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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Legendary Blue Shirt

Pages: 1 2 [3] 4 5 ... 18
51
Akiha's Tea Room / Re: Your first fighting game.
« on: November 05, 2010, 09:17:38 AM »
2D PC game with ancient chinese warriors, made by panda soft or something. Anyone have any idea what the hell game that would be? Kinda itching to give it another whirl but it's probably been 14 years since I played it.

Sango Fighter!
http://www.sangofighter.com/

52
No thanks I'll keep the ADX rips with 100% accurate looping.

53
Akiha's Tea Room / Re: Your first fighting game.
« on: October 27, 2010, 08:01:30 AM »
One Must Fall 2097, best game ever.

54
Melty Blood Auditorium / Re: Picking a main character
« on: October 23, 2010, 08:18:31 PM »
Use a dartboard with everyone's face on it.

Well do you want to win or do you want to have fun? 
Probably the best question to ask IMO.

55
That's nothing compared to playing Mario Party for the N64 man up.

56
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: October 17, 2010, 09:20:07 PM »

WONDERFUL

57
Melty Blood Auditorium / Re: The MB:AA:CC thread: Current Code
« on: October 12, 2010, 11:12:57 PM »
I'm pretty sure Street Fighter would have a far larger community than Tekken, which is comparatively new.

Of course I'm basing my argument on SF having been around for over three decades, not actual statistics (which I would love to see if they exist)

58
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 05, 2010, 09:57:30 AM »
See if the commandline works.

java -jar mbacMusicTool.jar

If it doesn't work, your system's PATH environment variable is not including the java BIN folder.
http://www.jibble.org/settingupjava.php
It's rare but occasionally the java installer messes this up.

59
Melty Blood Auditorium / Re: MBAC combos for kohaku?
« on: September 06, 2010, 05:41:47 AM »
The old boards for every character still exist although no one really posts in them.

http://www.meltybread.com/forums/mbac-specific-78/

60
Akiha's Tea Room / Re: Arcana Heart Frame Display Tool
« on: September 03, 2010, 08:22:45 PM »
I just fixed a massive problem.

And by fixed I mean it eats more of your delicious RAM now instead of crashing.

61
Akiha's Tea Room / Re: Arcana Heart 1 Frame Display Tool
« on: September 03, 2010, 07:38:56 PM »
A monster.

It loads Arcana Heart 2 PS2 now.

62
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: September 03, 2010, 03:58:52 PM »
Not on Sundays.

63
I got a head start.

64
An IRC discussion I had quite a while ago.
Quote
[23:59] <Kung_Fu_Man> if you do an aerial attack you have to wait 3 ticks before you get control again on landing
[00:00] <Kung_Fu_Man> mind you I haven't checked if this affects attacking once you land but it does for sure affect movement
[00:01] <Kung_Fu_Man> Interesting...it seems if you airdash to land, you gain control on the very last tick of the jump land anim
[00:01] <Kung_Fu_Man> basically animtime = -1
[00:01] <Insanius> The game is very forgiving when you try to start combos with jump-ins, so it's not unlikely that attacking can be done immediately after landing
[00:02] <Kung_Fu_Man> I'll test it in a bit
[00:06] <Kung_Fu_Man> Yep, that applies to attacking upon landing as well
[00:06] <Kung_Fu_Man> HOwever
[00:06] <Kung_Fu_Man> If you air dash, then attack while you're falling, it treats it as you landing from an aerial attack shortening the delay
[00:07] <Kung_Fu_Man> so it's completely dependent on the last action, not what you do prior
[00:11] <Kung_Fu_Man> seems the airdash bit also applies to any special attack you do in the air too
[00:12] <Insanius> attack = good
[00:12] <Insanius> What about blocking
[00:12] <Kung_Fu_Man> lemme test
[00:17] <Kung_Fu_Man> Landing from guarding an attack = ctrl given one tick after landing
[00:18] <Kung_Fu_Man> btw aerial shielding is treated for these purposes the same as landing from a special attack/airdash

65
Akiha's Tea Room / Arcana Heart Frame Display Tool
« on: August 28, 2010, 08:12:35 PM »
http://www.justnopoint.com/lbends/miscstuff/ArcanaFrameDisplay.zip
Special Thanks: mauve, no one else

Working on making the hud display useful info like frame duration now.
I realize Arcana Heart 1 is outdated as fuck but no one has access to arcade dump files and no one cares* about that shitty port of the second game.


*I don't care

66
Regional Community / Re: Known Player Compilation
« on: August 12, 2010, 03:36:48 PM »
Handle: Legendary Blue Shirt (LBS)
Main Character: C-Miyako
Notable Alt's: Not Really
Affiliation: N/A
Predominant Region: MD/VA
Awards/Top Placement: Not really.
Other Information: Random

67
Melty Blood Auditorium / Re: The MB:AA:CC thread: Current Code
« on: July 14, 2010, 07:13:41 AM »
I'm going to try your suggestion with upping the USB polling rate to see if I can pull off some 2xQCFs.

68
I don't have a choice in the matter.

69
Tournament Results / Re: EVO 2010 Results
« on: July 12, 2010, 08:31:38 PM »
Quote
Shoutouts to whoever moved/took my evo shirt, so I lost that too.  Damnit
I think I know where it is.

Shoutouts to SK for being classy and having only classy motherfuckers allowed in his room.
Shoutouts to Dippy for having to put up with 30+ people on a daily basis.
Shoutouts to DEALBREAKER JONES

Also, Serendipity 3 never happened.

70
Time to chlorinate the pool!

71
Melty Blood Auditorium / Re: Comedit, moonspeak, what
« on: June 21, 2010, 07:25:31 AM »
Requesting more details, where exactly was this?

72
Tournaments and Events / Re: - Hagerstown, MD - 6/19
« on: June 20, 2010, 04:07:22 AM »
Can't wait to do this again, venue is epic.

73
Better than MD/VA

74
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: June 02, 2010, 04:58:08 AM »
What's that we're playing Race for the Galaxy?

75
Tournament Results / Re: Xanadu Games May Monthlies 5/14/2010
« on: May 16, 2010, 12:19:55 PM »
Problem?

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