Learning some H-Ryougi combos and currently working on this combo from the Mizuumi page:
2A 5BB 2B 5C 2C TK236B > 5BB 214A > 2C (delay)5C 22A > 2C 3C 623B > 236A 236A 236A (5,503 damage to V.Sion)
Aside from the sweep loop (which is going away in CC; makes me not want to bother), is there much of a reason to learn different corner combos? This one gives good damage, knife pickup, and oki, so I'm wondering if the others give better oki/meter gain as a trade off for the lower damage.
Nah, if you can do that one, it's pretty much as good as you're going to get. There are other options that give slightly more meter / do less damage but I don't think they're really worth it. If you want meter you should be doing the sweep loop anyway.
You should probably be starting off with (2A) 2B 5BB rather than doing it the way it's written on the wiki. 2B > 5BB prorates better so you'll probably add ~100 damage to the combo (and all of her others as well).
And because it's not really that much more work you might want to learn:
2A 2B 5BB 5C 2C TK236B > 5BB 214A > 2C (delay)5C 22A > 2C 3C 5C 5BB 214C > J.B (whiff) > 2C 3C 623B > 236A 236A 236A
You can use this one if you hit heat during the combo or if you want to avoid hitting 200 meter. And it looks like pretty serious business.
Oh.. right.. you might want to learn a combo for when you're in the corner but don't have your knife.
I just go 2A 2B 5BB 5C 2C TK236B > 5BB 214A > J.BC J.BC J.236B (does about 5k on vsion... I think.. )
It's a decent option... No idea if there are ones that are significantly better.