An idea regarding 2[C] delay 236B:
236B whiffs crouchers (tested on Nero, who has the tallest crouching hitbox, and should work on the rest of the cast AFAIK) and can give you an interesting, albeit gimmicky, throw set-up. As it is instinctive to block low against a grounded opponent on wake-up, both her normal throw and her command throw should catch them if they crouch the 236B since they won't be in blockstun. If for whatever reason they stand up and block the 236B, you can catch them with a quick 2A into whatever if you anticipate it.
This set-up loses to reversals and mashing so I'm not entirely certain as to the practicality of it, but I guess it could be something worth pulling out every once in a while once you've conditioned your opponent to respect your oki.