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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - ehrik

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UNIB Videos and Streams / Re: UNI Video Discussion Thread
« on: April 26, 2014, 11:59:11 PM »
dont think anyone's posted any yet, but as a future note people should avoid posting videos from hydegaming1 YT channel; the guy puts up ads and stuff all over UNI match vids and the OST. pretty scummy

I'm going to be here for UNI and maybe p4u2 (?)

Regional Community / Re: Philly Thread - Inumimi Panic
« on: April 24, 2014, 05:48:34 PM »
 :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny: :prinny:

« on: April 23, 2014, 08:56:43 PM »

UNREAL BLACK THINGS / Re: UNIEL - For PS3 in Japan (July)
« on: April 23, 2014, 08:52:24 PM »

i'm going to be the asshole that says what everyone's thinking but is too afraid to post:

if you're not in america, you are largely irrelevant to the american tourney scene. your input on how things are run is equally irrelevant. we do not owe you anything. by acting as entitled as you currently are, you are giving us less incentive to bother.

melty's time has come and gone. the excitement for it is not there anymore. we are running it primarily as an obligation more than anything. most of us are playing other games as our main or not playing at all. a lot of melty players didn't even enter. GFs was LK vs kashif using their 2nd/3rd string alts.

rounding up all the replays and details for a tournament that was mostly done out of obligation, not interest, is not going to be the first thing on most people's minds. stop acting like we're "killing" the scene when it's already more or less dormant.

as a TO, tigre is absolutely correct. if a game does not pull numbers, it does not deserve space, plain and simple. melty is not owed a tournament simply because it's melty. it needs to pull in numbers and excitement, and it has not been doing either since the last FR. in its current state, it is extremely unlikely to get any better.

there are newer games with more players and more excitement in events these days. that's why those games have more attention devoted to them: because that's where the interest is.

I should be good!

oh I guess I should say what stick i'm using so people know it works. I'm using a SCV PS3 stick to play and it works 100%.


Tournament Results / Re: NEC XIII Results
« on: December 04, 2012, 08:17:30 PM »
ggs guys

Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: October 16, 2012, 11:06:44 PM »
stay out of range and run around. sometimes you can snope with tornado. throw out nanaya for when she lands

Wallachia (Warakia) / Re: Wara Critique thread
« on: September 16, 2012, 07:12:09 PM »
Thanks a lot, Ehrik! Apparently I was being very unsafe cuz half your itens start with "be careful" xDD

- When I go for tk combos I'm usually thinking about following up with tornado and air combo, does similar damage but gains more meter. This time though, I was testing what worked as AA against Ries in which situations (5C works sometimes, who'd knew) and I was purposelly using combos that would corner and release him in a high position so I could challenge him in the ground with something.

I noticed u would do it, and then end with j.421c which is a waste of meter. If you're going for meter, I would do the double tornado combo. Also wara usually never runs out of meter lol.

You say you'd want to challenge ries from the ground, but thats a pretty bad idea. Herj.c is so large that if you don't perfectly space your 2b it won't win. Even then its sort of risky to throw out. Her j.b is also a pretty decent air to ground because its active for so long.


- I feel like Ries' j.B lasts pretty much forever and it's not that much shorter than Walla's either, but still I can't get shields consistently u.u That aside, I just have a bad habit of sticking to the air even when I shouldnt.

Thats why its risky to stick your j.b out against her, if she puts hers out first, theres not much you can do about it in the air. because she can stick it out early, and have it last longer than your j.b, she has to commit less when she presses j.b in the air. Wara though would have to do it preemptively to beat it, which is pretty risky.

- 2B actually clashed with her j.C a couple of times, and since he was expecting to land and I was expecting a CH, he pressed 2A faster =/ I'll try doing it when I'm right under her to see how that turns out, tho I also managed to get hit by it while crossing under and then doing 2B so I'm a little scheptical right now.

it clashed because you weren't directly below her.


- Hmm, how exactly is falling j.214c better?

It gives you more advantage. You even have time to do j.2c and it will juggle with the nero summon hit.

- Could you give me some examples of characters and moves that can go through tornado whilst doing rape? Can't really see it, aside from maybe AE's j.214C

ciel 236c, AE 214c, fsats 236c, fries 236c, arc shoulder tackle, etc. lots of moves can. I bet even fwara 623c can too

Wallachia (Warakia) / Re: Wara Critique thread
« on: September 16, 2012, 04:50:39 PM »
-dont always go for tk combos; they do less dmg than normal 2c 6c. Only time you'd want to go for them is if you wanted the adv midscreen nanaya knockdown or corner carry.
-When doing the air portion of the combo, it stabilizes it if you do j.cb j.c; sometimes they'll be too far below you for second j.c.
-watch your meter when going for j.236c > arc drive.

-Although mordon didn't really use her j.b that well, be careful when fighting better players. Ries players even though their j.b is shorter, i believe its faster, and active for much longer.
-You didn't really use 2b all that much but thats understandable since ries j.c is pretty strong. IF you stay directly below her though, 2b will always win
-mordon couldn't really handle your neutral so I can't really comment but be careful when playing better players. They will rush you down and stick moves out preemptively to beat j.b.
-cries/hries will also use 236x to get through wara's tornados, but you didn't use them that much anyways
-make sure you become more comfortable with air dodge (to turn), super double jump, j.22x
-j.236b is very good; I use it against people who run at me from the ground after I use up all my air movement since wara is usually vulnerable after that (forced to block or get hit).

-ries has slower get up speed so I did see you adjust a little but the timing wasn't perfect especially after arc drive enders. You also get more advantage btw if you do falling j.214c.
-its been a while for me, but i'm fairly certain you can get 1 hit tornado meaty on ries after j.421c which is very powerful

-be careful of using 5[c] to much in blockstrings; certain characters can EX through it and rape u
-be careful of ending with tornado for same reason above
-you don't always need to end your blockstrings into 5c > tornado all the time; you gotta mix it up and go in sometimes.

-if they bait your heat in the corner by double jumping, just run out. wara's dash is super fast and low to the ground.
-running under people in neutral is pretty difficult for some chars to deal with

Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: August 27, 2012, 04:51:24 PM »
they are pretty practical. what you don't see there is that after tk katto they walk backwards for a micro second before doing 5a 2c.

Tournaments and Events / Re: Eight on the Break Tournaments
« on: July 28, 2012, 02:29:40 AM »
i....have a confession to make. roku totally found out about me rigging the polls to have aquapazza :( those votes dont actually exist

Tournaments and Events / Re: Eight on the Break Tournaments
« on: July 27, 2012, 01:49:46 PM »
imo like iora said, you should just make them into monthly tournaments. you'll guarantee more people coming out (because people who have to travel far have to pay more if its twice a month)

also if i could change the vote i'll do AP.

Tournaments and Events / Re: Eight on the Break Tournaments
« on: July 27, 2012, 10:14:51 AM »
i voted for soul calibur

aaaaa I'm missing all the loketest and prelease tournament stuff

nah man its at shinobi's  8-)

Brandino unfortunately can't go anymore :(

I wanted to go but I have school right before :[[[[[[

Kohaku's Video Room / Re: korea hydraGP Random 2on2 movie
« on: July 16, 2012, 12:19:31 AM »

Tournament Results / Re: Rautanyrkki - Finland 2012 results for Melty
« on: July 14, 2012, 11:35:08 PM »
good stuff irysa!

as usual, i miss both SBO, god garden, and now even an UNIB test :|

Tweet at dippy and he should be able to let you know :0

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