Alright guys, semi-long post, possibly coming up. So don't read it unless you're really bored.
GGs in Tag 2 once again as always. I'm not gonna lie though there's some bullshit that happened that shouldn't have happened, and we were all on the receiving end of it at one point or another, multiple times even. I still get the impression that people do get upset at fighting against me, and I can't say I blame them. I regret to admit that I'm someone who has spent a little too much time with the combo theory for the game. I can understand that and it can make things pretty ridiculous and at times, as well as unfun when you're losing over half your life from a single launcher and if you're at the wall, a bullshit mixup attempt that could end the round if you twitch the wrong way. But at the same time my punish game has suffered. Numerous times I fail to punish Asuka's Demon Slayer (-20) properly and blocked 2,3 (-18), all of which can be punished pretty big by the characters I play. Here's a tip: the Laws' WS+2 (huge uppercut) is -18 so have at it. But anyway, maybe I'm being too much of a try-hard? At heart I'm playing for fun since I have a history with the series and I get the most enjoyment out of exploring the combos (I've put together a few videos). I've tried to be helpful, and I may not know the most about everyone else's characters, but I've given hints on what to look for when fighting the characters I use. Not many people do that really. But you gotta do so to help the rest of your circle improve.
And dippy I agree with what you said earlier, that you just need to chill out when playing Tag 2. We all know that there's A LOT that needs to be learned, and you even know that you don't really have the time or feel like putting in the time to learn all of that stuff (strings, block punishment, etc.). So as such, try to approach it differently and the game might be more enjoyable. Like for example, myself and P4A. I don't think the game is bad, but it does get tiring kinda quickly due to its simplistic nature. With P4A, I kinda felt the same way you do about Tag 2. It's pretty clear that I played the game for fun, and that I never really put in the extensive amount of time to improve at the game. Consequently, when I lost matches or when I just got outright stomped, I never really felt bad about it, because I just had a completely different mindset about it. I suppose if you enjoy anything about Tag 2, then that's enough reason to play it. Just try to have fun. And as always GGs in VF. It's pretty clear that VF is much less stressful to play than Tag 2, or any other Bamco fighter really. And we already know why.
Hopefully I'm not killing the game for you guys.
/semi-serious post
Onto some other stuff...
I was thinking of the discussion about how within our own little circle, we are somewhat "divided." Tag 2 is the game that we're all playing right now, but there are other games that only a select few of us will play against each other:
dippy and I are the only ones who will play VF.
dippy and Carlos are the only ones who will play DOA.
dippy and Tempered are the only ones who will play AquaPazza (well, at least until I have the drive to try it out again or until I finally enter scene killer mode. But what do I truly think of the game?
)
Carlos and Tempered play P4A (at least until I jump in again)
There is no game in recent time that only Tempered and I play. AH3 would be the most recent one (Double Dragon doesn't really count lol) but that's that.
Ruben is supposedly going to be running DOA sessions? Do him or any other guys happen to play Tag 2 as well? I'd like to play other people too and I don't think any of us would mind getting some other competition.
It was pretty amusing seeing/hearing Carlos play VF. I applaud you for finally giving the game a shot and I liked hearing your reactions to some of the characters and their moves, namely Lei-Fei's double front flip. lol
Regarding Chaos Code, Cerberus does look like the kind of character I'd play, mainly for Melty style mechanics. The dude can combo INTO his air throw, and OUT of his air throw.
And he's got some pretty decent air movement, with a dive kick to boot as well (no pun intended). Nevermind the trench coat, guns + swords, and Dante/Vergil color schemes. Those are just....there. :| But what's so bad if I said I kinda wanted to play Celia too (not the number II)?
I mean, she does look like a dippy character (aesthetically), but I said that I just like the whip loop that she had. Then I said that I
kinda like her voice and Carlos was all flipping out, rather getting pretty worried. I never said it was the reason I would play her, just something I liked about the character. What's wrong with it?