Anyway, incoming #opinions
...this game looks lame as fuck (and not "good lame" either) and I'm not at all impressed w/ the character designs (NOT CHARACTER AESTHETICS, I'm mean the mechanics overall). With the exception of the puddle dude, who isn't even all that interesting to begin with, characters look bland, boring and uninspired.
Well, that is something that I doubt that they can change at this point. Since the last two loctests, I think that they have locked in on the character designs. I will agree with this...They don't stand out for the most part, the characters designs as slick as they are.... are very by-the-numbers, stock anime-like designs. I think that other elements outside of look will turnout to the define the characters, it's really the only other option that they have.
And keep in mind that, French Bread is still very small last that I checked. So it may also be a matter of resources. How many employees are at FB anyway?
Looking pretty pathetic in its current build. Hoping these dudes step it up cus dropping MB to work on this. . .They better put in overtime.
Frankly, with Melty Blood... French Bread got extremely lucky. For them, the characters where already defined, established and made, all they needed to do was adapt the play-styles and make the sprites. That and Type-Moon didn't say "no" (or "sue") when they asked for more resources/data on the characters. Which is why I am watching this develop honestly, French Bread as proven that they can make a fighter with help... Now can they do that without the safety net that Type-Moon provided them with?
So far, I would say, yes... but we'll have to see the end product to be sure. The gameplay seems, interesting for the most part... and it's the thing that most concerns me.