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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - GenericSuperhero

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201
Melty Blood Auditorium / IMPORTANT: 5 D's of Melty: Sticky this Please
« on: February 28, 2010, 10:31:39 PM »
These days there are many ways to play melty blood.  But however, the game mechanics make favor certain strategies for victory.  Careful observation of top players in the game as well as logical reasoning point to a universally effective strategy.  This strategy can be summarized in 5 points which are listed below.  For ease of reference, please call this strategy guide the 5 D's of melty.  It has been carefully crafted based on real evidence in history and cross referencing of probability of victory per different strategies.

This is a scientific method of winning in melty blood.  It is proven effective at all levels of play and is the most surely way to close the gap between player experience.  I may not be a top melty blood player, but I am a top scientist in my field and have a lot of experience with efficiency testing.

THE FIVE D OF MELTY

Dragon Punch
Dodge
5D
2D
Dodge
Dragon Punch

Further adding on to this, one can extrapolate a seventh D of melty which is Arc [D]rive.  These methods have a chi square value of .01 when P=.05 with ten degrees of freedom.  Using the scientific method we can become the next worldchamp.

HOW TO USE THE 5 D OF MELTY
Its very simple.  One must use all of the five D in moderation in order to win.  By following the suggested sequence above or using you're own method to randomize selection, he or she may become a top player.  At the top level of play, he or she may select which D to use based on his "yomi", or psychic power.  However, make sure to always use a D on wakeup and never give up no matter.  Remember that everyone started out like you, in the beginning.  Defeatism can only lead to defeat so you must always be optimism.

"Blue blue glass moon, under the crimson air"
-Melty Blood

Happy Hunting!

202
lpt is the best in his neighborhood
none of his friends can beat him

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fyi it's snowing like shit all the way to sunday

204
Melty Blood Auditorium / Re: Regarding MBAA H-Mech Hisui
« on: February 08, 2010, 12:09:55 AM »
This isn't about salt or solutions.  This is about a broken and pointless character whose best American player admits is "not really a character at all".  Our only chance is to boycott together!

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Melty Blood Auditorium / Regarding MBAA H-Mech Hisui
« on: February 07, 2010, 03:58:56 PM »
I propose that all Americans refuse to play people who are playing as H. Mech Hisui.  I believe that upon close inspection, any reasonable person will find this cause self explanatory and the justification self evident.

206
Melty Blood Auditorium / Re: About EVO teams
« on: February 03, 2010, 07:30:23 PM »
so should someone post a hype up thread in tournaments/events

people should get hype and start gettin' together teams

we can run this even if we are a main event, right?

207
Melty Blood Auditorium / Re: About EVO teams
« on: February 02, 2010, 07:42:47 PM »
part of the point is to make the teams tourney approximately as hype as being a main event to have as much draw

post all your dumb ideas for random additions too, some of them could be plausible and hype

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Melty Blood Auditorium / Re: About EVO teams
« on: February 02, 2010, 03:14:24 PM »
i was thinking 3v3 actually

209
Melty Blood Auditorium / About EVO teams
« on: February 02, 2010, 02:20:33 PM »
Hey guys, obviously the spotlight is on the vote right now, but let's also start talking about teams tournament.  This shit will go down whether we are a main event or not, and has the potential to draw out a lot of the players who are currently on the "if it ain't main event i ain't goin" train.  I think that because of the main event potential people are forgetting the potential hype of EVO team tourney.  It's pretty conceptually hype that in the middle of the country all the regions can meet and have a teams tourney with regional teams and/or cross country teams competing en masse.

So, we had that Melty Cup thing before with the high stakes team tournament, but not that many teams were present.  Well, MBAA is a lot bigger than MBAC and people are more hype about it, so even if we don't have an intimidatingly high entry fee like 50$ per person, a higher than normal stakes team tournament with our presently larger demographic has the potential for a huge pot and ridiculous hype.

So, how do people feel about a high stakes team tourney?  The entry could be anything.  Even making it like 25$ per person would keep it relatively accessible and the pot would be 1000$ with just 40 people, the turnout of BBGxii.  I don't know about other people, but the prospect of competing with my teammates for a 1000+$ pot against teams from across the country would be pretty alluring to me.  I think because of the main event vote, people are losing sight of how epic MBAA will be even without the "special" badge.  We should start getting hype about EVO in general, not just praying to be a main event.

210
Melty Blood Auditorium / Re: Do you have a SRK account?
« on: February 02, 2010, 12:32:11 PM »
I wouldn't have a SRK account if I hadn't made one last year to buy a fighting stick; hadn't used the account since and if I didn't have it I"d be screwed

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write a projected list of who will be there as far as locals?

