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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Mistwraith

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51
Akiha Vermillion / Re: H-V Akiha Strategy/Tactics Thread
« on: January 17, 2010, 08:09:14 PM »
Well after playing with sevalle for a long long time, V akiha is still one of my more favorite characters due to her corner loops and dmg output even though she takes tons of dmg in return haha. Even so, I still prefer playing her C mode for her flamepit set ups which is particularly evil in the corner when ur opponent doesn't have enough meter to perform a heat or bunker moves.

My most basic combos as usual will be just 4C, 2C 623B for the corner loops for almost foolproof non fail. Maybe I should go try her more complicated ones when I have the time. For HM mode, her jC is much better than CM cuz it is easier to cross up. The jC for CM is currently a little weak, and is techable after hitting an opponent in the air, preventing OTG in the corner.

52
This totally makes me feel like flying over to EVO with MBAA featured big this year. Totally thousand of miles away from the US though . . . :'(

53
Ciel's Tech Support / Re: Hamachi Errors...
« on: January 17, 2010, 06:24:25 PM »
The new hamachi is rather cranky and if the other party is using older versions of hamachi, u can't connect to him or him back to u.

So is either you revert back to a older version or getting the guy to get the same version as u.

54
Melty Blood Auditorium / Re: Good Tutorial Suggestions?
« on: January 17, 2010, 06:20:47 PM »
http://forums.round1.sg/index.php?topic=315.0

I written up this guide for my local scene MB forum, with info abstracted from some of the MB wikis around. Take a look if you don't mind =)

55
NetPlay Community / Re: Asian Channel
« on: December 14, 2009, 02:13:01 AM »
I been playing MB and always online every night but apparently no one is interested in playing. I am always active but others are always not. I am like the few only active MB players in the asian region. Find me on SGMBAC2, 3, 4, 5, lots of slots in those.

56
Melty Blood Auditorium / Re: MBAA Tiers
« on: October 21, 2009, 05:29:00 PM »
Most scrubs are tier whores anyways  ;D

As I mentioned earlier on, just play what you like and learn all you can on that character before jumping on to another. If you are good, it doesn't matter what tier the character is, I know alot of people who can still pwn with low tier characters.

And if you are just starting out, then obviously pick a easier character to learn with would be advisable instead of a more complex character.

57
NetPlay Community / Re: Hamachi Server Listing
« on: October 21, 2009, 01:26:07 AM »
Some of the hamachi owners need to kick inactives, cuz apparently there are alot of them lol

58
NetPlay Community / Re: MBCaster (Netplay Tool)
« on: September 28, 2009, 06:13:13 PM »
Well yunalove, if you are in the asian region then i will be around to play, else it becomes unpossible !  :psyduck:

59
NetPlay Community / Re: Anyone want to play
« on: September 28, 2009, 06:11:09 PM »
No I have no idea where you are from  :slowpoke:

60
Melty Blood Auditorium / Re: Ps2 advice
« on: September 28, 2009, 06:06:23 PM »
Hmmm my advice is no on that stick, but it is also hard to find a good PS2 stick these days so like what Chibi says, depends on how badly you want it.

61
Melty Blood Auditorium / Re: PS2 MBAA Arcade->Original Balance Changes
« on: September 06, 2009, 10:21:20 PM »
FM Vakiha air 236A move was changed a little. In the arcade version u can keep doing it and remain relatively high enough in the air for u to do a jC on ur opponent when u execute it using tigerknee or after a jC.

In the PS original balance version, you can only do it like 2 times and u will land if u attempt to do a jC after the third 236B.

62
Melty Blood Auditorium / Re: Actress Again Sprites?
« on: September 06, 2009, 10:15:56 PM »
Guess we need to wait for the new mook or artbook for MBAA to be out before we can get higher resolution pics.

At least we can combine some of the images together to make some pretty wallpaper and avaters  ;D

63
Melty Blood Auditorium / Re: MBAA Tiers
« on: September 06, 2009, 07:33:36 PM »
Whatever tier doesn't matter, if you are good u still own with a low tier character  ;D

64
Melty Blood Auditorium / Re: Actress Again Sprites?
« on: September 06, 2009, 07:29:22 PM »
+Heat and major thanks for all the wonderful rips provided !  :prinny:

Can I make a selfish request for Ryougi, Hisui and Kohaku individual images pls ?

