Huh, if it really is GRD Vorpal giving the offense/defense boost and not just a static bonus from GRD in general, then GRD seems less crazy. It's more worrying about having more than the opponent rather than worrying about every point.
Gordeau and his GRD stealing c-grab is just that more terrifying if that's true. It seems like it'd be really hard to take momentum from him if gets Vorpal.
Funny that this is a paraphrase of what I just said lol. Great minds think alike.
Yeah, I really should've read what you said more closely. Sorry about that.
I can't really tell how much Vorpal has an effect right now, but it doesn't seem like very much. Orie having Vorpal rather than her opponent meant that the same combo do 2k instead of 1.9k. Oops, looks like it's more in the order of a 400 damage drop, from 2.4k to 2k, in between Orie having Vorpal and Linne having Vorpal. That's a bit more than I originally thought.
(What I'm assuming to be) A attacks also seem to prorate more strongly than in MB. One 2As lead into 2.4k per combo with Orie, two 2As lead into 2k, whereas 3+ dropped her damage to ~1.5k.
Three more videos. Ok, technically 1 match video and 2 videos of someone recording the standard demo play that occurs when noone is using the machine. We can still get info off of them.
Orie vs Waldstein and Orie vs HydeNobody Touching The Machine 1Nobody Touching The Machine 2I may have to rethink my assumption that 2As prorate more strongly than in MB. It may just be that GRD does just give a static bonus to offense/defense (like it was originally translated) and that's messing with the damage rather than the 2As.