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Red Arcueid / Re: Warc Anti Half Moon Sheild Counters
« on: January 10, 2010, 11:36:45 AM »
is this really a fucking thread

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mbaa

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Tournament Results / Re: Northeast Championships results!
« on: December 09, 2009, 02:58:37 PM »
Xie so handsome.  Pfhor so Pfhoree.  Tempered so comfortable in Curbeh's arms.  And so on

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Tournament Results / Re: Northeast Championships results!
« on: December 09, 2009, 02:57:05 PM »
These days, there are many fighting game tournaments in the world.  Last weekend, I went to NEC.  It was good.  I had fun.  I am going to Europe during FR and next NEC.  I will miss the melty blood.

By GenericSuperhero

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Tournaments and Events / Re: LK Lowers the Drawbridge AGAIN
« on: November 14, 2009, 12:48:41 PM »
who's actually going

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Tournaments and Events / Re: LK Lowers the Drawbridge AGAIN
« on: November 02, 2009, 10:30:20 PM »
LK be realistic on floorspace for housing
also, i claim the couch
pretty girls or zaelar can sleep on it with me (no homo)

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Nero Chaos (Nrvnqsr) / Re: MBAA Nero
« on: November 02, 2009, 10:25:21 PM »
http://www.meltybread.com/forums/mbac-specific-85/nero-flowchart/

^very comprehensive

2c versus people above your head if you're crescent or half, 3c/2c for full
IAD's from the front beaten by 5b
ground approach gets beaten by any ground summon, 4c (loses to most normals that are already active), A crow (if opponent is tall enough), shield, running away

heat to break pressure with crescent, shield with h and F, shield bunker with H
63214c with C/f
never dodge

read old MBAC section for offensive options
nero's most effective range is every range
close up he's vulnerable to dp's and mashing like anyone else
in MBAA many characters have a better full screen projectile than him so you have to approach to some extent

Projectile heavy characters are good against nero (mech, ciel, hsion, faoko, etc)
characters with very high priority air normals are good against nero (almost everyone)

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you guys can combo nec stands no chance

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Nero Chaos (Nrvnqsr) / Re: MBAA Nero
« on: October 21, 2009, 04:53:40 PM »
in what situation do you use f 5b?
jiyuna also commented on it being the shit but i haven't really found it to ever be better than the c antiairs

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Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: October 01, 2009, 01:23:42 PM »
what's a Rayza's

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Nero Chaos (Nrvnqsr) / Re: MBAA Nero
« on: September 30, 2009, 05:24:21 PM »
my take on mbaa neros

(4)C nero on ps2 is still a good choice because of a few reasons.  Combo off of 5b is super strong, claw as invul ex, ex crows, deer doesn't disappear when you get hit.  C is probably the strongest in matchups where the opponent is a high priority counterhit fiend, especially cwarc or fakiha.

H nero got nerfed on ps2 because now he can't effectively combo off of 5b, otherwise i'd say he's no1.  Ex wasp is too expensive to count on to lock down jumpy counterhitty opponents but it can be used for that.  I think it's better suited for getting multi summon pressure going.  The dash means hnero plays the strongest up close pressure but at the same time puts him at greater risk to reversals.  Lack of ex crows means his pressure is more aggressive and more straightforward.  He retains mbac snakes, which for me as "that snake guy" makes him excerent.  Dash means better mobility, and also means Hnero has better options against people with unblockable air dp's.  the new A crow is super strong in pressure and so far is my safety move.  Hnero is more yomi heavy, strong all around

Fnero's 6c mouth got nerfed hard.  I don't have framedata to support this but I'm very confident that the charge time got quite a bit slower (any scrub can throw on reaction) and the normal attack time also got slower (no longer useful as a ghetto whiff cancel).  I think 5c rhino also got a bit slower, but not sure.  Fnero's normals have the greatest priority out of the neros and his pressure is the least susceptible to random reversals.  normals and nature of summons give him the safest summon setups.  his pressure is essentially strongest from neutral, and he's got great potential for trix.  3c is an acceptable antiair but not easy to confirm.  5b is kind of poor and rarely useful.  2c is occasionally useful as antiair and spices up blockstrings, that's about it.  fnero is probably the strongest in matches against long range or zoning characters, but takes a very good sense to use properly in neutral.  strong all around though, and has an ex reversal option as well as ez mode f shield

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Sp00ky is hero

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Tournaments and Events / Re: <[- Interest Check for Possible BBGXII -]>
« on: September 16, 2009, 04:53:29 AM »
so far that date is looking good

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