Fullmoon White Ren stuff
In general, she's a pretty different character from MBAC WRen. Her air normals are unchanged, so she still has the worst air normals in the game, but her ground normals are a bit better and her new fireballs are ridiculous. Her damage is pretty low(even with the use of meter), but she is amazing at controlling space and baiting the opponent into doing something dumb. If she freezes the ground and has an ice pillar out, she can keep out the opponent for a long time with fireballs and thus get a lot of opportunities to charge meter. Her 2b being 1 hit, and 5b being comboable into fireball solves her old ground range problem. Also, she has the same illusion dash but she can't dash cancel normals anymore...
NORMALS
5a: Same
2a: Tsundere kick, hits low(I hope)
5b: Slightly better range than old MBAC 5b, other than that it's unchanged
5[ b ]: Same
2b: A million times better than the MBAC 2b. It's pretty much the same attack except that it hits once now instead of twice, which is amazing.
5c: Same, I think
5[ c ]: Same properties as the old 5c, but it comes out faster I think
2c and 2cc: Same, it feels like 2c travels a bit farther though, but I don't know for sure
4b: Same
All air normals: Same
SPECIALS
236a/b/c: The best fireballs ever. A version comes out fast but is minus on block, B version is a bit slower but is better on block(maybe advantage?), C version is the EX and is AMAZING, +million on block and hit. 236c gives ample time to run up and combo off of if it hits
214a/b/c: Really odd set of specials. 214a creates the ice pillar, stays out for a long time, good for controlling space. 214b makes her freeze the ground, also good for controlling space. 214c is the ice web EX, this is basically her reversal or her get-off-me move. Really good EX, once it comes out nothing is gonna stop it. Don't do it if you think the opponent is gonna dash 2a you though, since they can recover and block fast enough if they weren't mashing
623a/b/c: Kind of like Ren's 623 series but very different properties. 623a does the spinny and can be comboed into, 623b seems a bit slower but can't be comboed into(not too sure), 623c is the EX version and can also be comboed into. 623[ a ] makes her delay the last hit, turning it into an overhead that launches.
22a/b/c: Illusions. 22a is the same as the mbac 22a. 22b makes her do an illusion 623 spin, but she reappears in her original location. 22c is another illusion 623 spin, but she reappears where she would have landed.
j.236a/b/c: Air fireballs, these are also amazing like the ground versions. j.236a makes her shoot out the fireball at a 45 degree angle downwards, it comes out very fast and she can't do anything until she lands. j.236b makes her shoot the fireball at the same angle, but the startup is longer and she pauses in the air a bit before firing. Also, she gets to move in the air again afterwards, so it's kind of like how Warc bloodrings work. j.236c is the EX fireball that goes at the same angle, this is amazing just like the ground version and is +million on block and hit. Has good utility in combos
j.214a/b/c: Same as MBAC
COMBOS
2a2b2cc j.bc dj.bc AT
Boring basic combo to use if she doesn't have meter
2a2b4b j.bc dj.bc AT
Another boring combo to use if no meter is available
Corner throw 2ab wait 2abc xx 214a
This only works if she throws the opponent into corner, luckily she can control the direction of that now. Gets a knockdown and sets up an ice pillar for pressure
5b xx 236a xx 236c
5b was always a good WRen poke, but it couldn't be comboed into anything significant in MBAC. But not anymore, if she has meter. After the 236c, she has plenty of time to dash up and do a followup combo.
2a2b2c tk j.236c land j.abc dj.bc AT
A good combo to use when meter is available
I think she also has corner combos involving the 623 wallslams, but I didn't get to play around with those
After an airthrow in aircombos, a good followup is to do airdash landing j.236a. If timed and spaced right this makes her set up a meaty air fireball, which is +frames on block for her and is also reversal safe.