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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Spud89

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1
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 08, 2010, 03:07:37 PM »
yeah I'm on lol7

2
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 05, 2010, 06:36:45 PM »
well the command line failed, and after changing the Path environment to include the bin folder I still get "could not find the main class: C:\Users\Spudman2798\Desktop\mbacMusicTool.jar. Program will exit." error message.

3
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 04, 2010, 01:56:51 PM »
I got nothin' lol

4
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 04, 2010, 11:26:27 AM »
I checked the website and it says I have the most up to date version of Java

5
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 04, 2010, 01:04:46 AM »
well I opened the .jar with javaw.exe, but it says "Class not found, terminating program"  :psyduck:

6
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 03, 2010, 09:45:51 PM »
I don't think it does, cause it's just showing up as an unrecognized file. Guess I'll google to see if I can find Java Interpreter

7
Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 03, 2010, 01:43:08 PM »
how do you run a .jar file?

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Melty Blood Auditorium / Re: The MBACPC Custom Music Topic
« on: October 03, 2010, 12:24:59 PM »
Hey I had a question about this stuff since I'm having issues here. I've made my replacement files into .ogg format AND smaller or equal to the orginal file I am replacing, but I get some weird results when I import the files. Hopefully someone has had similar issues that can help me here, otherwise sadfaec.

Issue 1 (doesn't affect anything major so I don't think it's anything to be overly concerned about): .ogm?



As you can see in this screenshot, sometimes when I've replaced a file, the file will show up as .ogm the next time I scan 10.p. I don't really know why this is happening, but yeah. It doesn't affect anything in game from what I can tell and the songs still work so, *shrugs*.



Issue 2 (halts my progress of making this 10.p music mod): Extractor error



I tried to replace the 8th file in the 10.p with a song I made to replace it (lesser file size, ogg format). I thought I had all the requirements done properly, but it just refuses to replace it properly, and after I do replace it, I get this error message and I have to copy back over my backup 10.p file to start over again.

If anyone has any suggestions/help I'd greatly appreciate it. I'm lost  :psyduck:

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