Big big thanks  :)

65
Maining most of the characters in their CM and HM anyways.  ;D
Except for a specific few using their imba FM mode  :prinny:

66
NetPlay Community / Re: Hamachi Server Listing
« on: July 14, 2009, 07:05:40 PM »
Master Pogi I try to create some space, SGMBAC3 is totally full and i actually created SGMBAC4 and it is now full again. I try to test around what other names I can create again for more active people to go in. In the mean time I will head over to your channel and pop my head around   :slowpoke:

Btw where are you from ? If u are not comfortable telling me is okay =)

67
Akiha's Tea Room / Re: I need of some gamer friendz!!
« on: May 28, 2009, 07:56:35 PM »
What's wrong with Singapore !!!  :emo:
I know we are small, we are  :slowpoke: but hey . . . well nothing

68
NetPlay Community / Re: Hamachi Server Listing
« on: May 25, 2009, 07:45:14 PM »
Just recreated a hamachi channel for South East Asian people, we currently have 20++ people inside. Have around 20++ more slots so come join us if you are interested. We have people from Malaysia and Singapore mainly and active every night

Channel name is SGMBAC3, password is SGMBAC3. Cya guys there.

69
Melty Blood Auditorium / Re: MBAA Tiers
« on: May 05, 2009, 10:55:23 PM »
Well personally I tried most of the H modes character in the arcade against my friends, and I believe most of them are actually decent. I don't get why Akiha drops till such a low extent on the tier list, given her H-Mode still has decent pressures, I know her jC was nerfed but it is still a lethal move in her arsenal. Her dmg was nerfed well being that you need to know how to link all her moves together to hit that 4.5k to 4.7k dmg.

Tier list are just tier list, end of the day, it is the players' job to make the characters they are using to shine out from the rest. If you like what you are playing, just don't bother with the tier list  ;D

I appreciate all the different modes so I can actually fool around with instead of being stuck playing 1 mode over and over again  ;D

70
NetPlay Community / Re: Hamachi Server Listing
« on: March 10, 2009, 05:20:51 PM »
Well for those in the South East Asia region, you can join SGMBAC6 which has the most people around.
Password is SGMBAC6, you can find veteran and amateur players there. But some of the amateurs have graduated to be decently good already =)

71
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: March 10, 2009, 05:18:45 PM »
Since when Full Moon has better jumps lol. Definitely not that I know of since playing it ever since 2 weeks after its release in Japan.

72
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: November 06, 2008, 10:25:22 PM »
From the looks of it, console is usually gonna come out first. But when it is gonna be out is still a big question. The makers would usually delay the console version for a while so that the arcades are able to make money out from the games first. And from the previous MBAC case, the console most probably wouldn't be the final balanced version.

73
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: October 23, 2008, 02:40:47 AM »
Anyone knows how to execute the new EX poison plant which CM Kohaku has ? And also the black keys which Ciel throws in CM mode on the ground, the ones that goes diagonally upwards or downwards I saw the clips and I tried it out, but still have absolutely no idea how to do those 2 moves T_T

You're confusing CM with FM. FM has the angled black keys and the motion is 214B for upward and C for downward.

Ciel CM mode has the angled black keys also, I see it on youtube, I know FM has it but apparently CM mode has it too.

74
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: October 22, 2008, 07:51:26 AM »
Anyone knows how to execute the new EX poison plant which CM Kohaku has ? And also the black keys which Ciel throws in CM mode on the ground, the ones that goes diagonally upwards or downwards I saw the clips and I tried it out, but still have absolutely no idea how to do those 2 moves T_T

75
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: September 29, 2008, 04:20:14 AM »
Well summary of characters I used so far . . .

Riesbyfe
Overall nice character, I only really tried her in her half moon mode, her crescent moon and full moon somehow doesn't fit my style. She has air dashes like Aoko and Nero which is a straight air dash, her jumping C comes out a little slow compared to the rest, is chargable. If you do a instant air dash followed by a jC, please do take note that the C might not come in time.

Her jB is where she uses the pointed end of her shield and hits u, long range. She also has a jumping 6C which does a wall slam effect if it connects. Animation wise is similar to her jB. Overall those who played with my Riesbyfe knows that she has a good mid range poke by using 2B or 5B and whiffing it with either 2A or 5A. Her 5B has around quarter of a screen range, and she will move forward a little while doing that move. She also has a 6B move in which she does a fast close range punch.

Her 5A is a kick which hits low, 2A is also a fast poking kick. 5B would be as what i mentioned before, 2B she would crouch and does what she did in 5B just without the moving forward thing. 5C she attacks forward with her shield, mid hit, 2C she does a slide move, not very far, dangerous if it doesn't connect. There is a little window of time where you can punish her if her 2C misses.

Half Moon Mode
236A / B / C -- She uses her shield and charges at the enemy, is rather punishable so don't really try to do it unless you are certain of it connecting.

