice.

65
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: February 21, 2011, 03:19:59 PM »
Well...

This ain't gonna be easy ;_;


66
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: February 21, 2011, 05:42:25 AM »
I don't think anyone is near Harrisonburg lol

fml

Thanks for answering, though. Looks like I'll have to try to get people into it.

67
Akiha's Tea Room / Re: day -3 mvc3
« on: February 20, 2011, 05:46:35 AM »
I meant that the game doesn't know any difference between the two players. You pick up a fighter, and if you can execute the same combos as someone who's played the game for years, you can do the same damage as them. That's what I meant by every player having the same potential damage at a given time with a given character. It is an absolute fact that if you play X character and do Y combo, you get Z damage. The game doesn't care who you are; you do the same input string with the same setup, and you get the same results.

Like you acknowledged, MMOs don't do that. You need to grind levels, etc. Level 1 players will necessarily get blown up by super-high leveled players in MMO, but new players to a given FG aren't going to necessarily get blown up because the game doesn't cap your potential based things like that. The only "cap" in FGs is knowledge (and I'll toss muscle memory in my definition of knowledge for this).

68
Akiha's Tea Room / Re: day -3 mvc3
« on: February 19, 2011, 10:46:00 PM »
The difference is that in MMOs, your total time input directly correlates to your maximum potential damage output.

In fighters, the maximum output is the same, regardless of how long you've played. A person who's played for one day can get the exact same damage a person who's played for ten years gets, provided that person learns how. Fighting games have a learning requirement, whereas MMOs etc. have time requirements.

69
Akiha's Tea Room / Re: day -3 mvc3
« on: February 18, 2011, 07:27:28 PM »
The rps pros are just yomi gods

Teach them a fighting game, and they'd predict your every move!

EVERY SINGLE ONEEEE

70
Akiha's Tea Room / Re: day -3 mvc3
« on: February 18, 2011, 08:46:10 AM »
Oi, my bad.

I'll tone it down~

71
Akiha's Tea Room / Re: day -3 mvc3
« on: February 18, 2011, 08:41:32 AM »
Quote
If it is, hopefully there's some kind of barrier like execution or balanced meter requirements for it not to occur all the time.

Execution is /not/ a balancing factor. Stop pretending it is.

People learn to do whatever the hell "hard" shit they want, so long as it helps them win. Execution barrier makes it harder to get to advanced play, but doesn't change the game's balance in the slightest. If it can be done and it helps you win, the players who want to win will learn it and learn to do it consistently.

72
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: February 17, 2011, 09:13:03 AM »
Oi, anybody in Harrisonburg/close to it?

I would love me some MB offline without having to teach people how to play a game I don't fully understand yet myself v_v

(Though I'll probably end up teaching people some stuff anyways, so I can have some people to play regardless)

73
Akiha's Tea Room / Re: day -3 mvc3
« on: February 13, 2011, 10:48:41 PM »
So, I have examined the facts of this world.

Quote
OUGON MUSOU KYOKU

ABC ABC META SUPER

MARVEL VS. CAPCOM 3


ABCS ABCS OTG SUPER

We can safely conclude one thing, gentlemen.

MvC3 is OMK with one more button.

74
Oi, thanks.

Interesting stuff, and I appreciate the time you took to scan it.

75
Akiha's Tea Room / Re: Introductory Thread (Take off your shoes, please)
« on: February 03, 2011, 07:35:12 AM »
I'm Dusk.

Fail netplayer who wishes he weren't so fail or netplay at your service, gents.


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