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Ciel's Tech Support / Re: 2 players, one keyboard.
« on: April 26, 2012, 01:19:24 AM »
This will probably sound stupid, but in the case of a laptop, would connecting an external keyboard help? As in, a keyboard per player.
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caught me offguard. . Yeah, it's already 1st aprill in jp.I thought I saw the new character slot but I wasn't completely sure. YAY, MORE CHARACTERS.
just noted that a new character slot in blank have been adedd.
obs: the site is FULL of bugs now
It's probably a neco-cameo.
I really doubt you can avoid Waldo's resets. As Burst said, his arms are HUGE.
I haven't seen any usage of Hyde's 22A. Any videos with that, or his 5AB 6B 214A 214A 214A 623C?
Also, there's a note on the jbbs too about his 236A followup.Code: [Select]A派生で飛ばした円盤を破裂させる
Translation?
B派生で飛ばした円盤めがけて切りかかる
ugh I could really really REALLY do without the 'COUNTER' 'COUNTER' vocal sample. It's annoying enough as is in BB.
5D is Concentration, ala GRD Charge.
If I have any complaints about UNIB so far, it's that it doesn't seem to want to make sense at times.
Burst: Linne doesn't grab Waldo out of blockstun. You see him stop blocking just before she grabs him. There's no way they would allow throwing someone in blockstun.
Also, the auto-tech is just the safe recover after the untech bar depletes. Apparently you can still grab people out of that shit though, making for some nasty resets. It looks like Waldo has a lot of untapped potential as far as combos, but instead was playing heavily for resets (and boy was it paying off, holy shit).