623A / B / C -- Circular uppercut, A version is a very low uppercut which she uses her shield and does a circular attack, similar to Haomaru from Samurai Shodown or Youmu's DP from IAMP and SWR. B version she goes up higher vertically. Ex version is similar to B version, just with multiple hits.

214A / B / C -- A version has a weird hit box, I never really hit anyone with it, B hits mid, while C hits people who are blocking low, so I guess you have to block it high.

63214 A / B / C -- She stays stationary and uses her shield to hit enemies who are close, A version requires you to be beside the enemy to hit, B version will have a delay effect and is slightly, just slightly hits further than B. This move seems to have super armor for a while when you execute it, but I think is only for maybe 1-2 hits.

41236 C -- Arcdrive where she charges forward with her pointed end of her shield and hits for around 5-6 hits, decent dmg

Her BNB combo for me on the ground is, 2A, 2B, 2C, 5C, 5B, jA, jC, jA, jC, airthrow.

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Vampire / Tatari Sion
Same as Riesbyfe, I only really tried her in half moon mode. Some new changes about her is that in half moon mode, her 5C attack is able to be whiffed now into lower strength attacks like 5A, 2A etc. In addition she has a new 6A, 6A, 6A move in which similar to MBAC Ciel's boxing punches, she will do a punch, a knee kick then a forward kick, it is also whiffable into other attacks. It knocks the opponent into the air at the end of the last 6A, so you can just aircombo after it.

Her BNB launcher move which was 3B in MBAC has been changed to 3C instead. And her 5B attack also has been changed to 5C instead with a new animation, instead of a doing a kick standing on 1leg ( sorry for my description ), she does a forward flip kick now, it is also chargable. Her jB animation also has been changed, from doing a punch or slap whatever you wanna call it to a lame 45 degrees low kick. It looks damn weird to me =p

And something to take note in her pressure strings now, her 2B is very weak now, its range is like even shorter than her 2A. Her 5B also has its animation changed from a standing knee kick to a wave of her arm 45 degrees forward. Her 6B got replaced with a new attack where she shoots a small tornado out melee range. Accordingly to Fisyher, it is chargable and its range will increase with charging. Not that useful, I didn't bother to use it much.

Half Moon Mode
236A / B / C -- Same claw move which is also in MBAC

623A / B / C -- Same claw uppercut move, the C version is different now though, if the opponent is too high in the air when you do it, it only hits the enemy once. If the height is just nice, it will do multiple hits with smaller claws animation hitting the enemy from left and right, looks nice but is a nerf in my opinion compared to her MBAC C version.

214A / B / C -- Same move as her MBAC incarnation where she summons Arcuied, Satsuki or Akiha out depending on the button used.

41236C -- Arcdrive move, same old one from MBAC.

Well for Vsion BNB combos, she has so much possibility now with her 5C whiffable and the addition of 3 x 6A. For me, the most damaging arrangement for me would be 2A, 5B, 5C, 6A, 6A, 2C, 3C, jB, jC, jB, jC, airdash jC, airthrow.

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Miyako
Miyako in MBAA has nice changes, her 5C is now also whiffable into 5A, 2A etc like Vsion. If you hit enemy with a 5B and if you press B again, she will do a punch similar to her jB which will knocks the enemy all the way to the wall, producing a wall slam effect. She has a new kick move which is similar to Guilty Gear's Jam dragon kick. It is executable also in the air. In return for that, she can't do her 623 move in the air anymore. It is done using 236 motion so which means she loses her old ground elbow charging move.

She also gain a new overhead elbow move in which she jumps and using her elbow to hit the enemy. And she is also slower if you try to do a super jump forward and spam jump As, she doesn't travel that far now with it. Her jB has slightly shorter range compared to her MBAC incarnation but still has the overhead property. Her 2C animation has been changed from a crouching round house to a kick similar to White Len's 2C. Recovery seems to be faster than the old 2C. Not sure if she still retains her 6B, will find out more this week.

Half Moon Mode
236A / B / C -- The new dragon kick as I call it, A version will launch Miyako 45 degrees in the air, B version is lower to the ground. The EX version C is similar to B. Executable in the air.

623A / B / C -- Same move from MBAC incarnation. Not able to execute it anymore in the air.

214A / B / C -- Same move too from MBAC, A version looks the same to me, B version has been changing slightly, she now does a hop forward before doing the punch, is further than the MBAC incarnation. I can't really confirm for EX version, not much change to do it, will find out more this week too.

22A / B / C -- Same move, A version is the same, B version doesn't seem to launch enemy in the air now, same as the EX version. I will try to confirm for the EX version too T_T

Miyako's BNB for me is 2A, 5B, 2B, 5C, 2C, 3C, jB, jC, jB, jC, airthrow.

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